Debugging
From Vintage Story Wiki
Some info on how to track down issues. For players and modders alike.
Debugging performance issues
If you want to report a vanilla game performance issue, please supply the following info
- The type of lag: Overally low framerate, short or long lag spikes?
- Is it Client or Server lag: If on client the framerate will be low or the screen will be frozen. If its server lag you might get a disconnected icon on the top right corner, have blocks reappearing or animals not moving
If its client lag
- Whats the framerate and fps graph look like? (hit CTRL+F3 to see)
- Whats your graphics settings and what graphics card and RAM capacity do you have?
- Whats the current memory usage? How long have you been playing? Is it single player or multiplayer?
- Make a screenshot of the frame profiler output (hit CTRL+F10 to toggle). Before screenshotting please also type the command
.edi
to get additional frame profiler output. I recommend typing.edi
once you made the screenshot. This will disable the additional debug info. - On just individual lag spikes, please run the command
.debug logticks 40
let it run for a while and then send us the client-main.txt, it's found in%appdata%/VintagestoryData/Logs
. Run the same command again to disable the logging