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Show new changes starting from 15:46, 31 May 2024
   
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31 May 2024

     15:33  Animal husbandry/zh‎‎ 14 changes history −2,852 [ZMWL‎ (14×)]
     
15:33 (cur | prev) −60 ZMWL talk contribs (Created page with "===采收===") Tags: Mobile edit Mobile web edit
     
15:21 (cur | prev) +10 ZMWL talk contribs Tags: Mobile edit Mobile web edit
     
15:14 (cur | prev) −190 ZMWL talk contribs (Created page with "{{ll|Pig|猪}} 需要使用 {{ll|Trough|大饲料槽}} 来饲喂。一旦母猪可以交配,它需要吃至少十份食物才能怀孕。在怀孕25天后,母猪会一次产下多头小猪(4-6头),请确保围栏足够容纳“猪群”,尤其是有多只母猪怀孕时。小猪需要158个小时长大,它有75%概率为雌性,25%概率为雄性。产仔后的母猪有6-11天的“冷却”时间,之后才能再次繁殖。<br> 请注意,公猪(母...") Tags: Mobile edit Mobile web edit
     
06:38 (cur | prev) −56 ZMWL talk contribs (Created page with "== Breeding ==") Tags: Mobile edit Mobile web edit
     
06:34 (cur | prev) −52 ZMWL talk contribs (Created page with "另一种有效的移动方法是水流。不过小心,水会抬高动物,这会使它们能够爬上一格高度的栅栏。") Tags: Mobile edit Mobile web edit
     
06:22 (cur | prev) −65 ZMWL talk contribs (Created page with "=== 移动驯化动物 ===") Tags: Mobile edit Mobile web edit
     
06:19 (cur | prev) −328 ZMWL talk contribs (Created page with "有三种方法可以用来捕捉野生动物: # '''制作:''' 制作一个芦苇篮陷阱并放置诱饵。小型动物可能会进入陷阱。在捕捉后,玩家有一段时间将其运送至围栏中,并在其死在篮子内前释放它。 # '''主动:''' 用攻击挑衅野猪或大角羊。作为回应,动物会试图攻击玩家。如果玩家逃跑,它们会追逐一段距离。可以借此将其引诱进入准备好的围栏之中。如果你遇到动物...") Tags: Mobile edit Mobile web edit
     
06:09 (cur | prev) −60 ZMWL talk contribs (Created page with "=== 捕捉野生动物 ===") Tags: Mobile edit Mobile web edit
     
06:06 (cur | prev) −58 ZMWL talk contribs (Created page with "== 移动动物 ==") Tags: Mobile edit Mobile web edit
     
06:04 (cur | prev) −115 ZMWL talk contribs (Created page with "用于测试目的,玩家可以使用命令来改变动物的代数:<br> 1.18.15及更早版本中:<code>/debug setgen [number]</code> - 数字是玩家希望动物变为的代数。 1.19rc8版本中: <code>/entity cmd l[] setgen [number]</code> 需要看向对应动物。") Tags: Mobile edit Mobile web edit
     
06:01 (cur | prev) +5 ZMWL talk contribs Tags: Mobile edit Mobile web edit
     
05:59 (cur | prev) −4 ZMWL talk contribs Tags: Mobile edit Mobile web edit
     
05:54 (cur | prev) 0 ZMWL talk contribs Tags: Mobile edit Mobile web edit
     
05:31 (cur | prev) −212 ZMWL talk contribs (Created page with "复古物语永远许多游戏机制,允许玩家驯化一些生成在世界上的动物。为了驯化动物,玩家必须至少捕获一只雄性和一只雌性,以便这些动物在没有捕食者的地方繁殖后代。动物的行为会在多代以后发生变化——你无法改变某只动物的攻击性或恐惧,只有后代才不会攻击玩家或感到恐惧。即便是很高代数的 {{ll|boar|野猪}} 和 {{ll|bighorn sheep|大角羊}} ,在受到攻...") Tags: Mobile edit Mobile web edit
     05:13  Room/zh‎‎ 7 changes history −2,089 [ZMWL‎ (7×)]
     
05:13 (cur | prev) −147 ZMWL talk contribs (Created page with "记住,如果你想要建造一个露天地窖来熟成蓝奶酪,/debug rooms hi 命令将始终提示红色,但你可以事先将洞口封闭来判断其是否被视为房间,再将洞口挖开使其变为露天。将架子尽可能的远离洞口,或是建造一条长而曲折的走廊来进出地窖,可以有效的降低架子接受的阳光。") Tags: Mobile edit Mobile web edit
     
05:06 (cur | prev) −59 ZMWL talk contribs (Created page with "==== 奶酪熟成 ====") Tags: Mobile edit Mobile web edit
     
05:06 (cur | prev) −125 ZMWL talk contribs (Created page with "因为地窖没有最小尺寸限制,将容器埋藏在土壤中是早期的一种有效保存食物的方法。只需挖开顶部或侧面便能打开,使用后再次密封。确保容器四周都被绝缘块包围,切勿使用任何透明方块建造,不然你可能无法再见到新鲜的食物!") Tags: Mobile edit Mobile web edit
     
04:50 (cur | prev) −186 ZMWL talk contribs (Created page with "由于游戏按照是否为绝缘块来判定地窖,任何在地窖内建造的具有完整面且为非绝缘块的墙面都会降低您的分数!因此,如果你要建造墙壁,平台或架子来摆放桶或者容器,请确保使用绝缘块来搭建,或者用凿子使其无法被判定为实心方块!敞开的门也会影响地窖的冷却分数,所以一定要细心使用,尽可能使其保持关闭。") Tags: Mobile edit Mobile web edit
     
04:39 (cur | prev) 0 ZMWL talk contribs Tags: Mobile edit Mobile web edit
     
04:36 (cur | prev) −142 ZMWL talk contribs (Created page with "当检测到房间时,游戏会进行额外判定,判断该房间是否可以是地窖。通常要求其为最大7X7X7的立方体结构,但只要总体积小于150格,地窖就可以在某一边上长达九格。") Tags: Mobile edit Mobile web edit
     
03:50 (cur | prev) −155 ZMWL talk contribs (Created page with "'''地窖''' 可用于存放任何在室外拥有高 {{ll|Food_preservation|变质速度}} 的食物或物品。") Tags: Mobile edit Mobile web edit

30 May 2024

     15:55  Room/zh‎‎ 6 changes history −2,255 [ZMWL‎ (6×)]
     
15:55 (cur | prev) −9 ZMWL talk contribs Tags: Mobile edit Mobile web edit
     
15:48 (cur | prev) −58 ZMWL talk contribs (Created page with "==== 天窗分数 ====") Tags: Mobile edit Mobile web edit
     
15:45 (cur | prev) −122 ZMWL talk contribs (Created page with "温室需要的天窗分数至少为 50%, 这意味着不可能在地下建造一个完全被遮盖的温室。 低于地表一格的温室将产生 {{ll|Farming#Underground_farming|地下耕作处罚}}, 如果这一选项在创造世界时被打开, 无论其受到多少光照。") Tags: Mobile edit Mobile web edit
     
15:30 (cur | prev) −123 ZMWL talk contribs (Created page with "{{ll|Chisel#Microblock_Chiselling|被雕刻过的方块}} 只要对应的一面"几乎是实心的", 意味着该面拥有总共不低于32个体素,即可算作实心。 只要该方块有50%的总体积是实心的,并且方块内侧或外表面满足实心条件,这块方块就会被视为实心方块。") Tags: Mobile edit Mobile web edit
     
15:10 (cur | prev) −137 ZMWL talk contribs (Created page with "游戏会检查房间中的所有方块,以确定每个方块的阳光水平和构成房间的墙壁,地板和天花板的方块的凉爽程度。如果没有开放式的出口,房间将被判定为封闭。") Tags: Mobile edit Mobile web edit
     
15:08 (cur | prev) −102 ZMWL talk contribs (Created page with "'''房间''' 是玩家可以建造的一种结构,用于保持温暖隔绝{{ll|Seasons#Winter|严冬}}, 或用作地窖/温室。") Tags: Mobile edit Mobile web edit
     09:23  Farming/zh‎‎ 23 changes history −8,058 [ZMWL‎ (23×)]
     
09:23 (cur | prev) −60 ZMWL talk contribs (Created page with "== 更新 == <references />") Tags: Mobile edit Mobile web edit
     
09:20 (cur | prev) −57 ZMWL talk contribs (Created page with "== 画廊 ==") Tags: Mobile edit Mobile web edit
     
09:03 (cur | prev) −339 ZMWL talk contribs (Created page with "蔬菜") Tags: Mobile edit Mobile web edit
     
09:02 (cur | prev) −111 ZMWL talk contribs (Created page with "花生") Tags: Mobile edit Mobile web edit
     
09:02 (cur | prev) −110 ZMWL talk contribs (Created page with "木薯(浸泡过)") Tags: Mobile edit Mobile web edit
     
08:59 (cur | prev) −163 ZMWL talk contribs (Created page with "谷物") Tags: Mobile edit Mobile web edit
     
08:59 (cur | prev) −167 ZMWL talk contribs (Created page with "谷物") Tags: Mobile edit Mobile web edit
     
08:33 (cur | prev) −9 ZMWL talk contribs Tags: Mobile edit Mobile web edit
     
08:33 (cur | prev) −53 ZMWL talk contribs (Created page with ":''查阅 {{ll|cooking|烹饪}} 或 {{ll|satiety|饥饿}} 以了解有关玩家营养和准备可食用食物的更多信息。''") Tags: Mobile edit Mobile web edit
     
08:20 (cur | prev) −50 ZMWL talk contribs (Created page with "阳光能提供的光照等级为22,这意味着在露天的情况下,农场最多可以放置在海平面以下三层深的位置而不会造成生长速度减缓,最多可以放置在海平面以下12层深的位置,更深的位置会让生长完全停止。") Tags: Mobile edit Mobile web edit
     
08:16 (cur | prev) −75 ZMWL talk contribs (Created page with " 1.14 版本对地下种植加入了很大的限制。在海平面以下的深度,植物生长会遭到限制。 种植在海平面以下的作物每低一层,都需要额外的光照等级才能生长, 最大为19, 每缺乏1级的光照会降低10%的生长速度, 这意味着作物将在低于9级的光照等级下完全停止生长。") Tags: Mobile edit Mobile web edit
     
08:03 (cur | prev) −165 ZMWL talk contribs (Created page with "由于兔子会在草上生成, 因此建议使用墙体, {{ll|fence|栅栏}}, 或者在农场周围挖掘两格深的沟壑。玩家必须注意,被封闭保护的区域内不能有草方块。沟壑有一个优点,当兔子试图靠近作物时,它们会被困住。请注意,如果一格栅栏旁边有水,成年兔子将能通过水跃过它。兔子的生成也可以通过在地上放置石块或者清除所有草来阻止。在休耕土地上生长的草不...") Tags: Mobile edit Mobile web edit
     
07:47 (cur | prev) −60 ZMWL talk contribs (Created page with "== 保护作物 ==") Tags: Mobile edit Mobile web edit
     
07:31 (cur | prev) −146 ZMWL talk contribs (Created page with "{{ll|Fruit trees|果树}} 在基地更新(v.1.16)中被加入。共有九种不同类型的果树: 红苹果, 粉苹果, 黄苹果, 桃子, 梨, 樱桃, 橙子, 橄榄, 和芒果。一些果树,如芒果和桃子,适应热带的气候,而苹果、梨和桃子则在温带气候中生长。") Tags: Mobile edit Mobile web edit
     
07:11 (cur | prev) −119 ZMWL talk contribs (Created page with "'''K''' (钾)") Tags: Mobile edit Mobile web edit
     
07:10 (cur | prev) −62 ZMWL talk contribs (Created page with "{{NA|未实装}}") Tags: Mobile edit Mobile web edit
     
07:10 (cur | prev) −183 ZMWL talk contribs (Created page with "甜椒") Tags: Mobile edit Mobile web edit
     
07:07 (cur | prev) −54 ZMWL talk contribs (Created page with "亚麻") Tags: Mobile edit Mobile web edit
     
07:05 (cur | prev) −53 ZMWL talk contribs (Created page with "总生长时间") Tags: Mobile edit Mobile web edit
     
06:47 (cur | prev) 0 ZMWL talk contribs Tags: Mobile edit Mobile web edit
     
06:41 (cur | prev) −2 ZMWL talk contribs Tags: Mobile edit Mobile web edit
     
06:37 (cur | prev) −283 ZMWL talk contribs (Created page with "* 生长阶段 - 作物的生长阶段数量。 * 总生长时间 - 在游戏内,作物完全生长(可收获)所需的天数。 * 养分 - 作物生长至下一阶段时,从农田中消耗的养分类型(N、P、K)。 * 养分消耗 - 在作物的整个生长过程中所需消耗的养分总量。 * 寒冷/炎热抗性 - 作物可以不受损害生长的 {{ll|Temperature|温度}} 范围 ,受到损害的作物收成较少。一般来说,所有作物只...") Tags: Mobile edit Mobile web edit
     
05:50 (cur | prev) −58 ZMWL talk contribs (Created page with "骨灰") Tags: Mobile edit Mobile web edit