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Adjustable FPS Video Recording
Alcohol brewing
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Ambience Features
Animal husbandry
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Casting
Category:Armor
Category:Bags
Category:Blocks
Category:Building Blocks
Category:Combustibles
Category:Creative Mode
Category:Creatures
Category:Crops
Category:Entity Loot
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Category:Liquid storage
Category:Lore
Category:Mechanisms
Category:Metals
Category:Minerals
Category:Outdated pages
Category:Pigments
Category:Priority translation
Category:Storage
Category:Structures
Category:Stubs
Category:Tools
Category:Transitionable
Category:Transport
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Category:Weapons
Cellar
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How to use WorldEdit
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Hunter's backpack
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Immobilized eidolon
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Ingot
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Installing the game on Linux
Iron
Jam
Jonas part
Knapping
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Ladder
Lamellar armor
Land claiming
Lapis lazuli
Lead
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Leather armor
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List of client commands
List of client commands/cam
List of client commands/clientconfig
List of server commands
List of server commands/debug
List of server commands/entity
List of server commands/gamemode
List of server commands/group
List of server commands/info
List of server commands/land
List of server commands/macro
List of server commands/player
List of server commands/role
List of server commands/serverconfig
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List of server commands/wgen
Locust
Log
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Macro
Main Page
Mantle
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Meat
Meat stew
Mechanical
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Metal
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Metal scraps
Metal spike
Meteoric iron
Meteorite
Mining
Mining bag
Modding:Adding Block Behavior
Modding:Advanced Blocks
Modding:Advanced Items
Modding:Animation
Modding:Asset System
Modding:Asset Type - BlockTypes
Modding:Asset Type - Entities
Modding:Asset Type - ItemTypes
Modding:Asset Type - Patches
Modding:Asset Type - Recipes
Modding:Asset Type - Recipes (Alloy)
Modding:Asset Type - Recipes (Barrel)
Modding:Asset Type - Recipes (Clayforming)
Modding:Asset Type - Recipes (Cooking)
Modding:Asset Type - Recipes (Grid)
Modding:Asset Type - Recipes (Knapping)
Modding:Asset Type - Recipes (Smithing)
Modding:Asset Type - Shapes
Modding:Asset Type - Sounds
Modding:Asset Type - Textures
Modding:Asset Type - WorldProperties
Modding:Basic Block
Modding:Basic Content Tutorials
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Modding:Basic Item
Modding:Basic Modding Examples
Modding:Block and Item Interactions
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Modding:Block Json Properties
Modding:Chunk Moddata
Modding:Code Mods
Modding:Code Tutorial Simple Block
Modding:Commands
Modding:Community Resources
Modding:Content Mods
Modding:Content Tutorial Basics
Modding:Content Tutorial Block Variants
Modding:Content Tutorial Item Variants
Modding:Content Tutorial Simple Block
Modding:Content Tutorial Simple Item
Modding:Content Tutorial Simple Recipe
Modding:Creating Recipes
Modding:Developing a Content Mod
Modding:Entity Json Properties
Modding:Getting Started
Modding:GUIs
Modding:Intermediate Content Tutorials
Modding:Item Json Properties
Modding:JSON Patching
Modding:Load Order
Modding:Mod Packaging
Modding:Mod-Engine Compatibility
Modding:Moddable Mod
Modding:Modding API Updates
Modding:Modding Efficiently
Modding:Network API
Modding:Other Content Tutorials
Modding:Preparing For Code Mods
Modding:Programming Languages
Modding:Rendering API
Modding:SaveGame ModData
Modding:Server-Client Considerations
Modding:Setting up your Development Environment
Modding:Simple Particles
Modding:Textures
Modding:The Remapper
Modding:Theme Pack
Modding:TreeAttribute
Modding:Tutorial Template
Modding:VS Model Creator
Modding:VS Model Creator tutorials
Modding:World Access
Modding:WorldGen API
Modding:WorldGen Concept
Modding:WorldGen Configuration
Modinfo
Mold
Mortar
Mushroom
Nails and strips
Nickel
Night vision mask
Off-hand
Omok
Onion
Ore
Ore blasting bomb
Ore Deposits
Other Plants
Painting
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Parsnip
Path
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Prospecting Pick
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Quern
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Raft
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Reed basket trap
Reed chest
Resin
Resonance Archives
Resonator
Resource Crafting
Rift ward
Rock
Roofing blocks
Room
Rope
Rot
Ruin
Rusty gears
Salmon
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Sand
Sandbox/darce/test
Sandbox/Daretmavi/maintest
Sandbox/Tyron/Home alt
Sandbox/ZulfBracket/Home
Sandbox/ZulfBracket/Home alt
Satiety
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Template:AnimalTabs
Template:AnimalTabs/doc
Template:Armor
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Template:Block/doc
Template:Blocks navbox
Template:Breaking
Template:Breaking/doc
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Template:Cooking navbox
Template:Cooking navbox/doc
Template:Crafting
Template:Creature
Template:Development
Template:Development/doc
Template:Drops
Template:Drops/Nothing
Template:Drops/row/doc
Template:Entities navbox
Template:Entity infobox
Template:Entity infobox/doc
Template:Farming navbox
Template:Game navbox
Template:GameVersion
Template:GameVersion/doc
Template:Item
Template:Item/doc
Template:Item/Food
Template:Item/Food/Category
Template:Item/Fuel
Template:Item/Fuel/doc
Template:Item/Smeltable
Template:Item/Transitionable
Template:Items navbox
Template:Keypress/doc
Template:Metals navbox
Template:Navbox/codemodding
Template:Navbox/contentmodding
Template:Navbox/modding
Template:Navbox/properties-audio
Template:Navbox/properties-config
Template:Navbox/properties-gameobjects
Template:Navbox/properties-patches
Template:Navbox/properties-recipes
Template:Navbox/properties-template
Template:Navbox/properties-worldgen
Template:Navbox/properties-worldproperties
Template:Needs image
Template:Outdated
Template:Outdated/doc
Template:PageOutdated
Template:Protip
Template:Protip/doc
Template:Range
Template:Range/doc
Template:Sandbox/Xandoria/Testing
Template:SectionOutdated
Template:SneakClick
Template:Spawn
Template:Spoiler
Template:Sprint
Template:Stub
Template:Stub/doc
Template:Tool
Template:Tool/MiningSpeed
Template:Using
Template:Using/doc
Template:Weapon
Template:Weapon/Attack
Temporal gear
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Updating Old Worlds
User:Degradkal
User:Grimdian
User:Nateonus
User:Nateonus/navbox/content
User:Nateonus/navbox/main
User:Saricane/Sandbox/Firestarter
User:Saricane/Sandbox/Test1
User:Saricane/Sandbox/Test2
User:Xandoria/Sandbox/Test1
Vegetable stew
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Vintage Story Original Soundtrack
Vintage Story Wiki:How to translate the wiki
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Vintage Story Wiki:Video Tutorials Needed
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Language
aa - Afar
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
ady - Adyghe
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af - Afrikaans
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<languages/> {{Outdated}} <div lang="en" dir="ltr" class="mw-content-ltr"> '''Casting''' is the process of smelting ore into a liquid state and molding the molten metal into quick and convenient tool heads and ingots. While not inherently the most important facet of metallurgy, it is one of the first gateways by which a seraph can forge ahead into the throes of advancement and survival. </div> __TOC__ <div lang="en" dir="ltr" class="mw-content-ltr"> == Required Materials == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> To cast metal, a player needs a {{ll|crucible|crucible}} and {{ll|molds|molds}}, a {{ll|firepit|firepit}}, fuel ({{ll|firewood|firewood}}, {{ll|peat|peat}}, {{ll|coal|coal}}, {{ll|charcoal|charcoal}}, or {{ll|coke|coke}}), and ore nuggets. Players can also use metal bits as an alternate source of metal, obtained by combining a metal tool head or an {{ll|ingot|ingot}} with a {{ll|chisel|chisel}} in the crafting grid. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Whereas most ore nuggets can be thrown within the crucible and cast, because of high temperature thresholds and a lack of fuels that reach those thresholds, Iron, Meteoric Iron, Blister Steel, and Steel must be {{ll|bloomery|bloomed}}, {{ll|smithing|smithed}} on an anvil, or {{ll|steel making|carburized}} in order to be utilized. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Obtaining metal == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> [[File:Native copper in chert.png|300px|thumbnail|right|Copper ore can be found in small stone surface deposits.]] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Ore nuggets can be found in one of four ways: {{ll|panning|panning}}, {{ll|cracked vessel|cracked ore vessels}}, buying them directly from a trader, or via surface ore bits. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> * Panning sand, gravel, or bony soil can yield a 15% chance or less to receive copper, gold, silver or tin nuggets, which can be good in a pinch. * Cracked ore vessels contain a small assortment of bismuth, chromium, copper, gold, lead, silver, tin, titanium, and zinc nuggets; these vessels can be found in surface or underground {{ll|ruin|ruins}} or sold by {{ll|Trading#Treasure_Hunter|Treasure Hunter}} traders. * {{ll|Trading#Commodities|Commodities}} traders might have bismuth, copper, tin, and zinc nuggets circulating in their current goods rotation. * Surface ore bits can be found in most {{ll|rock|rock}} types, with the exception of bauxite, halite, obsidian, scoria volcanic rock, suevite impact rock, and tuff volcanic rock. These ore bits contain a single nugget that can be collected by breaking the stone with an empty or filled hand (active hotbar slot), and are an indicator of larger underground {{ll|Ore Deposits|deposits}}. ** Depending on the ore and stone combination, they can blend into the environment and be easily missed. ** While suevite impact rock is by itself not a host rock for ore, its presence is an {{ll|Meteorite|indicator}} of meteoric iron. It is recommended to add waypoints to any ore location for later collection operations, especially with regards to a full inventory or a current lack of need for that particular ore. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> An alternate source of metal comes from {{ll|metal bit|metal bits}}, which can be obtained by combining a {{ll|chisel|chisel}} with any metal tool head or {{ll|ingot|ingot}} in the crafting grid. This allows players to break down metal items and re-cast them for other uses. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Preparing metal == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> [[File:Nugget_extraction.png|200px|thumbnail|right|A copper hammer extracting ore from a rich chunk of iron.]] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> While loose nuggets are ready to be smelted and do not require additional preparation, the nuggets within regular and crystallized chunks are trapped within their parent stone, such as basalt or kimberlite, and are otherwise unusable until they are further processed. Chunks are placed in the inventory crafting grid under any tier of hammer, which crushes the stone and extracts the nuggets inside. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> There are four kinds of ore chunks - poor, medium, rich, and bountiful. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> * Poor chunks are the most common type of chunk and can be found in all strata where ores are available. A poor regular chunk will offer 3 nuggets and a poor crystalized chunk will offer 6 nuggets. * Medium chunks, like poor chunks, can be found in all strata where ores are available. A medium regular chunk will offer 4 nuggets and a medium crystalized chunk will offer 8 nuggets. * Rich chunks are somewhat uncommon and can be found in less strata than poor and medium chunks. A rich regular chunk will offer 5 nuggets and a rich crystalized chunk will offer 10 nuggets. * Bountiful chunks are also uncommon and in strata where they are accessible, it is more likely that one will find greater amounts of rich ore than bountiful ore. A bountiful regular chunk will offer 7 nuggets and a bountiful crystalized chunk will offer 14 nuggets </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{Protip |Icon=Ore-bountiful-nativecopper-basalt.png |Each rock strata will have different ore and chunk generations - poor and medium copper chunks can be found in sandstone but all four copper chunk types can be found in basalt - which are located in the handbook under their respective metals. Keeping track of the ore and chunk generations can ensure a steady supply of nuggets for current and future casts.}} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Smelting metal == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> [[File:Crucible input slot.PNG|200px|thumbnail|right|Crucible in the input slot.]] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> The first step to processing metal is smelting, which is performed in a crucible. A single crucible can hold up to four complete stacks of 128 nuggets, however only one pure metal or alloy may be smelted within the crucible at a time. Each nugget is equivalent to 5 units of metal, which means that a full crucible can hold up to the equivalent of 2560 units. Most tools or ingots require 100 units (20 nuggets) per mold, with the exception of a few larger items, such as plates, anvils, and metal blocks, which can require significantly more. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Nugget ratios that do not fulfill this numeric requirement create amounts of metal too small to cast. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Pure metal smelting is very simple in that the same nugget type can be used throughout the entire process. Alloy smelting is slightly more complicated, as the ratios of each alloy all differ and the appropriate mix of several kinds of nuggets must be placed in the crucible prior to heating. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> The number of nuggets that can be used for an alloy are somewhat variable, which can be advantageous if certain nuggets are in shorter supply. As an example, an alloy of Bismuth Bronze requires 10 to 20% bismuth, 50 to 70% copper, and 20 to 30% zinc or, broken down into nuggets, 2 - 4 bismuth nuggets, 10 - 14 copper nuggets, and 4 - 6 zinc nuggets. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> If more zinc is available, a ratio of 2 bismuth nuggets, 12 copper nuggets, and 6 zinc nuggets can suffice, and vice versa, if more bismuth is available, a ratio of 4 bismuth nuggets, 12 copper nuggets, and 4 zinc nuggets is acceptable. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Preparing the crucible === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> [[File:Crucible output slot.png|200px|thumbnail|right|Fully heated crucible in the output slot.]] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> # Place the crucible in the input slot (left) of the firepit to access the crucible GUI # Add nuggets into one or more of the four input slots of the crucible GUI. # When a proper alloy ratio has been reached, the GUI will display the amount in metal units and either the pure metal or alloy that will be produced from the smelting process. # Add fuel and light the fire pit. Selecting the appropriate fuel is paramount to raising and maintaining the temperature of the metal above its particular smelting temperature, which liquifies the nuggets. # When the nuggets have been fully liquified, the glowing crucible will shift to the output slot (right) of the firepit. The crucible will begin to cool down if it remains in the output slot or is otherwise pulled away from the heat, and if the crucible cools down far enough without being casted, the liquefied metal will be rendered solid and be otherwise unusable until heated up again. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ''Adding or removing ores after the process has begun will reset the temperature.'' </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Casting metal == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Once smelted, liquified metal is available within a crucible, it is ready to be cast within ingot or tool molds. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Filling molds === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> # Place the required mold to be filled on a solid surface. Tool molds occupy one block while ingot molds may be placed two to a block. # With the glowing crucible in an empty hand (active hotbar slot) and a pair of {{ll|tongs|tongs}} in your {{ll|off-hand|off-hand}}, select the desired mold with the display crosshairs and pour the liquid metal into that mold. # When the mold is filled, metal will no longer be allowed to be added into the mold. # The metal will reach various states of cooling in the mold- from liquid to soft to hardened to cold - which can be identified with the current item temperature in the mold GUI. # When the tool or ingot is hardened or completely cold, it can be removed from the mold. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> If a mold is picked up before the metal is hardened or cold, the soft or liquid material will be lost. Subsequently, a partially filled mold cannot be picked up, even if the metal is cold, because there are no assets available for metals that are too small to be fully cast and utilized. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{Protip |Icon=crucible.png |Liquid metal of two different types cannot be added to a mold to get an alloy. Pure metals and alloys must be heated and liquified within the crucible before being poured.}} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Mold availability === </div> {|class="wikitable sortable" style="text-align:center; width: 80%;" |- ! width="5%" | <span lang="en" dir="ltr" class="mw-content-ltr">Mold</span> ! width="9%" | <span lang="en" dir="ltr" class="mw-content-ltr">Mold Type</span> ! width="9%" | <span lang="en" dir="ltr" class="mw-content-ltr">Tool Type</span> ! width="15%" | <span lang="en" dir="ltr" class="mw-content-ltr">Uses</span> |- |[[File:Toolmold-burned-anvil.png|100px]] |'''{{ll|Anvil|<span lang="en" dir="ltr" class="mw-content-ltr">Anvil</span>}}''' |<span lang="en" dir="ltr" class="mw-content-ltr">Crafting</span> |<span lang="en" dir="ltr" class="mw-content-ltr">Manual and mechanized smithing.</span> |- |[[File:Toolmold-burned-axe.png|100px]] |'''{{ll|Axe|<span lang="en" dir="ltr" class="mw-content-ltr">Axe</span>}}''' |<span lang="en" dir="ltr" class="mw-content-ltr">Harvesting</span> |<span lang="en" dir="ltr" class="mw-content-ltr">Chopping leaf, plant, and wood blocks, including trees, logs, planks, fences, gates, and other wooden building components; creates firewood.</span> |- |[[File:Toolmold-burned-blade-falx.png|100px]] |'''{{ll|Falx|<span lang="en" dir="ltr" class="mw-content-ltr">Falx blade</span>}}''' |<span lang="en" dir="ltr" class="mw-content-ltr">Combat</span> |<span lang="en" dir="ltr" class="mw-content-ltr">Mob damage, melee combat weapon.</span> |- |[[File:Toolmold-burned-hammer.png|100px]] |'''{{ll|Hammer|<span lang="en" dir="ltr" class="mw-content-ltr">Hammer</span>}}''' |<span lang="en" dir="ltr" class="mw-content-ltr">Crafting</span> |<span lang="en" dir="ltr" class="mw-content-ltr">Crushing ores, crystal clusters, and certain soft stones; crafting components for mechanical power, item transportation, and steel carburization; polishing stone; cutting stone brick.</span> |- |[[File:Toolmold-burned-helvehammer.png|100px]] |'''{{ll|Helvehammer|<span lang="en" dir="ltr" class="mw-content-ltr">Helvehammer</span>}}''' |<span lang="en" dir="ltr" class="mw-content-ltr">Crafting</span> |<span lang="en" dir="ltr" class="mw-content-ltr">Mechanized smithing.</span> |- |[[File:Toolmold-burned-hoe.png|100px]] |'''{{ll|Hoe|<span lang="en" dir="ltr" class="mw-content-ltr">Hoe</span>}}''' |<span lang="en" dir="ltr" class="mw-content-ltr">Crafting</span> |<span lang="en" dir="ltr" class="mw-content-ltr">Tilling and converting soil for farming.</span> |- |[[File:Ingotmold-burned.png|100px]] |'''{{ll|Ingots|<span lang="en" dir="ltr" class="mw-content-ltr">Ingot</span>}}''' |<span lang="en" dir="ltr" class="mw-content-ltr">Crafting</span> |<span lang="en" dir="ltr" class="mw-content-ltr">Ingot distribution, which can be used for manual and mechanized smithing and crafting components.</span> |- |[[File:Toolmold-burned-lamellae.png|100px]] |'''{{ll|lamellar armor|<span lang="en" dir="ltr" class="mw-content-ltr">Lamallae</span>}}''' |<span lang="en" dir="ltr" class="mw-content-ltr">Combat</span> |<span lang="en" dir="ltr" class="mw-content-ltr">Creating and repairing body lamellar armor.</span> |- |[[File:Toolmold-burned-pickaxe.png|100px]] |'''{{ll|Pickaxe|<span lang="en" dir="ltr" class="mw-content-ltr">Pickaxe</span>}}''' |<span lang="en" dir="ltr" class="mw-content-ltr">Harvesting</span> |<span lang="en" dir="ltr" class="mw-content-ltr">Mining ceramic, rock, stone, ore, metal, and ice blocks.</span> |- |[[File:Toolmold-burned-prospectingpick.png|100px]] |'''{{ll|Prospecting Pick|<span lang="en" dir="ltr" class="mw-content-ltr">Prospecting Pick</span>}}''' |<span lang="en" dir="ltr" class="mw-content-ltr">Harvesting</span> |<span lang="en" dir="ltr" class="mw-content-ltr">Damaging rock blocks for long and short range ore and mineral detection.</span> |- |[[File:Toolmold-burned-shovel.png|100px]] |'''[[Shovel|<span lang="en" dir="ltr" class="mw-content-ltr">Shovel</span>]]''' |<span lang="en" dir="ltr" class="mw-content-ltr">Harvesting</span> |<span lang="en" dir="ltr" class="mw-content-ltr">Digging clay, gravel, peat, sand, soil, and snow blocks.</span> |} <div lang="en" dir="ltr" class="mw-content-ltr"> == Metal Types == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> There are 27 types of metal available for collection and usage, 14 castable metals and 13 uncastable metals. Of those castable metals, 6 are ''tiered'', or tied to progression through the metallurgic ages, and 8 are ''untiered'', which while useful, do not contribute to any advancement on their own merits. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Castable Metals === </div> {|class="wikitable sortable" style="width: 90%;" |+ <span lang="en" dir="ltr" class="mw-content-ltr">Tiered Metals</span> |- ! width="9%" | <span lang="en" dir="ltr" class="mw-content-ltr">Ingot</span> ! width="5%" | <span lang="en" dir="ltr" class="mw-content-ltr">Nugget</span> ! width="5%" | <span lang="en" dir="ltr" class="mw-content-ltr">Bits</span> ! width="8%" | <span lang="en" dir="ltr" class="mw-content-ltr">Metal</span> ! width="8%" | <span lang="en" dir="ltr" class="mw-content-ltr">Geologic Name</span> ! width="6%" | <span lang="en" dir="ltr" class="mw-content-ltr">Metal Type</span> ! width="5%" | <span lang="en" dir="ltr" class="mw-content-ltr">Tier</span> ! width="8.5%" | <span lang="en" dir="ltr" class="mw-content-ltr">Alloy%</span> ! width="8.5%" | <span lang="en" dir="ltr" class="mw-content-ltr">% Conversion <br> ''in nuggets''</span> ! width="8.5%" | <span lang="en" dir="ltr" class="mw-content-ltr">Smelting Temperature</span> ! width="15%" | <span lang="en" dir="ltr" class="mw-content-ltr">Casting Uses</span> |- |align=center| [[File:Ingot-copper.png|100px]] |align=center| [[File:nugget-nativecopper.png|64px]] [[File:nugget-malachite.png|64px]] |align=center| [[File:Metalbit-copper.png|64px]] |align=center| '''{{ll|Copper|<span lang="en" dir="ltr" class="mw-content-ltr">Copper</span>}}''' |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Native copper</span><br><span lang="en" dir="ltr" class="mw-content-ltr">Malachite</span> |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Pure</span> |align=center| 2 |align=center| ❌ |align=center| ❌ |align=center| 1084°C |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Armor, ingots, tools, weapons, nails and strips</span> |- |align=center| [[File:Ingot-gold.png|100px]] |align=center| [[File:Nugget_nativegold.png|64px]] |align=center| [[File:Metalbit-gold.png|64px]] |align=center| '''{{ll|Gold|<span lang="en" dir="ltr" class="mw-content-ltr">Gold</span>}}''' |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Native gold</span> |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Pure</span> |align=center| 2 |align=center| ❌ |align=center| ❌ |align=center| 1063°C |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Armor, ingots, tools, weapons, nails and strips</span> |- |align=center| [[File:Ingot-silver.png|100px]] |align=center| [[File:nugget-nativesilver.png|64px]] |align=center| [[File:Metalbit-silver.png|64px]] |align=center| '''{{ll|Silver|<span lang="en" dir="ltr" class="mw-content-ltr">Silver</span>}}''' |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Native silver</span> |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Pure</span> |align=center| 2 |align=center| ❌ |align=center| ❌ |align=center| 961°C |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Armor, ingots, tools, weapons, nails and strips</span> |- |align=center| [[File:Ingot-tinbronze.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-tinbronze.png|64px]] |align=center| '''{{ll|Bronze|<span lang="en" dir="ltr" class="mw-content-ltr">Tin Bronze</span>}}''' |align=center| ❌ |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Alloy</span> |align=center| 3 |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span>: 88 - 92% <br><span lang="en" dir="ltr" class="mw-content-ltr">Tin</span>: 8 - 12% |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span>: 18 <br><span lang="en" dir="ltr" class="mw-content-ltr">Tin</span>: 2 |align=center| 950°C |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Armor, ingots, tools, weapons, nails and strips</span> |- |align=center| [[File:Ingot-bismuthbronze.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-bismuthbronze.png|64px]] |align=center| '''{{ll|Bronze|<span lang="en" dir="ltr" class="mw-content-ltr">Bismuth Bronze</span>}}''' |align=center| ❌ |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Alloy</span> |align=center| 3 |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Bismuth</span>: 10 - 20% <br><span lang="en" dir="ltr" class="mw-content-ltr">Copper</span>: 50 - 70% <br><span lang="en" dir="ltr" class="mw-content-ltr">Zinc</span>: 20 - 30% |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Bismuth</span>: 2 - 4 <br><span lang="en" dir="ltr" class="mw-content-ltr">Copper</span>: 10 - 14 <br><span lang="en" dir="ltr" class="mw-content-ltr">Zinc</span>: 4 - 6 |align=center| 850°C |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Armor, ingots, tools, weapons, nails and strips</span> |- |align=center| [[File:Ingot-blackbronze.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-blackbronze.png|64px]] |align=center| '''{{ll|Bronze|<span lang="en" dir="ltr" class="mw-content-ltr">Black Bronze</span>}}''' |align=center| ❌ |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Alloy</span> |align=center| 3 |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span>: 68 - 84% <br><span lang="en" dir="ltr" class="mw-content-ltr">Gold</span>: 8 -16% <br><span lang="en" dir="ltr" class="mw-content-ltr">Silver</span>: 8 -16% |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span>: 16 <br><span lang="en" dir="ltr" class="mw-content-ltr">Gold</span>: 2 <br><span lang="en" dir="ltr" class="mw-content-ltr">Silver</span>: 2 |align=center| 1020°C |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Armor, ingots, tools, weapons, nails and strips</span> |- |} {|class="wikitable sortable" style="width: 90%;" |+ <span lang="en" dir="ltr" class="mw-content-ltr">Untiered Metals</span> |- ! width="9%" | <span lang="en" dir="ltr" class="mw-content-ltr">Ingot</span> ! width="5%" | <span lang="en" dir="ltr" class="mw-content-ltr">Nugget</span> ! width="5%" | <span lang="en" dir="ltr" class="mw-content-ltr">Bits</span> ! width="8%" | <span lang="en" dir="ltr" class="mw-content-ltr">Metal</span> ! width="8%" | <span lang="en" dir="ltr" class="mw-content-ltr">Geologic Name</span> ! width="6%" | <span lang="en" dir="ltr" class="mw-content-ltr">Metal Type</span> ! width="5%" | <span lang="en" dir="ltr" class="mw-content-ltr">Tier</span> ! width="8.5%" | <span lang="en" dir="ltr" class="mw-content-ltr">Alloy%</span> ! width="8.5%" | <span lang="en" dir="ltr" class="mw-content-ltr">% Conversion <br> ''in nuggets''</span> ! width="8.5%" | <span lang="en" dir="ltr" class="mw-content-ltr">Smelting Temperature</span> ! width="15%" | <span lang="en" dir="ltr" class="mw-content-ltr">Casting Uses</span> |- |align=center| [[File:Ingot-bismuth.png|100px]] |align=center| [[File:nugget-bismuthinite.png|64px]] |align=center| [[File:Metalbit-bismuth.png|64px]] |align=center| '''{{ll|Bismuth|<span lang="en" dir="ltr" class="mw-content-ltr">Bismuth</span>}}''' |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Bismuthinite</span> |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Pure</span> |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| 271°C |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Ingots</span> |- |align=center| [[File:Ingot-lead.png|100px]] |align=center| [[File:nugget-galena.png|64px]] |align=center| [[File:Metalbit-lead.png|64px]] |align=center| '''{{ll|Lead|<span lang="en" dir="ltr" class="mw-content-ltr">Lead</span>}}''' |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Galena</span> |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Pure</span> |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| 327°C |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Ingots, leaded glass panes</span> |- |align=center| [[File:Ingot-tin.png|100px]] |align=center| [[File:nugget-cassiterite.png|64px]] |align=center| [[File:Metalbit-tin.png|64px]] |align=center| '''{{ll|Tin|<span lang="en" dir="ltr" class="mw-content-ltr">Tin</span>}}''' |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Cassiterite</span> |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Pure</span> |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| 232°C |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Ingots</span> |- |align=center| [[File:Ingot-zinc.png|100px]] |align=center| [[File:nugget-sphalerite.png|64px]] |align=center| [[File:Metalbit-zinc.png|64px]] |align=center| '''{{ll|Zinc|<span lang="en" dir="ltr" class="mw-content-ltr">Zinc</span>}}''' |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Sphalerite</span> |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Pure</span> |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| 419°C |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Ingots</span> |- <!--T:118--> |align=center| [[File:Ingot-brass.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-brass.png|64px]] |align=center| '''{{ll|Brass|<span lang="en" dir="ltr" class="mw-content-ltr">Brass</span>}}''' |align=center| ❌ |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Alloy</span> |align=center| ❌ |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span>: 60 - 70% <br><span lang="en" dir="ltr" class="mw-content-ltr">Zinc</span>: 30 - 40% |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span>: 12 - 14 <br><span lang="en" dir="ltr" class="mw-content-ltr">Zinc</span>: 6 - 8 |align=center| 327°C |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Ingots</span> |- |align=center| [[File:Ingot-leadsolder.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-leadsolder.png|64px]] |align=center| '''{{ll|Alcohol_brewing#Solderbars|<span lang="en" dir="ltr" class="mw-content-ltr">Lead Solder</span>}}''' |align=center| ❌ |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Alloy</span> |align=center| ❌ |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Lead</span>: 45 - 55% <br><span lang="en" dir="ltr" class="mw-content-ltr">Tin</span>: 45 - 55% |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Lead</span>: 9 - 11 <br><span lang="en" dir="ltr" class="mw-content-ltr">Tin</span>: 9 - 11 |align=center| 327 °C |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Alcohol distillation, ingots</span> |- |align=center| [[File:Ingot-molybdochalkos.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-molybdochalkos.png|64px]] |align=center| '''{{ll|Molybdochalkos|<span lang="en" dir="ltr" class="mw-content-ltr">Molybdochalkos</span>}}''' |align=center| ❌ |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Alloy</span> |align=center| ❌ |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span>: 8 - 12% <br><span lang="en" dir="ltr" class="mw-content-ltr">Lead</span>: 88 - 92% |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span>: 2 <br><span lang="en" dir="ltr" class="mw-content-ltr">Lead</span>: 18 |align=center| 902 °C |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Ingots</span> |- |align=center| [[File:Ingot-silversolder.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-silversolder.png|64px]] |align=center| '''{{ll|Alcohol_brewing#Solderbars|<span lang="en" dir="ltr" class="mw-content-ltr">Silver Solder</span>}}''' |align=center| ❌ |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Alloy</span> |align=center| ❌ |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Silver</span>: 40 - 50% <br><span lang="en" dir="ltr" class="mw-content-ltr">Tin</span>: 50 - 60% |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Silver</span>: 8 - 10 <br><span lang="en" dir="ltr" class="mw-content-ltr">Tin</span>: 10 - 12 |align=center| 758 °C |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Alcohol distillation, ingots</span> |- |align=center| [[File:Ingot-electrum.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-electrum.png|64px]] |align=center| '''{{ll|Electrum|<span lang="en" dir="ltr" class="mw-content-ltr">Electrum</span>}}''' |align=center| ❌ |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Alloy</span> |align=center| ❌ |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Gold</span>: 40 - 60% <br><span lang="en" dir="ltr" class="mw-content-ltr">Silver</span>: 40 - 60% |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Gold</span>: 8 - 12 <br><span lang="en" dir="ltr" class="mw-content-ltr">Silver</span>: 8 - 12 |align=center| 1010 °C |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Rift Ward, Jonas assemblies, tools, ingots</span> |- |align=center| [[File:Ingot-cupronickel.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-cupronickel.png|64px]] |align=center| '''{{ll|Cupronickel|<span lang="en" dir="ltr" class="mw-content-ltr">Cupronickel</span>}}''' |align=center| ❌ |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Alloy</span> |align=center| ❌ |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span>: 65 - 75 % <br><span lang="en" dir="ltr" class="mw-content-ltr">Nickel</span>: 25 - 35% |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span>: 13 - 15 <br><span lang="en" dir="ltr" class="mw-content-ltr">Nickel</span>: 5 - 7 |align=center| 1171 °C |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Jonas assemblies, ingots, nails and strips</span> |- |} <div lang="en" dir="ltr" class="mw-content-ltr"> === Uncastable Metals === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> These metals can be found within the game’s asset library or in game, but cannot currently be smelted, cast, and/or worked. </div> {|class="wikitable sortable" style="width: 90%;" |- ! width="9%" | <span lang="en" dir="ltr" class="mw-content-ltr">Ingot</span> ! width="5%" | <span lang="en" dir="ltr" class="mw-content-ltr">Nugget</span> ! width="5%" | <span lang="en" dir="ltr" class="mw-content-ltr">Bits</span> ! width="8%" | <span lang="en" dir="ltr" class="mw-content-ltr">Metal</span> ! width="8%" | <span lang="en" dir="ltr" class="mw-content-ltr">Geologic Name</span> ! width="6%" | <span lang="en" dir="ltr" class="mw-content-ltr">Metal Type</span> ! width="5%" | <span lang="en" dir="ltr" class="mw-content-ltr">Tier</span> ! width="8.5%" | <span lang="en" dir="ltr" class="mw-content-ltr">Alloy%</span> ! width="8.5%" | <span lang="en" dir="ltr" class="mw-content-ltr">% Conversion <br> ''in nuggets''</span> ! width="8.5%" | <span lang="en" dir="ltr" class="mw-content-ltr">Smelting Temperature</span> ! width="15%" | <span lang="en" dir="ltr" class="mw-content-ltr">Casting Uses</span> |- |align=center| [[File:Ingot-iron.png|100px]] |align=center| [[File:nugget-hematite.png|64px]] [[File:nugget-limonite.png|64px]] [[File:nugget-magnetite.png|64px]] [[File:Ironbloom.png|64px]] |align=center| [[File:Metalbit-iron.png|64px]] |align=center| '''{{ll|Iron|<span lang="en" dir="ltr" class="mw-content-ltr">Iron</span>}}''' |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Hematite</span><br><span lang="en" dir="ltr" class="mw-content-ltr">Limonite</span><br><span lang="en" dir="ltr" class="mw-content-ltr">Magnetite</span> |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Pure</span> |align=center| 4 |align=center| ❌ |align=center| ❌ |align=center| 1482°C |align=center| ❌ |- |align=center| [[File:Ingot-meteoriciron.png|100px]] |align=center| [[File:stone-meteorite-iron.png|64px]] |align=center| [[File:Metalbit-meteoriciron.png|64px]] |align=center| '''{{ll|Meteoric Iron|<span lang="en" dir="ltr" class="mw-content-ltr">Meteoric Iron</span>}}''' |align=center| ❌ |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Pure</span> |align=center| 4 |align=center| ❌ |align=center| ❌ |align=center| 1476°C |align=center| ❌ |- |align=center| [[File:Ingot-blistersteel.png|100px]] [[File:Ingot-steel.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-blistersteel.png|64px]] [[File:Metalbit-steel.png|64px]] |align=center| '''{{ll|Steel|<span lang="en" dir="ltr" class="mw-content-ltr">Blister Steel</span><br><span lang="en" dir="ltr" class="mw-content-ltr">Steel</span>}}''' |align=center| ❌ |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Pure</span> |align=center| 5 |align=center| ❌ |align=center| ❌ |align=center| 1602°C <br>1502°C |align=center| ❌ |- |align=center| [[File:Ingot-chromium.png|100px]] |align=center| [[File:nugget-chromite.png|64px]] |align=center| [[File:Metalbit-chromium.png|64px]] |align=center| '''<span lang="en" dir="ltr" class="mw-content-ltr">Chromium</span>''' |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Chromite</span> |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| 1907°C |align=center| ❌ |- |align=center| ❌ |align=center| [[File:nugget-rhodochrosite.png|64px]] |align=center| ❌ |align=center| '''<span lang="en" dir="ltr" class="mw-content-ltr">Manganese</span>''' |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Rhodochrosite</span> |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |- |align=center| [[File:Ingot-nickel.png|100px]] |align=center| [[File:nugget-pentlandite.png|64px]] |align=center| [[File:Metalbit-nickel.png|64px]] |align=center| '''{{ll|Nickel|<span lang="en" dir="ltr" class="mw-content-ltr">Nickel</span>}}''' |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Pentlandite</span> |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Pure</span> |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| 1455 °C |align=center| ❌ |- |align=center| [[File:Ingot-platinum.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-platinum.png|64px]] |align=center| '''<span lang="en" dir="ltr" class="mw-content-ltr">Platinum</span>''' |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| 1770°C |align=center| ❌ |- |align=center| [[File:Ingot-rhodium.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-rhodium.png|64px]] |align=center| '''<span lang="en" dir="ltr" class="mw-content-ltr">Rhodium</span>''' |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |- |align=center| [[File:Ingot-stainless_steel.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-stainless_steel.png|64px]] |align=center| '''<span lang="en" dir="ltr" class="mw-content-ltr">Stainless Steel</span>''' |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |- |align=center| [[File:Ingot-titanium.png|100px]] |align=center| [[File:nugget-ilmenite.png|64px]] |align=center| [[File:Metalbit-titanium.png|64px]] |align=center| '''{{ll|Titanium|<span lang="en" dir="ltr" class="mw-content-ltr">Titanium</span>}}''' |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Ilmenite</span> |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| 1668°C |align=center| ❌ |- |align=center| [[File:Ingot-uranium.png|100px]] |align=center| [[File:nugget-uranium.png|64px]] |align=center| [[File:Metalbit-uranium.png|64px]] |align=center| '''<span lang="en" dir="ltr" class="mw-content-ltr">Uranium</span>''' |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Uranium</span> |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |- |align=center| ❌ |align=center| [[File:nugget-wolframite.png|64px]] |align=center| ❌ |align=center| '''<span lang="en" dir="ltr" class="mw-content-ltr">Tungsten</span>''' |align=center| <span lang="en" dir="ltr" class="mw-content-ltr">Wolframite</span> |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |- |} <div lang="en" dir="ltr" class="mw-content-ltr"> == Casting Tutorial Videos == </div> <youtube>sAx5JxFjWyw</youtube> <youtube>4rEJG8BHEbw</youtube> <youtube>JjcJAR-ROsI</youtube> {{Metals navbox}} {{Game navbox}} [[Category:Guides{{#translation:}}]]
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