Wolf: Difference between revisions
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== Natural Generation (Spawning) == | == Natural Generation (Spawning) == | ||
Wolves spawn in light levels | Wolves spawn in light levels 6 and lower during runtime, at temperatures between -15 and 15, and with a minimum of 0.25 rainfall. They spawn in average groups around 2 individuals, with packs being up to 5 at a time. | ||
Areas in which wolves can spawn depend on a forestation map, which is similar to the climate map not depending on the actual map itself, and will not change after world generation. This means that it does not make a difference if the player removes all trees in an area, or plants new ones - the wolf spawning behaviour in that area would not be influenced, as it is set on world generation. | Areas in which wolves can spawn depend on a forestation map, which is similar to the climate map not depending on the actual map itself, and will not change after world generation. This means that it does not make a difference if the player removes all trees in an area, or plants new ones - the wolf spawning behaviour in that area would not be influenced, as it is set on world generation. | ||
Keep in mind that shrubbery and trees are not the same thing, which means wolves will not spawn in areas that have only plains and shrubs. | Keep in mind that shrubbery and trees are not the same thing, which means wolves will not spawn in areas that have only plains and shrubs. |