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<languages/> | <languages/> | ||
This is a list of commands that are executed on the server and therefor list/change things that may affect all players. Some of these commands may need [[coordinates]], so make sure you use the right notation. | |||
See also: [[List of client commands]] | See also: [[List of client commands]] | ||
{{Protip | |||
|Server commands all start with a / | |||
}} | |||
=== /groups === | __TOC__ | ||
== Multiplayer Commands for Players == | |||
=== /land === | |||
{{:List of server commands/land}} | |||
=== /groups === | |||
{{:List of server commands/group}} | {{:List of server commands/group}} | ||
=== /waypoint === | === /waypoint === | ||
These commands affect the players [[Worldmap]] and waypoints. | These commands affect the players [[Worldmap]] and waypoints. | ||
* <code>/waypoint [add|addat|list|remove]</code><br /> Add and edit your list of waypoints. | * <code>/waypoint [add|addat|list|remove]</code><br /> Add and edit your list of waypoints. | ||
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* <code>/kill</code><br /> Kills the player. | * <code>/kill</code><br /> Kills the player. | ||
== Commands for Moderators and Admins == | |||
=== | === /help === | ||
* <code>/help</code><br /> List all server commands. | |||
=== /giveblock === | === /giveblock === | ||
* <code>/giveblock [blockcode] [quantity] [toplayername]</code><br /> Creates an itemstack of given block with given stack size to given player name. If player name is not set, the own player is targeted. | * <code>/giveblock [blockcode] [quantity] [toplayername]</code><br /> Creates an itemstack of given block with given stack size to given player name. If player name is not set, the own player is targeted. | ||
=== /giveitem === | === /giveitem === | ||
* <code>/giveitem [itemcode] [quantity] [toplayername]</code><br /> Same as above but for items. | * <code>/giveitem [itemcode] [quantity] [toplayername]</code><br /> Same as above but for items. | ||
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* <code>/op [playername]</code><br /> Alias of <code>/player [playername] role admin</code>. | * <code>/op [playername]</code><br /> Alias of <code>/player [playername] role admin</code>. | ||
=== /role === | === /role === | ||
{{:List of server commands/role}} | {{:List of server commands/role}} | ||
=== /player === | === /player === | ||
{{:List of server commands/player}} | {{:List of server commands/player}} | ||
== World Control == | |||
=== | === /seed === | ||
* <code>/ | * <code>/seed</code><br /> Shows the world seed | ||
=== /worldconfig === | === /worldconfig === | ||
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=== /entity === | === /entity === | ||
{{:List of server commands/entity}} | {{:List of server commands/entity}} | ||
=== /time === | === /time === | ||
{{:List of server commands/time}} | {{:List of server commands/time}} | ||
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* <code>/stop</code><br /> Stops the server. | * <code>/stop</code><br /> Stops the server. | ||
=== /list === | === /list === | ||
*<code>/list [clients|banned|role|privileges]</code><br />Show various lists of information. | *<code>/list [clients|banned|role|privileges]</code><br /> Show various lists of information. | ||
**<code>/list clients</code><br /> Show current connected clients. | **<code>/list clients</code><br /> Show current connected clients. | ||
**<code>/list banned</code><br /> Show current list of banned players. | **<code>/list banned</code><br /> Show current list of banned players. | ||
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=== /genbackup === | === /genbackup === | ||
* <code>/genbackup</code><br /> Creates a full copy of the current save game and stores it in the backups folder. Can be run without pausing the server. | * <code>/genbackup</code><br /> Creates a full copy of the current save game and stores it in the backups folder. Can be run without pausing the server. | ||
=== /bir === | === /bir === | ||
* <code>/bir [getid|getcode|remap]</code><br /> Block id remapper tools. Useful to fix broken blocks after removing/updating custom blocks. | * <code>/bir [getid|getcode|remap]</code><br /> Block id remapper tools. Useful to fix broken blocks after removing/updating custom blocks. | ||
=== /forceloadchunks === | === /forceloadchunks === | ||
* <code>/forceloadchunks x1 z1 x2 z2 [sendtoclient]</code><br /> Tells the server to load given area and prevents unloading. If the Boolean <code>sendtoclient</code> is added it will also forcefully send all these chunks to the client. | * <code>/forceloadchunks x1 z1 x2 z2 [sendtoclient]</code><br /> Tells the server to load given area and prevents unloading. If the Boolean <code>sendtoclient</code> is added it will also forcefully send all these chunks to the client. | ||
=== /sendchunks === | === /sendchunks === | ||
* <code>/sendchunks [0|1]</code><br />Toggles whether to send any new chunks to the client. Forced chunks are still loaded. | * <code>/sendchunks [0|1]</code><br /> Toggles whether to send any new chunks to the client. Forced chunks are still loaded. | ||
=== /chunkunload === | === /chunkunload === | ||
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{{:List of server commands/debug}} | {{:List of server commands/debug}} | ||
=== /wgen === | === /wgen === | ||
{{:List of server commands/wgen}} | {{:List of server commands/wgen}} | ||
=== /macro === | === /macro === | ||
{{:List of server commands/macro}} | {{:List of server commands/macro}} |