Template:Weapon/Attack: Difference between revisions
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</noinclude> | </noinclude> | ||
<includeonly>|- | <includeonly>|- | ||
|bgcolor="#000000" colspan="2" style="text-align:center; font-size:13.5px;"|<font color="white">'''<translate>Attack</translate>'''</font> | |bgcolor="#000000" colspan="2" style="text-align:center; font-size:13.5px;"|<font color="white">'''<translate><!--T:9--> Attack</translate>'''</font> | ||
[[Category:Weapons{{#translation:}}]] | [[Category:Weapons{{#translation:}}]] | ||
|- | |- | ||
|'''<translate>Power</translate>''' | |'''<translate><!--T:10--> Power</translate>''' | ||
| {{{Power}}} <translate> | | {{{Power}}} <translate><!--T:11--> hp</translate> | ||
<!--T: | |||
{{#if: {{{PowerThrown|}}} | | {{#if: {{{PowerThrown|}}} | | ||
{{!}}- | {{!}}- | ||
{{!}}'''<translate>Power (Thrown)</translate>''' | {{!}}'''<translate><!--T:12--> Power (Thrown)</translate>''' | ||
{{!}}{{{PowerThrown}}} <translate>hp</translate> | {{!}}{{{PowerThrown}}} <translate><!--T:13--> hp</translate> | ||
}} | }} | ||
|- | |- | ||
|'''<translate>Range</translate>''' | |'''<translate><!--T:14--> Range</translate>''' | ||
| {{{Range}}} <translate>m</translate> | | {{{Range}}} <translate><!--T:15--> m</translate> | ||
{{#if: {{{Tier|}}} | | {{#if: {{{Tier|}}} | | ||
{{!}}- | {{!}}- | ||
{{!}}'''<translate>Tier</translate>''' | {{!}}'''<translate><!--T:16--> Tier</translate>''' | ||
{{!}} {{{Tier}}} | {{!}} {{{Tier}}} | ||
}} | }} | ||
|-</includeonly> | |-</includeonly> | ||
<noinclude> | <noinclude> | ||
<translate>Weapons will have attack information associated with them.</translate> | <translate><!--T:17--> Weapons will have attack information associated with them.</translate> | ||
<!--T:8--> | <!--T:8--> | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! <translate>Parameter</translate> !! <translate>Required or Optional, default if applicable</translate> !! <translate>Example</translate> | ! <translate><!--T:18--> Parameter</translate> !! <translate><!--T:19--> Required or Optional, default if applicable</translate> !! <translate><!--T:20--> Example</translate> | ||
|- | |- | ||
| ''Power'' || <translate>Required</translate> || 2.0 | | ''Power'' || <translate><!--T:21--> Required</translate> || 2.0 | ||
|- | |- | ||
| ''PowerThrown'' || <translate>Optional</translate> || 5.1 | | ''PowerThrown'' || <translate><!--T:22--> Optional</translate> || 5.1 | ||
|- | |- | ||
| ''Range'' || <translate>Required</translate> || 2.2 | | ''Range'' || <translate><!--T:23--> Required</translate> || 2.2 | ||
|- | |- | ||
| ''Tier'' || <translate>Optional</translate> || 3 | | ''Tier'' || <translate><!--T:24--> Optional</translate> || 3 | ||
|} | |} | ||
</noinclude> | </noinclude> |
Latest revision as of 14:42, 30 July 2023
Weapons will have attack information associated with them.
Parameter | Required or Optional, default if applicable | Example |
---|---|---|
Power | Required | 2.0 |
PowerThrown | Optional | 5.1 |
Range | Required | 2.2 |
Tier | Optional | 3 |