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<languages/><translate>
<languages/>
<!--T:1-->
 
<div style="float:right;">
{{GameVersion|1.18.6}}
 
{{Item
{{Item
|Name=Onion
|Name=<translate><!--T:14--> Onion</translate>
|Image=File:Grid onion.png
|Image=File:Grid onion.png
|Stackable=64
|Stackable=64
 
|FreshTime=28 <translate><!--T:15--> days</translate>
<!--T:2-->
|TransitionTime=5 <translate><!--T:16--> days</translate>
|FreshTime=28 days
|TransitionTime=5 days
|TransitionRatio=0.5
|TransitionRatio=0.5
<!--T:3-->
|Satiety=100
|Satiety=100
|Category=Vegetable
|Category=Vegetable
|FloatRight=yes
|NoBreak=yes
}}
}}
</div>
<translate>
<!--T:18-->
'''Onions''' are a source of food as well as dyes.
</translate>
__TOC__
__TOC__
<translate>
== Obtaining == <!--T:4-->
<!--T:19-->
Small patches of onion crops can be found while exploring, in areas with the following [[Temperature#Effect_on_plants|temperature]], [[Weather#Precipitation|precipitation]], and [[World_generation#Tree_Generation|forestation]]. 
</translate>
{{Climate
|MinTemp=3
|MaxTemp=29
|MinRain=0.38
|MaxRain=0.75
|MinForest=0
|MaxForest=0.65
}}
<translate>
<!--T:23-->
Chunks meeting these conditions have a 1.5% likelihood of generating 0-10 onion crops, which might include a mix of mature and immature crops.
<!--T:24-->
Surface ruins and underground ruins usually contain 1 or more cracked loot vessels, which might contain crop seeds.  5-7 onion seeds can sometimes be found in a [[Cracked_vessel#Seed_Vessels|Cracked vessel (Seed)]].
<!--T:25-->
Onions and onion seeds cannot be purchased from any [[Trading|traders]].


== Natural Generation == <!--T:4-->
== Cultivation == <!--T:5-->
Onions can be found growing in the world.


== Harvesting == <!--T:5-->
</translate>
[[File:Onion-fully-grown-crop.png|200px|thumb|<translate><!--T:20--> Mature onions</translate>]]
<translate>


[[File:Onion-fully-grown-crop.png|200px|thumb|Mature onions]]
<!--T:13-->
Onion crops tolerate temperatures -1 to 40°C, but only grow when above 0°C.  If the temperature drops below -1°C or exceeds 40°C, the onion crop will become [[Temperature#Effect_on_plants|“stunted”]] and begin to accumulate damage.  Stunted onion crops will yield 50% of normal when harvested.


Farmed onions take 2.47 months (22.2 days) to grow at default 9 day per month settings. Naturally occurring or player farmed onion crops mature at growth stage 7. Break the crop using left mouse button with an empty hand, [[knife]] or [[scythe]] to harvest. When fully mature, crops yield multiple onions and at least one seed when harvested. Harvesting immature plants yields fewer onions and may not provide a seed.
<!--T:26-->
Onion crops consume 35 [[Farming#Soil_nutrients|P (phosphorus)]] over 7 stages of growth. During stages 2-6, onion crops feed [[Bees|bees]] and [[Butterfly|butterflies]]. Onion crops take [[Farming#Time|1.85 months]] to mature, assuming a growth rate near 100%. Low [[Farming#moisture|moisture]] or [[Farming#Soil_nutrients|nutrient levels]] can significantly delay maturation.
 
<!--T:27-->
Each block of mature onion crops will yield 10-14 onions and 1-2 seed packets.  Harvesting at stage 6 will yield 2-4 onions, with a 99% chance of getting 1 seed packet. Harvesting before stage 6 has a 0% chance of getting any onions, and a 70% chance of getting 1 seed packet.


== Usage == <!--T:6-->
== Usage == <!--T:6-->
Onions may be eaten without cooking and can be used as an advanced [[Cooking|cooking]] ingredient in:
* Meat Stew (1-2)
* Vegetable Stew (1-4)
* Soup (1-3)
* Porridge (1-2)


== Storage == <!--T:7-->
=== Food === <!--T:28-->
Once harvested, onions may be stored in the inventory or [[Containers#Stationary Containers|stationary containers]].
 
<!--T:21-->
Onions provide 100 vegetable {{ll|satiety|satiety}} when eaten raw. Onions count as a vegetable for {{ll|cooking|cooking}} and can be used in meat stew, vegetable stew, soups and porridges. They stay fresh 28 days if you keep them in your inventory. After that, it takes 5 days for them to turn into {{ll|rot|rot}}. A full stack of 64 onions will turn into 32 rot. Onions are preserved longer when stored in a {{ll|storage vessel|storage vessel}} in a {{ll|Room#Cellar|cellar}}. They can be further preserved through {{ll|Food preservation#Pickling|pickling}}.
 
<!--T:29-->
Onions can be put in a large [[trough]] to breed [[Animal_husbandry|livestock]].  Pigs and sheep consider carrots a treat.<ref>See <code>assets\survival\blocktypes\wood\trough-large.json</code>, line 115</ref>
 
=== Dye === <!--T:30-->
 
<!--T:22-->
Onions are also used in {{ll|dye|dye}} making to create yellow dye and orange dye.
 
== History == <!--T:31-->
* [https://www.vintagestory.at/forums/topic/6214-homesteading-part-2-combat-update-stable-1160 Version 1.16.0] doubled growth times and yields for most crops, with some exceptions.
 
== Notes == <!--T:32-->
* Jan-Jun, if the temperature is 16-23°C at 4pm, it’s good for planting onion seeds.
* Onions are a decent crop to focus on for a [[Health#Increasing_maximum_health|balanced diet]].  They use a different nutrient than flax and most grains, but can't tolerance much cold.  Also, you can replant ''without'' crop rotation, since [[fertilizer|bonemeal]] is easy to obtain in great quantity.


===Decay and Preservation Methods=== <!--T:8-->
== Gallery == <!--T:33-->


<!--T:10-->
== See also == <!--T:34-->
Onions are perishable food. In your inventory, they keep their freshness for 28 days and take 5 days to completely rot. You will then get 1 [[Special:MyLanguage/Rot|rot]] for a stack of 2 onions.
* [[Farming]]
** [[Fertilizer]]
* [[Meal]]
* [[Food_preservation#Pickling|Pickling]]
* [[Dye]]


<!--T:11-->
== References == <!--T:35-->
Even when appropriately stored in storage vessel within a cellar, vegetables decay. [[Food_preservation#Pickling|Pickling methods]] should be applied to preserve vegetables.


</translate>
</translate>
{{Farming navbox}}
{{Farming navbox}}
{{Game navbox}}
[[Category:Crops{{#translation:}}]]
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