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h English (en) | Here is an overview of where what files in your mod are located. <table id="treeviewtable" class="table table-bordered tt-table" style='table-layout: fixed'> <tr style=''> <th width='300' align='left'>Name</th> <th width='600' align='left'>Description</th> </tr> <tr> <td><div class="tt" data-tt-id="root">mytestmod</div></td> <td></td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_vscode" data-tt-parent="root">.vscode</div></td> <td>If you checked --IncludeVSCode this folder will contain all stuff needed to run, package and debug your mod using Visual Studio Code.</td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_cakebuild" data-tt-parent="root">CakeBuild</div></td> <td>This Project contains the code that builds mytestmod_x.x.x.zip. You can execute it by selecting the Run Configuration CakeBuild.</td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_mytestmod" data-tt-parent="root">mytestmod</div></td> <td>This is your project. It contains all your code as well as the assets and the modinfo.json</td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_releases_assets" data-tt-parent="p_mytestmod">assets</div></td> <td>Contains your assets. See '''[[Modding:Asset System|Asset System]]'''</td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_releases_modinfo" data-tt-parent="p_mytestmod">modinfo.json</div></td> <td>Defines your mod. Author, Dependencies, Name and much more. See '''[[Modinfo | Modinfo]]'''</td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_releases_properties" data-tt-parent="p_mytestmod">Properties</div></td> <td></td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_releases_launchsettings" data-tt-parent="p_releases_properties">launchSettings.json</div></td> <td>This contains how to launch your mod (Visual Studio, Rider). You may want to add custom startup parameters to launch for example directly into a world when starting. Run Vintagestory.exe -h to see all options from a terminal opened in your Vintagestory install directory.</td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_releases_csproj" data-tt-parent="p_mytestmod">mymod.csproj</div></td> <td>Your mods csproj file. Contains information like the .NET version to build against and references to the VintagestoryAPI for example.</td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_releases" data-tt-parent="root">Releases</div></td> <td>Contains your mod release once the CakeBuild Run Configuration was run.</td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_releases_mymtestmod" data-tt-parent="p_releases">mytestmod</div></td> <td>Your mod files before getting packaged into a .zip file.</td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_releases_zip" data-tt-parent="p_releases">mytestmod_x.x.x.zip</div></td> <td>Ready to release mod zip.</td> </tr> |
h Spanish (es) | == Instalar la herramienta de desarrollo == |
h Russian (ru) | Вот обзор того, где находятся файлы в вашем моде. <table id="treeviewtable" class="table table-bordered tt-table" style='table-layout: fixed'> <tr style=''> <th width='300' align='left'>Название</th> <th width='600' align='left'>Описание</th> </tr> <tr> <td><div class="tt" data-tt-id="root">mytestmod</div></td> <td></td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_vscode" data-tt-parent="root">.vscode</div></td> <td>Если вы указали --IncludeVSCode, то эта папка будет содержать всё необходимое для запуска, упаковки и дебага вашего мода в Visual Studio Code.</td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_cakebuild" data-tt-parent="root">CakeBuild</div></td> <td>Этот проект содержит код, который билдит mytestmod_x.x.x.zip. Вы можете выполнить его, выбрав CakeBuild в Run Configuration.</td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_mytestmod" data-tt-parent="root">mytestmod</div></td> <td>Это ваш проект. Он содержит весь ваш код, ассеты и modinfo.json</td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_releases_assets" data-tt-parent="p_mytestmod">assets</div></td> <td>Ваши ассеты. Смотри '''{{pll|Modding:Asset System|nsp=0}}'''</td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_releases_modinfo" data-tt-parent="p_mytestmod">modinfo.json</div></td> <td>Описывает ваш мод. Автор, зависимости, название и многое другое. Смотри '''{{pll|Modinfo}}'''</td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_releases_properties" data-tt-parent="p_mytestmod">Properties</div></td> <td></td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_releases_launchsettings" data-tt-parent="p_releases_properties">launchSettings.json</div></td> <td>Здесь содержится информация о том, как запустить ваш мод (Visual Studio, Rider). Вы можете добавить пользовательские параметры запуска, чтобы, например, при старте запускаться прямо в мир. Запустите Vintagestory.exe -h, чтобы увидеть все параметры из терминала, открытого в папке Vintagestory.</td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_releases_csproj" data-tt-parent="p_mytestmod">mymod.csproj</div></td> <td>csproj вашего мода. Содержит информацию о версии .NET и зависимостях (например, VintagestoryAPI).</td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_releases" data-tt-parent="root">Releases</div></td> <td>Будет содержать релиз вашего мода после выполнения CakeBuild.</td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_releases_mymtestmod" data-tt-parent="p_releases">mytestmod</div></td> <td>Файлы мода перед упаковкой в .zip архив.</td> </tr> <tr> <td scope="row"><div class="tt" data-tt-id="p_releases_zip" data-tt-parent="p_releases">mytestmod_x.x.x.zip</div></td> <td>Готовый к релизу мод в виде zip-архива.</td> </tr> |