Wolf: Difference between revisions
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== Natural Generation (Spawning) == | == Natural Generation (Spawning) == | ||
Wolves spawn in light levels 10 and higher, at temperatures between -15 and 15, and as little as 0.25 rainfall. They spawn in average groups around 2 individuals. | Wolves spawn in light levels 10 and higher, at temperatures between -15 and 15, and as little as 0.25 rainfall. They spawn in average groups around 2 individuals. | ||
Areas in which wolves can spawn depend on a forestation map, which is similar to the climate map not depending on the actual map itself, and will not change after world generation. This means that it does not make a difference if the player removes all trees in an area, or plants new ones - the wolf spawning behaviour in that area would not be influenced, as it is set on world generation. | |||
Keep in mind that shrubbery and trees are not the same thing, which means wolves will not spawn in areas that have only plains and shrubs. | |||
== Behaviors == | == Behaviors == |