Template:Entity infobox/doc: Difference between revisions
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| ''ylevel'' || <translate><!--T:85--> The range of altitude where the entity can spawn (0=the mantle, 1=the surface)</translate> || <translate><!--T:86--> String</translate> || <translate><!--T:51--> Optional</translate> || 0.85 <translate><!--T:52--> to</translate> 2 | | ''ylevel'' || <translate><!--T:85--> The range of altitude where the entity can spawn (0=the mantle, 1=the surface)</translate> || <translate><!--T:86--> String</translate> || <translate><!--T:51--> Optional</translate> || 0.85 <translate><!--T:52--> to</translate> 2 | ||
|- | |- | ||
| '' | | ''drops'' || <translate><!--T:87--> List of items droped by the dead entity when it is harvested</translate> || <translate><!--T:90--> Code</translate> || <translate><!--T:53--> Optional</translate> || <translate><!--T:54--> See</translate> [[Template:IRow]] | ||
|} | |} | ||
[[Category:Infoboxes]] | [[Category:Infoboxes]] |
Revision as of 12:56, 13 August 2023
Surface drifter | |
---|---|
"Surface monster" | |
Type | Humanoid |
Behavior | Hostile |
Health | 12 |
Base attack | 2.5 Tier: 0 |
Spawn |
Light level: 7
Blocks: Air, Tall grass Y level: 0.85 to 2 Group size: 1 ± 3 Rain: 0.4 min Temperature:-15 to 15 Forest: 0.5 to 1 Shrubs: 0.5 to 1 |
Drops | |
Flax fibers | 20% |
Temporal gear | 2.66% |
Rusty gear | 1% |
This template creates an infobox for entities in the game.
It uses the templates {{Infobox}}
, {{Infobox row}}
(also named {{IRow}}
) and {{Spawn}}
.
Parameter | Description | Type | Required or Optional, default if applicable | Example |
---|---|---|---|---|
name | The name of the entity | String | Required | Surface drifter |
subtitle | A smaller text shown below the name | String | Optional | Surface monster |
image | An image filename to be displayed beneath the name (no "File:" prefix or ".png" suffix required) |
File name | Required | Normal_Drifter |
align | Override to align this box differently | left, right or center | Optional | right |
type | The entity's type (can be a link to another wiki page) |
Wikitext | Optional | Humanoid |
behavior | The entity's behavior towards players (can be a link to another wiki page) |
Wikitext | Optional | 12 |
health | The entity's life points | Number | Optional | 12 |
attack | The entity's attack power (HP) | Number | Optional | 2.5 |
tier | The tier of the entity's damages | Number | Required if attack is defined | 0 |
light | The max light level required for the entity to spawn | Number | Optional | 7 |
blocks | The type of blocks where the entity will spawn on | String | Optional | Air, Tall grass |
groupsize | How many entities are spawned at the same time | String | Optional | 1 ± 3 |
rain | How much rain is needed for the entity to spawn in this region | String | Optional | 0.4 min |
temp | The range of temperatures needed for the entity to spawn in this region | String | Optional | -15 to 15 |
forest | The density of trees necessary for the creature to spawn in this forest | String | Optional | 0.5 to 1 |
shrub | The density of bushes necessary for the creature to spawn in this region | String | Optional | 0.5 to 1 |
ylevel | The range of altitude where the entity can spawn (0=the mantle, 1=the surface) | String | Optional | 0.85 to 2 |
drops | List of items droped by the dead entity when it is harvested | Code | Optional | See Template:IRow |