Confirmedusers
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(Added better info on wgen region and regions commands) |
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***<code>/wgen testmap rockstrata</code><br /> Rock strata maps | ***<code>/wgen testmap rockstrata</code><br /> Rock strata maps | ||
**<code>/wgen genmap [climate|forest|wind|gprov|landform|ore]</code><br /> Same as testmap? (Need more info) | **<code>/wgen genmap [climate|forest|wind|gprov|landform|ore]</code><br /> Same as testmap? (Need more info) | ||
**<code>/wgen region [climate|ore|forest|wind|gprov|gprovi|landform|landformi|rockstrata]</code><br /> Generates a map of the current region ( | **<code>/wgen region [climate|ore|forest|wind|gprov|gprovi|landform|landformi|rockstrata]</code><br /> Generates a map of the current region (16x16 chunks) using the save game worldseed as a png, saved where the game executables are located. May need to be administrator to work properly. <code>rockstrata</code> is based on the rockstrata JSON file at Vintagestory\assets\survival\worldgen. Limestone is 6, chalk is 8, bauxite is 9, slate is 10. | ||
**<code>/wgen regions [radius] [ore] [orename]</code><br /> Show availability of ore maps for ore in the regions. Radius can only be up to 2 - larger radius doesn't seem to show more. May require increasing viewing range. | **<code>/wgen regions [radius] [ore] [orename]</code><br /> Show availability of ore maps for ore in the regions. Radius can only be up to 2 - larger radius doesn't seem to show more. May require increasing viewing range. | ||
**<code>/wgen pregen [radius]</code><br /> Pregenerate chunks around the player | **<code>/wgen pregen [radius]</code><br /> Pregenerate chunks around the player |