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[[File:Meal.png|right|200px|thumb|<translate><!--T:19--> Red meat stew with boiled carrots.</translate>]] | |||
<translate> | <translate> | ||
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A '''meal''' is a consumable food item in Vintage Story, created by {{ll|cooking|cooking}} various foodstuffs in a {{ll|cooking pot|cooking pot}}. Meals provide significant boosts to {{ll|satiety|satiety}} and allow a wider range of edible items to be used. | |||
== Creation == <!--T:2--> | |||
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All meals must be made in a {{ll|cooking pot|cooking pot}} heated in a {{ll|firepit|firepit}}. Meals can be made out of a mix of ingredients, but must be made according to specific recipes for the game to register them as valid meals. Certain recipes require ingredients to be placed in a specific order in the cooking pot as well. Recipes can be multiplied in order to make multiple servings at a time, up to a maximum of six servings. | |||
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If the contents of the cooking pot can be turned into a meal, the Firepit UI will list the name of the meal at the top, and an animation and sounds of a bubbling pot will play. | If the contents of the cooking pot can be turned into a meal, the Firepit UI will list the name of the meal at the top, and an animation and sounds of a bubbling pot will play. | ||
Certain foods that cannot be eaten raw, such as | <!--T:5--> | ||
Certain foods that cannot be eaten raw, such as {{ll|soybean|soybeans}} and {{ll|cassava|cassava}}, can be used to cook meals. | |||
=== Types of meals === <!--T:6--> | |||
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* {{ll|Vegetable stew|Vegetable stew}} | |||
* {{ll|Meat stew|Meat stew}} | |||
* {{ll|Porridge|Porridge}} | |||
* {{ll|Soup|Soup}} | |||
* {{ll|Jam|Jam}} | |||
* {{ll|Scrambled eggs|Scrambled eggs}} | |||
</translate> | |||
[[<translate><!--T:22--> File:Hefty-veggie-stew.png</translate>|thumb|80%|right|<translate><!--T:21--> A hefty vegetable stew made with four ingredients.</translate>]] | |||
<translate> | |||
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Every meal uses one or more types of ingredient as its basis, which must occupy certain slots in the cooking pot in order to register as a valid meal. These ingredient types include foods such as {{ll|vegetable|vegetables}}, {{ll|mushroom|mushrooms}}, {{ll|meat|meat}} or {{ll|grain|grain}}. | |||
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Meals are named after the ingredients used to produce them. The name format is generally in the following form: | |||
<pre> | |||
(Hefty/Hearty) [Ingredient 1]-[Ingredient 2] [meal type] with [ingredient 3] and [ingredient 4] garnish/topping | |||
</pre> | |||
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Meals that have three different primary ingredients are called "hearty" meals, while meals with four different primary ingredients are called "hefty" meals. For example, a vegetable stew made with onion, turnip and carrot would be called "Hearty onion-turnip stew with carrot garnish", while a vegetable stew with onion, turnip, carrot and cabbage would be "Hefty onion-turnip stew with carrot and cabbage garnish". {{ll|Honey|Honey}}, if added as an optional ingredient, is called a "topping". | |||
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The names are purely descriptive and have no additional impact on a meal's effects. | |||
== Usage == <!--T:8--> | |||
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Once a meal is cooked it will be stored in the cooking pot. In order to actually eat the meal, players must place down the pot containing the meal on a block (leaving it on the firepit will also work) and {{Using|use}} an equipped {{ll|bowl|bowl}} on the cooking pot to fill the bowl with a single portion. The player can then eat that portion of the meal. | |||
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The satiety of a meal is the total satiety of all its ingredients. Once a player consumes a meal, it will halt satiety loss for a short time, meaning that the player needs to eat less food overall. Specifically, for every 100 satiety granted by meals, the hunger bar will stop increasing for 30 seconds. | The satiety of a meal is the total satiety of all its ingredients. Once a player consumes a meal, it will halt satiety loss for a short time, meaning that the player needs to eat less food overall. Specifically, for every 100 satiety granted by meals, the hunger bar will stop increasing for 30 seconds. | ||
Meals can also be placed into | <!--T:11--> | ||
Meals can also be placed into {{ll|crock|crocks}} to preserve them. To do so, equip the crock and {{Using|use}} it on the cooking pot or bowl containing the meal. Preserved crocks can then be sealed with {{ll|fat|fat}} and placed in a {{ll|Room#Cellar|cellar}} to further extend their shelf life. | |||
== History == <!--T:17--> | |||
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* Before version 1.18.0, soybeans and peanuts could not be used as the primary ingredients of vegetable stew, only as an add-on. | |||
* Until version 1.18.0 <sup>verify?</sup> the maximum serving size of all meals was four. | |||
</translate> | </translate> | ||
{{Cooking navbox}} | {{Cooking navbox}} | ||
{{Game navbox}} | {{Game navbox}} |