Translations:Modding:Asset System/13/es

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Por ejemplo, si quieres crear un bloque nuevo que utilice la textura de cuero original, tendrías que especificar el dominio (ya que tu bloque tiene uno distinto). En lugar de utilizar block/leather para assets/survival/textures/block/leather.png, tendrías que añadir el prefijo para el dominio game:block/leather.