Translations:How to use WorldEdit/31/en

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  • /we tr (number)
    Sets the tools radius of the area to be eroded (default 10)
     
  • /we tkr (number)
    Sets the erode kernel radius over which to average the terrain height (the kernel size of the box blur, default 2)
    Please not that high values are very costly and will take some time to calculate.
     
  • /we ti (number)
    Sets the number of iterations - or how many times to apply the effect.