Confirmedusers
75
edits
No edit summary |
m (Linking to the new generic Room page with more and updated information.) |
||
(17 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
<languages/ | <languages/> | ||
{{GameVersion|1.18.6}} | |||
{{Item | {{Item | ||
|Name=Onion | |Name=<translate><!--T:14--> Onion</translate> | ||
|Image=File:Grid onion.png | |Image=File:Grid onion.png | ||
|Stackable=64 | |Stackable=64 | ||
|FreshTime=28 <translate><!--T:15--> days</translate> | |||
<!--T: | |TransitionTime=5 <translate><!--T:16--> days</translate> | ||
|TransitionTime= | |||
|TransitionRatio=0.5 | |TransitionRatio=0.5 | ||
|Satiety=100 | |Satiety=100 | ||
|Category=Vegetable | |Category=Vegetable | ||
|FloatRight=yes | |||
|NoBreak=yes | |||
}} | }} | ||
</ | <translate> | ||
<!--T:18--> | |||
'''Onions''' are a source of food as well as dyes. | |||
</translate> | |||
__TOC__ | __TOC__ | ||
<translate> | |||
== Obtaining == <!--T:4--> | |||
<!--T:19--> | |||
Small patches of onion crops can be found while exploring, in areas with the following [[Temperature#Effect_on_plants|temperature]], [[Weather#Precipitation|precipitation]], and [[World_generation#Tree_Generation|forestation]]. | |||
</translate> | |||
{{Climate | |||
|MinTemp=3 | |||
|MaxTemp=29 | |||
|MinRain=0.38 | |||
|MaxRain=0.75 | |||
|MinForest=0 | |||
|MaxForest=0.65 | |||
}} | |||
<translate> | |||
<!--T:23--> | |||
Chunks meeting these conditions have a 1.5% likelihood of generating 0-10 onion crops, which might include a mix of mature and immature crops. | |||
<!--T:24--> | |||
Surface ruins and underground ruins usually contain 1 or more cracked loot vessels, which might contain crop seeds. 5-7 onion seeds can sometimes be found in a [[Cracked_vessel#Seed_Vessels|Cracked vessel (Seed)]]. | |||
<!--T:25--> | |||
Onions and onion seeds cannot be purchased from any [[Trading|traders]]. | |||
== Cultivation == <!--T:5--> | |||
</translate> | |||
[[File:Onion-fully-grown-crop.png|200px|thumb|<translate><!--T:20--> Mature onions</translate>]] | |||
<translate> | |||
<!--T:13--> | |||
Onion crops tolerate temperatures -1 to 40°C, but only grow when above 0°C. If the temperature drops below -1°C or exceeds 40°C, the onion crop will become [[Temperature#Effect_on_plants|“stunted”]] and begin to accumulate damage. Stunted onion crops will yield 50% of normal when harvested. | |||
<!--T:26--> | |||
Onion crops consume 35 [[Farming#Soil_nutrients|P (phosphorus)]] over 7 stages of growth. During stages 2-6, onion crops feed [[Bees|bees]] and [[Butterfly|butterflies]]. Onion crops take [[Farming#Time|1.85 months]] to mature, assuming a growth rate near 100%. Low [[Farming#moisture|moisture]] or [[Farming#Soil_nutrients|nutrient levels]] can significantly delay maturation. | |||
<!--T:27--> | |||
Each block of mature onion crops will yield 10-14 onions and 1-2 seed packets. Harvesting at stage 6 will yield 2-4 onions, with a 99% chance of getting 1 seed packet. Harvesting before stage 6 has a 0% chance of getting any onions, and a 70% chance of getting 1 seed packet. | |||
== Usage == <!--T:6--> | == Usage == <!--T:6--> | ||
== | === Food === <!--T:28--> | ||
<!--T:21--> | |||
Onions provide 100 vegetable {{ll|satiety|satiety}} when eaten raw. Onions count as a vegetable for {{ll|cooking|cooking}} and can be used in meat stew, vegetable stew, soups and porridges. They stay fresh 28 days if you keep them in your inventory. After that, it takes 5 days for them to turn into {{ll|rot|rot}}. A full stack of 64 onions will turn into 32 rot. Onions are preserved longer when stored in a {{ll|storage vessel|storage vessel}} in a {{ll|Room#Cellar|cellar}}. They can be further preserved through {{ll|Food preservation#Pickling|pickling}}. | |||
<!--T:29--> | |||
Onions can be put in a large [[trough]] to breed [[Animal_husbandry|livestock]]. Pigs and sheep consider carrots a treat.<ref>See <code>assets\survival\blocktypes\wood\trough-large.json</code>, line 115</ref> | |||
=== Dye === <!--T:30--> | |||
<!--T:22--> | |||
Onions are also used in {{ll|dye|dye}} making to create yellow dye and orange dye. | |||
== History == <!--T:31--> | |||
* [https://www.vintagestory.at/forums/topic/6214-homesteading-part-2-combat-update-stable-1160 Version 1.16.0] doubled growth times and yields for most crops, with some exceptions. | |||
== Notes == <!--T:32--> | |||
* Jan-Jun, if the temperature is 16-23°C at 4pm, it’s good for planting onion seeds. | |||
* Onions are a decent crop to focus on for a [[Health#Increasing_maximum_health|balanced diet]]. They use a different nutrient than flax and most grains, but can't tolerance much cold. Also, you can replant ''without'' crop rotation, since [[fertilizer|bonemeal]] is easy to obtain in great quantity. | |||
== | == Gallery == <!--T:33--> | ||
<!--T: | == See also == <!--T:34--> | ||
* [[Farming]] | |||
** [[Fertilizer]] | |||
* [[Meal]] | |||
* [[Food_preservation#Pickling|Pickling]] | |||
* [[Dye]] | |||
<!--T: | == References == <!--T:35--> | ||
</translate> | </translate> | ||
{{ | {{Farming navbox}} | ||
{{Game navbox}} | |||
[[Category:Crops{{#translation:}}]] |