Modding:Network API: Difference between revisions
From Vintage Story Wiki
Ninjanomnom (talk | contribs) m (Double checked information and updated version) |
Mirotworez (talk | contribs) mNo edit summary |
||
Line 1: | Line 1: | ||
__FORCETOC__ | __FORCETOC__ | ||
{{GameVersion|1.15}} | {{GameVersion|1.15}} | ||
<languages/><translate> | |||
Before starting, you should have a development environment set up. If you don't have one already you should read the tutorial [[Setting up your Development Environment]]. Furthermore, we assume that you have a basic understanding of the C# language and Object Oriented Programming. Let's get started! | Before starting, you should have a development environment set up. If you don't have one already you should read the tutorial [[Setting up your Development Environment]]. Furthermore, we assume that you have a basic understanding of the C# language and Object Oriented Programming. Let's get started! | ||
Line 15: | Line 15: | ||
Let's start by creating a new .cs file for this mod, and adding our imports and the namespace in which we'll wrap all of our classes: | Let's start by creating a new .cs file for this mod, and adding our imports and the namespace in which we'll wrap all of our classes: | ||
</translate> | |||
<syntaxhighlight lang="c#"> | <syntaxhighlight lang="c#"> | ||
using System; | using System; |