Translations:World Configuration/9/en: Difference between revisions
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*<code>/worldConfig seasons [enabled|spring]</code><br /> If enabled, seasons will pass over time, otherwise 'spring' will make the climate always stay at spring (default: enabled) | *<code>/worldConfig seasons [enabled|spring]</code><br /> If enabled, seasons will pass over time, otherwise 'spring' will make the climate always stay at spring (default: enabled) | ||
*<code>/worldConfig playerlives [-1 .. 99]</code><br /> Set the amount of lives a player has before he can no longer respawn. -1 means infinite. (default: infinite) | *<code>/worldConfig playerlives [-1 .. 99]</code><br /> Set the amount of lives a player has before he can no longer respawn. -1 means infinite. (default: infinite) | ||
*<code>/worldConfig daysPerMonth [1-99]</code><br /> Set the | *<code>/worldConfig lungCapacity [? .. 40000 .. ?]</code><br /> Sets how long the player can hold their breath under water | ||
*<code>/worldConfig daysPerMonth [1-99]</code><br /> Set the number of days each month has. Setting it to a higher value will make seasons go by slower (default: 9) | |||
*<code>/worldConfig harshWinters [true|false]</code><br /> If true, cold temperatures will damage crops, reduce animal spawn during winter and reduce meat harvested from animals (default: true) | *<code>/worldConfig harshWinters [true|false]</code><br /> If true, cold temperatures will damage crops, reduce animal spawn during winter and reduce meat harvested from animals (default: true) | ||
*<code>/worldconfig blockGravity [sandgravel|sandgravelsoil]</code><br /> Set the block gravity behavior for either just sand and gravel or additionally also soil (default: sandgravel) | *<code>/worldconfig blockGravity [sandgravel|sandgravelsoil]</code><br /> Set the block gravity behavior for either just sand and gravel or additionally also soil (default: sandgravel) | ||
*<code>/worldConfig caveIns [true|false]</code><br /> If true, solid rocks and cracked rocks now collapse if not [[Support beam|supported]] while being broken/placed (default: false (except in Wilderness Survival)) | |||
*<code>/worldConfig allowUndergroundFarming [true|false]</code><br /> If true, plants can be grown deep underground, given enough sunlight. (default: false) | *<code>/worldConfig allowUndergroundFarming [true|false]</code><br /> If true, plants can be grown deep underground, given enough sunlight. (default: false) | ||
*<code>/worldconfig bodyTemperatureResistance [-40.. 40]</code><br> Sets the temperature an undressed seraph can bear without starting to freeze | *<code>/worldconfig bodyTemperatureResistance [-40.. 40]</code><br> Sets the temperature an undressed seraph can bear without starting to freeze | ||
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*<code>/worldConfig propickNodeSearchRadius [0-12]</code><br /> If above zero, a second prospecting mode will be enabled that allows for exact searches at the defined radius (default: 6) | *<code>/worldConfig propickNodeSearchRadius [0-12]</code><br /> If above zero, a second prospecting mode will be enabled that allows for exact searches at the defined radius (default: 6) | ||
*<code>/worldConfig globalDepositSpawnRate [0.1 - 5]</code><br /> Set a global ores and mineral deposit spawn rate (default: 1) | *<code>/worldConfig globalDepositSpawnRate [0.1 - 5]</code><br /> Set a global ores and mineral deposit spawn rate (default: 1) | ||
*<code>/worldconfig microblockChiseling [off|stonewood|all]</code><br /> Whether to allow microblock chiseling. ' | *<code>/worldconfig microblockChiseling [off|stonewood|all]</code><br /> Whether to allow microblock chiseling. 'Stonewood' means all stone and wood materials are allowed. 'all' means most cubic blocks are allowed. (default: Stonewood) | ||
*<code>/worldconfig allowCoordinateHud [true|false]</code><br /> Whether | *<code>/worldconfig allowCoordinateHud [true|false]</code><br /> Whether players are allowed to used the coordinate HUD. (default: true) | ||
*<code>/worldconfig allowMap [true|false]</code><br /> Whether | *<code>/worldconfig allowMap [true|false]</code><br /> Whether players are allowed to use the world map. (default: true) | ||
*<code>/worldconfig loreContent [true|false]</code><br /> Whether the story related lore content is included in world generation (default: true) |
Revision as of 20:13, 29 February 2024
/worldConfig seasons [enabled|spring]
If enabled, seasons will pass over time, otherwise 'spring' will make the climate always stay at spring (default: enabled)/worldConfig playerlives [-1 .. 99]
Set the amount of lives a player has before he can no longer respawn. -1 means infinite. (default: infinite)/worldConfig lungCapacity [? .. 40000 .. ?]
Sets how long the player can hold their breath under water/worldConfig daysPerMonth [1-99]
Set the number of days each month has. Setting it to a higher value will make seasons go by slower (default: 9)/worldConfig harshWinters [true|false]
If true, cold temperatures will damage crops, reduce animal spawn during winter and reduce meat harvested from animals (default: true)/worldconfig blockGravity [sandgravel|sandgravelsoil]
Set the block gravity behavior for either just sand and gravel or additionally also soil (default: sandgravel)/worldConfig caveIns [true|false]
If true, solid rocks and cracked rocks now collapse if not supported while being broken/placed (default: false (except in Wilderness Survival))/worldConfig allowUndergroundFarming [true|false]
If true, plants can be grown deep underground, given enough sunlight. (default: false)/worldconfig bodyTemperatureResistance [-40.. 40]
Sets the temperature an undressed seraph can bear without starting to freeze/worldconfig creatureHostility [aggressive|passive|off]
Set default creature hostility (default: aggressive)/worldconfig creatureStrength [0-99]
Sets the creature damage multiplier (default: 1)/worldconfig playerHealthPoints [1-999]
Set the players base health points. Does not affect already joined players, use /player command for that. (default: 15)/worldconfig playerHungerSpeed [0-10]
Set the players hunger rate multiplier (default: 1)/worldconfig playerMoveSpeed [0-10]
Set the players move speed multiplier (default: 1.5)/worldconfig foodSpoilSpeed [0-10]
Set the spoilage rate multiplier of all perishable foods, e.g. 0.5 means all food lasts twice as long (default: 1)/worldconfig saplingGrowthRate [0.1-20]
Set the sapling growth rate multiplier of all trees. (default: 1)/worldconfig toolDurability [0-99]
Set the tool durability multiplier, e.g. 2 means all tools have double durability. (default: 1)/worldconfig toolMiningSpeed [0-99]
Set the tool mining speed multiplier, e.g. 2 means all tools have break blocks twice as fast. (default: 1)/worldConfig propickNodeSearchRadius [0-12]
If above zero, a second prospecting mode will be enabled that allows for exact searches at the defined radius (default: 6)/worldConfig globalDepositSpawnRate [0.1 - 5]
Set a global ores and mineral deposit spawn rate (default: 1)/worldconfig microblockChiseling [off|stonewood|all]
Whether to allow microblock chiseling. 'Stonewood' means all stone and wood materials are allowed. 'all' means most cubic blocks are allowed. (default: Stonewood)/worldconfig allowCoordinateHud [true|false]
Whether players are allowed to used the coordinate HUD. (default: true)/worldconfig allowMap [true|false]
Whether players are allowed to use the world map. (default: true)/worldconfig loreContent [true|false]
Whether the story related lore content is included in world generation (default: true)