Template:AnimalTabs/doc: Difference between revisions
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| style="text-align:center;"| <translate>Health Male/Female</translate> | | style="text-align:center;"| <translate>Health Male/Female</translate> | ||
| <translate | | <translate>When the health of both the male and female entity are the same, they must be presented in one single row.</translate> | ||
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| style="text-align:center;"| <translate>Health Baby</translate> | | style="text-align:center;"| <translate>Health Baby</translate> | ||
| <translate | | <translate>The health of the baby entity.</translate> | ||
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! rowspan="5" | <translate | ! rowspan="5" | <translate>Attack</translate> | ||
| style="text-align:center;"| <translate>Attack Male</translate> | | style="text-align:center;"| <translate>Attack Male</translate> | ||
| <translate | | <translate>Damage produced by the base attack of the male entity.</translate> | ||
|- | |- | ||
| style="text-align:center;"| <translate>Attack Female</translate> | | style="text-align:center;"| <translate>Attack Female</translate> | ||
| <translate | | <translate>Damage produced by the base attack of the female entity.</translate> | ||
|- | |- | ||
| style="text-align:center;"| <translate>Attack Male/Female</translate> | | style="text-align:center;"| <translate>Attack Male/Female</translate> | ||
| <translate | | <translate>When the damage of both the male and female entity are the same, they must be presenten in one single row.</translate> | ||
|- | |- | ||
| style="text-align:center;"| <translate>Attack Female/Baby</translate> | | style="text-align:center;"| <translate>Attack Female/Baby</translate> | ||
| <translate | | <translate> When the damage of both the female and baby entity are the same, they must be presenten in one single row.</translate> | ||
|- | |- | ||
| style="text-align:center;"| <translate>Attack Baby</translate> | | style="text-align:center;"| <translate>Attack Baby</translate> | ||
| <translate | | <translate>Damage produced by the base attack of the baby entity.</translate> | ||
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! rowspan="7" | <translate | ! rowspan="7" | <translate>Characteristics</translate> | ||
| style="text-align:center;"| <translate>Alert range</translate> | | style="text-align:center;"| <translate>Alert range</translate> | ||
| <translate | | <translate>Their range of vigilance for seeking a prey or for fleeing a predator.</translate> | ||
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| style="text-align:center;"| <translate>Run speed</translate> | | style="text-align:center;"| <translate>Run speed</translate> | ||
| <translate | | <translate>Their running speed.</translate> | ||
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| style="text-align:center;"| <translate>Swim speed</translate> | | style="text-align:center;"| <translate>Swim speed</translate> | ||
| <translate | | <translate>Their swimming speed.</translate> | ||
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| style="text-align:center;"| <translate>Satiety to Mate</translate> | | style="text-align:center;"| <translate>Satiety to Mate</translate> | ||
| <translate | | <translate>Portions needed to be eaten from a trough before the entity is ready to mate.</translate> | ||
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| style="text-align:center;"| <translate>Gestation Time</translate> | | style="text-align:center;"| <translate>Gestation Time</translate> | ||
| <translate | | <translate>Time before the pregnant entity gives birth.</translate> | ||
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| style="text-align:center;"| <translate>Incubation Time</translate> | | style="text-align:center;"| <translate>Incubation Time</translate> | ||
| <translate | | <translate>Time before the eggs hatch.</translate> | ||
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| style="text-align:center;"| <translate>Growth Time</translate> | | style="text-align:center;"| <translate>Growth Time</translate> | ||
| <translate | | <translate>Time before the baby entity becomes a full adult.</translate> | ||
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! <translate | ! <translate>Drops</translate> | ||
| style="text-align:center;"| <translate>Drops</translate> | | style="text-align:center;"| <translate>Drops</translate> | ||
| <translate | | <translate>Items the entity drops when looted.</translate> | ||
|} | |} | ||