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  • Used in [[Template:Drops]]. Based on [[Template:Range]].
    56 bytes (8 words) - 11:50, 30 January 2024
  • ...class|listnearest|debug]</code><br />Add, remove, and count entities (item drops, creatures, etc).<br /> ...ge) (hor-range)</code><br />Show a summary of all nearby entities at given range. If x/y/z coords are not supplied, the current player position is taken</li
    3 KB (400 words) - 14:03, 16 March 2020
  • ...han the level you want. So, if you want 60fps, set MaxFPS somewhere in the range 70-75fps (you can experiment!), and if all is going well then, the Windows ...her than 32fps (say around 40 fps) and you should find that Windows effect drops it down and locks it at 32fps. The reason for doing this is to have a stead
    4 KB (699 words) - 13:23, 28 November 2023