User:Barrowisp/Sandbox: Difference between revisions
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for testing little things | for testing little things | ||
what's "stot"? | |||
"server" "stepHeight": 3.1251 | |||
stats start line 230 of goat.json to 415, and 523, 556, --603, 627 | |||
"damageTier": 2, | |||
deer too? | |||
{ "code": "multiply", "enabledByType": { "*-female-adult": true, "*": false } }, | |||
requires a male within 10m, spawns 1 offspring | |||
"eatAnyway": true, | |||
"pregnancyDays": 20, | |||
"multiplyCooldownDaysMin": 4, | |||
"multiplyCooldownDaysMax": 11, | |||
"portionsEatenForMultiply": 10 | |||
{ "code": "milkable", "enabledByType": { "*-female-adult": true, "*": false } }, ALL | |||
stress? attack? | |||
"hoursToGrow": 336, | |||
"code": "pettable", "minGeneration": 1 ALL | |||
{ "code": "antlergrowth", "enabledByType": { "*-male-adult": true, "*": false } } | |||
variants line 788 | |||
"c1": "Disables the yearly interval of growing and shedding and uses the growDurationMonths value instead to grow the antlers once", | |||
"beginGrowMonth": -1, | |||
"growDurationMonths": 12 | |||
"client" { "code": "despawn", "minPlayerDistance": 16, "belowLightLevel": 8, "minSeconds": 300 }, | |||
"server" "code": "despawn", | |||
"minPlayerDistance": 8, | |||
"belowLightLevel": 8, | |||
"minSeconds": 300 | |||
"sizeByType": { | |||
"*-male-adult": 1.05, | |||
"*-female-adult": 0.95 | |||
so females can fit thru doors? | |||
flee "chanceByType": { | |||
"*-male-*": 0.95, | |||
"*": 1.0 | |||
"whenHealthRelBelow": 0.4 | |||
compare with "code": "fleeondamage", | |||
"duration": 40, | |||
"chanceByType": { | |||
"*-male-*": 0.85, | |||
"*": 1.0 | |||
also "code": "aggressiveondamage", | |||
"duration": 30, | |||
"chanceByType": { | |||
"*-male-*": 0.5, | |||
"*": 0.0 | |||
flee "player", "wolf-male", "wolf-female", "hyena-male", "hyena-female", "bear-*" ], range 14 | |||
males meleeattack "player", "wolf-male", "wolf-female", "bear-*", "hyena-male", "hyena-female", "fox-male", "fox-female" | |||
males chargeattack "player", "wolf-male", "wolf-female", "hyena-male", "hyena-female", range 20, speed 0.05 | |||
compare lines __ with 581 | |||
sleep 04:00-20:00 interrupted by "player", "wolf-male", "wolf-female", "hyena-male", "hyena-female", "bear-*" at 8m or hurt | |||
stop sit at 10m | |||
adult bleat range 60, baby 30 | |||
females "stayclosetoentity" male, and babies stayclose to females | |||
I don't understand "saturated" or "alarmherdondamage" or "priority" or "eatLooseItems": true, | |||
:{| class="wikitable sortable mw-collapsible" style="width: 75%; style="text-align: center;" | :{| class="wikitable sortable mw-collapsible" style="width: 75%; style="text-align: center;" | ||
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! width: 200px | Average triesPerChunk | ! width: 200px | Average triesPerChunk | ||
! width: 200px | tryOnlySurface | ! width: 200px | tryOnlySurface | ||
! width: | ! width: 100px | groupSize | ||
! width: 200px | insideBlockCodes | ! width: 200px | insideBlockCodes | ||
|- | |- |
Revision as of 05:16, 20 January 2024
for testing little things
what's "stot"?
"server" "stepHeight": 3.1251
stats start line 230 of goat.json to 415, and 523, 556, --603, 627
"damageTier": 2, deer too?
{ "code": "multiply", "enabledByType": { "*-female-adult": true, "*": false } }, requires a male within 10m, spawns 1 offspring "eatAnyway": true, "pregnancyDays": 20, "multiplyCooldownDaysMin": 4, "multiplyCooldownDaysMax": 11, "portionsEatenForMultiply": 10 { "code": "milkable", "enabledByType": { "*-female-adult": true, "*": false } }, ALL stress? attack? "hoursToGrow": 336, "code": "pettable", "minGeneration": 1 ALL { "code": "antlergrowth", "enabledByType": { "*-male-adult": true, "*": false } } variants line 788 "c1": "Disables the yearly interval of growing and shedding and uses the growDurationMonths value instead to grow the antlers once", "beginGrowMonth": -1, "growDurationMonths": 12
"client" { "code": "despawn", "minPlayerDistance": 16, "belowLightLevel": 8, "minSeconds": 300 }, "server" "code": "despawn", "minPlayerDistance": 8, "belowLightLevel": 8, "minSeconds": 300
"sizeByType": { "*-male-adult": 1.05, "*-female-adult": 0.95 so females can fit thru doors?
flee "chanceByType": { "*-male-*": 0.95, "*": 1.0 "whenHealthRelBelow": 0.4 compare with "code": "fleeondamage", "duration": 40, "chanceByType": { "*-male-*": 0.85, "*": 1.0 also "code": "aggressiveondamage", "duration": 30, "chanceByType": { "*-male-*": 0.5, "*": 0.0 flee "player", "wolf-male", "wolf-female", "hyena-male", "hyena-female", "bear-*" ], range 14 males meleeattack "player", "wolf-male", "wolf-female", "bear-*", "hyena-male", "hyena-female", "fox-male", "fox-female" males chargeattack "player", "wolf-male", "wolf-female", "hyena-male", "hyena-female", range 20, speed 0.05 compare lines __ with 581
sleep 04:00-20:00 interrupted by "player", "wolf-male", "wolf-female", "hyena-male", "hyena-female", "bear-*" at 8m or hurt stop sit at 10m adult bleat range 60, baby 30
females "stayclosetoentity" male, and babies stayclose to females
I don't understand "saturated" or "alarmherdondamage" or "priority" or "eatLooseItems": true,