Confirmedusers, editor
6
edits
JapanHasRice (talk | contribs) (Reformatted class traits to avoid using hypens and more closely match the in-game format. Updated class trait text to the current in-game text (v.1.14.8).) |
JapanHasRice (talk | contribs) (Changed class names to be headers and show up in TOC. Changed Explanations section to not be a header and not appear in TOC. Added anchor to Explanations section and hyperlinked relevant references.) |
||
Line 21: | Line 21: | ||
<!--T:7--> | <!--T:7--> | ||
[[File:CommonerClass.png|300px|thumb|right|The Commoner Class as depicted ingame]] | [[File:CommonerClass.png|300px|thumb|right|The Commoner Class as depicted ingame]] | ||
===Commoner=== | |||
The Commoner class is the default class and has no positive or negative traits, often considered as the "Allrounder" class. | The Commoner class is the default class and has no positive or negative traits, often considered as the "Allrounder" class. | ||
It's advised that players pick this class for their first time playing to get a hang of the game. {{-}} | It's advised that players pick this class for their first time playing to get a hang of the game. {{-}} | ||
Line 27: | Line 27: | ||
<!--T:8--> | <!--T:8--> | ||
[[File:HunterClass.png|300px|thumb|right|The Hunter Class as depicted ingame]] | [[File:HunterClass.png|300px|thumb|right|The Hunter Class as depicted ingame]] | ||
===Hunter=== | |||
The Hunter class has the Unique ability to craft a Crude bow and arrow, is proficient at killing animals from range and harvesting them efficiently. | The Hunter class has the Unique ability to craft a Crude bow and arrow, is proficient at killing animals from range and harvesting them efficiently. | ||
:; Additional Positive and Negative Traits | :; Additional Positive and Negative Traits | ||
Line 38: | Line 38: | ||
<!--T:9--> | <!--T:9--> | ||
[[File:CMakerClass.png|300px|thumb|right|The Clockmaker as depicted ingame]] | [[File:CMakerClass.png|300px|thumb|right|The Clockmaker as depicted ingame]] | ||
===Clockmaker=== | |||
The Clockmaker class deals a significant amount of damage toward locusts but is frail and deals less damage to anything else. | The Clockmaker class deals a significant amount of damage toward locusts but is frail and deals less damage to anything else. | ||
:; Additional Positive and Negative Traits | :; Additional Positive and Negative Traits | ||
Line 49: | Line 49: | ||
<!--T:10--> | <!--T:10--> | ||
[[File:MalefactorClass.png|300px|thumb|right| The Malefactor as depicted ingame]] | [[File:MalefactorClass.png|300px|thumb|right| The Malefactor as depicted ingame]] | ||
===Malefactor=== | |||
The malefactor is a frail and weak class that thrives on foraging and finding broken vessels in ruins. | The malefactor is a frail and weak class that thrives on foraging and finding broken vessels in ruins. | ||
:; Additional Positive and Negative Traits | :; Additional Positive and Negative Traits | ||
: <span style="color: green">Forager</span> (+10% loot from foraging<sup>1</sup>, +20% wild crop drop rate) | : <span style="color: green">Forager</span> (+10% loot from foraging<sup>[[#Explanations|1]]</sup>, +20% wild crop drop rate) | ||
: <span style="color: green">Pilferer</span> (+15% drop rate, +10% rusty gear drop rate, 5% chance to collect cracked vessels) | : <span style="color: green">Pilferer</span> (+15% drop rate, +10% rusty gear drop rate, 5% chance to collect cracked vessels) | ||
: <span style="color: green">Furtive</span> (-20% animal seeking range) | : <span style="color: green">Furtive</span> (-20% animal seeking range) | ||
Line 60: | Line 60: | ||
<!--T:11--> | <!--T:11--> | ||
[[File:BlackguardClass.png|300px|thumb|right| The Blackguard as depicted ingame]] | [[File:BlackguardClass.png|300px|thumb|right| The Blackguard as depicted ingame]] | ||
===Blackguard=== | |||
The Blackguard is a durable fighter but gets hungry quicker and is less efficient at harvesting food. | The Blackguard is a durable fighter but gets hungry quicker and is less efficient at harvesting food. | ||
:; Additional Positive and Negative Traits | :; Additional Positive and Negative Traits | ||
Line 67: | Line 67: | ||
: Ravenous (+30% hunger rate) | : Ravenous (+30% hunger rate) | ||
: Nearsighted (-15% ranged damage) | : Nearsighted (-15% ranged damage) | ||
: Heavyhanded (-10% loot from cracked vessels, -15% loot from foraging<sup>1</sup>, -20% wild crop drop rate){{-}} | : Heavyhanded (-10% loot from cracked vessels, -15% loot from foraging<sup>[[#Explanations|1]]</sup>, -20% wild crop drop rate){{-}} | ||
== | ; <span class="anchor" id="Explanations"><span>Explanations | ||
<sup>1</sup> things affected by the Foraging bonus include: | <sup>1</sup> things affected by the Foraging bonus include: |