Template:AnimalTabs/doc: Difference between revisions

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| style="text-align:center;"| <translate>Health Male/Female</translate>
| style="text-align:center;"| <translate>Health Male/Female</translate>
| <translate><!--T:33--> When the health of both the male and female entity are the same, they must be presented in one single row.</translate>
| <translate>When the health of both the male and female entity are the same, they must be presented in one single row.</translate>
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| style="text-align:center;"| <translate>Health Baby</translate>
| style="text-align:center;"| <translate>Health Baby</translate>
| <translate><!--T:35--> The health of the baby entity.</translate>
| <translate>The health of the baby entity.</translate>
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! rowspan="5" | <translate><!--T:36--> Attack</translate>
! rowspan="5" | <translate>Attack</translate>
| style="text-align:center;"| <translate>Attack Male</translate>
| style="text-align:center;"| <translate>Attack Male</translate>
| <translate><!--T:38--> Damage produced by the base attack of the male entity.</translate>
| <translate>Damage produced by the base attack of the male entity.</translate>
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| style="text-align:center;"| <translate>Attack Female</translate>
| style="text-align:center;"| <translate>Attack Female</translate>
| <translate><!--T:40--> Damage produced by the base attack of the female entity.</translate>
| <translate>Damage produced by the base attack of the female entity.</translate>
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| style="text-align:center;"| <translate>Attack Male/Female</translate>
| style="text-align:center;"| <translate>Attack Male/Female</translate>
| <translate><!--T:42--> When the damage of both the male and female entity are the same, they must be presenten in one single row.</translate>
| <translate>When the damage of both the male and female entity are the same, they must be presenten in one single row.</translate>
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| style="text-align:center;"| <translate>Attack Female/Baby</translate>
| style="text-align:center;"| <translate>Attack Female/Baby</translate>
| <translate><!--T:44--> When the damage of both the female and baby entity are the same, they must be presenten in one single row.</translate>
| <translate> When the damage of both the female and baby entity are the same, they must be presenten in one single row.</translate>
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| style="text-align:center;"| <translate>Attack Baby</translate>
| style="text-align:center;"| <translate>Attack Baby</translate>
| <translate><!--T:46--> Damage produced by the base attack of the baby entity.</translate>
| <translate>Damage produced by the base attack of the baby entity.</translate>
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! rowspan="7" | <translate><!--T:47--> Characteristics</translate>
! rowspan="7" | <translate>Characteristics</translate>
| style="text-align:center;"| <translate>Alert range</translate>
| style="text-align:center;"| <translate>Alert range</translate>
| <translate><!--T:60--> Their range of vigilance for seeking a prey or for fleeing a predator.</translate>
| <translate>Their range of vigilance for seeking a prey or for fleeing a predator.</translate>
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| style="text-align:center;"| <translate>Run speed</translate>
| style="text-align:center;"| <translate>Run speed</translate>
| <translate><!--T:60--> Their running speed.</translate>
| <translate>Their running speed.</translate>
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| style="text-align:center;"| <translate>Swim speed</translate>
| style="text-align:center;"| <translate>Swim speed</translate>
| <translate><!--T:60--> Their swimming speed.</translate>
| <translate>Their swimming speed.</translate>
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| style="text-align:center;"| <translate>Satiety to Mate</translate>
| style="text-align:center;"| <translate>Satiety to Mate</translate>
| <translate><!--T:49--> Portions needed to be eaten from a trough before the entity is ready to mate.</translate>
| <translate>Portions needed to be eaten from a trough before the entity is ready to mate.</translate>
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| style="text-align:center;"| <translate>Gestation Time</translate>
| style="text-align:center;"| <translate>Gestation Time</translate>
| <translate><!--T:51--> Time before the pregnant entity gives birth.</translate>
| <translate>Time before the pregnant entity gives birth.</translate>
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| style="text-align:center;"| <translate>Incubation Time</translate>
| style="text-align:center;"| <translate>Incubation Time</translate>
| <translate><!--T:53--> Time before the eggs hatch.</translate>
| <translate>Time before the eggs hatch.</translate>
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| style="text-align:center;"| <translate>Growth Time</translate>
| style="text-align:center;"| <translate>Growth Time</translate>
| <translate><!--T:55--> Time before the baby entity becomes a full adult.</translate>
| <translate>Time before the baby entity becomes a full adult.</translate>
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! <translate><!--T:56--> Drops</translate>
! <translate>Drops</translate>
| style="text-align:center;"| <translate>Drops</translate>
| style="text-align:center;"| <translate>Drops</translate>
| <translate><!--T:58--> Items the entity drops when looted.</translate>
| <translate>Items the entity drops when looted.</translate>
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