Translations:Setting up a Multiplayer Server/73/en: Difference between revisions
From Vintage Story Wiki
(Importing a new version from external source) |
(Importing a new version from external source) |
||
Line 8: | Line 8: | ||
[Service] | [Service] | ||
WorkingDirectory=/srv/gameserver/vintagestory | WorkingDirectory=/srv/gameserver/vintagestory | ||
ExecStart= | ExecStart=dotnet VintagestoryServer.dll --dataPath /srv/gameserver/data/vs | ||
Restart=always | Restart=always | ||
RestartSec=30 | RestartSec=30 |
Latest revision as of 17:47, 20 August 2023
Use your favourite tool to create a service unit file (this example uses nano)
nano /usr/lib/systemd/system/vintagestoryserver.service
Insert the following content
[Unit] Description=Vintage Story Server Unit After=network.target [Service] WorkingDirectory=/srv/gameserver/vintagestory ExecStart=dotnet VintagestoryServer.dll --dataPath /srv/gameserver/data/vs Restart=always RestartSec=30 StandardOutput=syslog StandardError=syslog SyslogIdentifier=VSSRV User=gameserver Group=gameserver [Install] WantedBy=multi-user.target