List of server commands/wgen: Difference between revisions

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Document the the wgen tree command
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(Document the the wgen tree command)
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**<code>/wgen delrockc [radius]</code><br /> Remove rocks around the world spawn - Does not work
**<code>/wgen delrockc [radius]</code><br /> Remove rocks around the world spawn - Does not work
**<code>/wgen del [radius]</code><br /> Remove chunks around the player
**<code>/wgen del [radius]</code><br /> Remove chunks around the player
**<code>/wgen tree</code><br /> Spawn tree
**<code>/wgen tree &lt;code&gt; [size] [aheadoffset]</code><br /> Spawn a tree at the player's current x z coordinates. The y coordinate is the first non-empty block at or below the player's eye position. The code parameter is required. The size and aheadoffset parameters are optional. The tree generators are reloaded from the json files before generating the tree. Example: <code>/wgen tree walnut</code>
**<code>/wgen treelineup</code><br /> Spawn tree line
**<code>/wgen treelineup</code><br /> Spawn tree line
**<code>/wgen pos [ymax|coords|latitude|structures|height|cavedistort|gprov|rockstrata|landform|climate]</code> <br />Shows info at the current position
**<code>/wgen pos [ymax|coords|latitude|structures|height|cavedistort|gprov|rockstrata|landform|climate]</code> <br />Shows info at the current position
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