Translations:Modding:Getting Started/7/en: Difference between revisions
From Vintage Story Wiki
(Importing a new version from external source) |
(Importing a new version from external source) |
||
Line 1: | Line 1: | ||
The current modding system for Vintage Story is incredibly flexible and quite easy to use even if you don't know how to program. You can add fully functional '''blocks''', '''items''' and even '''entities''' into the game without ever opening an [https://en.wikipedia.org/wiki/Integrated_development_environment IDE]. | The current modding system for Vintage Story is incredibly flexible and quite easy to use even if you don't know how to program. You can add fully functional '''blocks''', '''items''' and even '''entities''' into the game without ever opening an [https://en.wikipedia.org/wiki/Integrated_development_environment IDE]. More complex changes and systems can be made using C# programming. |
Latest revision as of 13:58, 1 April 2024
The current modding system for Vintage Story is incredibly flexible and quite easy to use even if you don't know how to program. You can add fully functional blocks, items and even entities into the game without ever opening an IDE. More complex changes and systems can be made using C# programming.