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(Added information on backing up the world map) |
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The [pinned] field requires a "true" or "false", and it decides if the waypoint will appear even if it's outside of your currently viewed map, or not. | The [pinned] field requires a "true" or "false", and it decides if the waypoint will appear even if it's outside of your currently viewed map, or not. | ||
== Backing up | == Backing up == | ||
The worldmap is saved separately from the game save. If you transfer the game save to a new computer or back it up, you will only recover a smaller portion of the worldmap centered around your seraph. To transfer or backup the full map you must also retrieve the map cache file from ../maps (relative to your saves folder). These worldmaps are player and game save specific. If you make a backup copy of your save and do something on it (such as delete rocks) then the map cache file is shared between the two saves. | The worldmap is saved separately from the game save. If you transfer the game save to a new computer or back it up, you will only recover a smaller portion of the worldmap centered around your seraph. To transfer or backup the full map you must also retrieve the map cache file from ../maps (relative to your saves folder). These worldmaps are player and game save specific. If you make a backup copy of your save and do something on it (such as delete rocks) then the map cache file is shared between the two saves. |