Classes: Difference between revisions
From Vintage Story Wiki
(Added Class description and Lore bit from the character selection page for more accessible reading. Added collapsable table showing class clothing items) |
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As of 1.16.5, the following classes are available: | As of 1.16.5, the following classes are available: | ||
[[File:ClassCommoner.png|130px|thumb|left|The Commoner as depicted | [[File:ClassCommoner.png|130px|thumb|left|The Commoner as depicted in-game]] | ||
===Commoner=== | ===Commoner=== | ||
: <span style="color: #4b97e3">''"Leave behind your old life. Crawl into the new world"''</span> | : <span style="color: #4b97e3">''"Leave behind your old life. Crawl into the new world"''</span> | ||
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| style="text-align:center;" | '''Commoner Boots''' | | style="text-align:center;" | '''Commoner Boots''' | ||
|} {{-}} | |} {{-}} | ||
[[File:HunterClass.png|130px|thumb|left|The | [[File:HunterClass.png|130px|thumb|left|The Hunter as depicted in-game]] | ||
===Hunter=== <!--T:8--> | ===Hunter=== <!--T:8--> | ||
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|} {{-}} | |} {{-}} | ||
[[File: | [[File:MalefactorClass.png|130px|thumb|left|The Malefactor as depicted in-game]] | ||
===Malefactor=== <!--T:10--> | ===Malefactor=== <!--T:10--> | ||
: <span style="color: #4b97e3">''"Terrible things are done in the heart of dispair. She is gone, but you remain."''</span> | : <span style="color: #4b97e3">''"Terrible things are done in the heart of dispair. She is gone, but you remain."''</span> | ||
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|} {{-}} | |} {{-}} | ||
[[File:ClockmakerClass.png|130px|thumb|left|The Clockmaker as depicted in-game]] | |||
===Clockmaker=== <!--T:9--> | |||
: <span style="color: #4b97e3">''"The machines never stop ticking down there. You've seen to that. You can hear them in your sleep."''</span> | |||
: <span style="color: #5f6160">''"Clockmakers are masters of precision and systems. They can easily dismantle or repair machinery, but they have no stomach for violence."''</span> | |||
The Clockmaker class deals a significant amount of damage toward locusts but is frail and deals less damage to anything else. | |||
:; Additional Positive and Negative Traits | |||
: <span style="color: green">Precise</span> (+25% damage against mechanicals) | |||
: <span style="color: green">Technical</span> (-1 temporal gear cost to repair translocators) | |||
: <span style="color: green">Fleetfooted</span> (+10% walk speed) | |||
: <span style="color: maroon">Frail</span> (-2.5 health points, -25% ranged distance) | |||
: <span style="color: maroon">Nervous</span> (-15% melee damage) | |||
{| class="wikitable mw-collapsible mw-collapsed" style="float:center; margin-left: 30px; " | |||
|- | |||
! colspan=2 | Starting Clothes | |||
|- | |||
| style="text-align:center;" | [[File:Clothes-upperbody-clockmaker-shirt.png|50px]] | |||
| style="text-align:center;" | '''Clockmaker shirt''' | |||
|- | |||
| style="text-align:center;" | [[File:Clothes-upperbodyover-clockmaker-tunic.png|50px]] | |||
| style="text-align:center;" | '''Clockmaker tunic''' | |||
|- | |||
| style="text-align:center;" | [[File:Clothes-shoulder-clockmaker-apron.png|50px]] | |||
| style="text-align:center;" | '''Clockmaker apron''' | |||
|- | |||
| style="text-align:center;" | [[File:Clothes-hand-clockmaker-wristguard.png|50px]] | |||
| style="text-align:center;" | '''Clockmaker wristguard''' | |||
|- | |||
| style="text-align:center;" | [[File:Clothes-waist-clockmaker-belt.png|50px]] | |||
| style="text-align:center;" | '''Clockmaker belt''' | |||
|- | |||
| style="text-align:center;" | [[File:Clothes-lowerbody-clockmaker-pants.png|50px]] | |||
| style="text-align:center;" | '''Clockmaker pants''' | |||
|- | |||
| style="text-align:center;" | [[File:Clothes-foot-clockmaker-shoes.png|50px]] | |||
| style="text-align:center;" | '''Clockmaker shoes''' | |||
|} {{-}} | |||
[[File:BlackguardClass.png|130px|thumb|left|The | [[File:BlackguardClass.png|130px|thumb|left|The Backguard as depicted in-game]] | ||
===Blackguard=== <!--T:19--> | ===Blackguard=== <!--T:19--> | ||
: <span style="color: #4b97e3">''"Fight if you must. Kill if you must. Don't look away. A hard gaze on life will see you through."''</span> | : <span style="color: #4b97e3">''"Fight if you must. Kill if you must. Don't look away. A hard gaze on life will see you through."''</span> | ||
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|} {{-}} | |} {{-}} | ||
[[File:TailorClass.png|130px|thumb|left|The | [[File:TailorClass.png|130px|thumb|left|The Tailor as depicted in-game]] | ||
===Tailor=== <!--T:12--> | ===Tailor=== <!--T:12--> | ||
: <span style="color: #4b97e3">''"Making a fitting garb, so we may walk with grace once more."''</span> | : <span style="color: #4b97e3">''"Making a fitting garb, so we may walk with grace once more."''</span> |