Knife: Difference between revisions

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<languages />
<languages /><translate>
 
</translate>
{{Tool
|Name=<translate><!--T:59--> Knife</translate>
|Image=File:Knife-copper.png|100px
|Durability='''<translate><!--T:60--> Copper</translate>''': 300<br />'''<translate><!--T:61--> Tin Bronze</translate>''': 450<br />'''<translate><!--T:62--> Bismuth Bronze</translate>''': 500<br />'''<translate><!--T:63--> Black Bronze</translate>''': 550<br />'''<translate><!--T:64--> Gold</translate>''': 150<br />'''<translate><!--T:65--> Silver</translate>''': 175<br />'''<translate><!--T:66--> Iron</translate>''': 900<br />'''<translate><!--T:67--> Meteoric Iron</translate>''': 1200<br />'''<translate><!--T:68--> Steel</translate>''': 2250
|Stackable=1
|FloatRight=yes
|NoBreak=yes
|width=<translate><!--T:103--> 230px</translate>
}}
<translate>
<translate>
<!--T:1-->
<!--T:1-->
'''Knives''' used to harvest [[grass]], [[Cooper's Reed (Cattail)|cattails]], and [[Wild Foods|wild foods]] including meat from animals. Knives are used to craft wood items and in leather working.
'''Knives''' are tools used to harvest {{ll|grass|grass}}, {{ll|Reed|cattails}}, and {{ll|Wild Foods|wild foods}} including meat from animals. Knives are used to craft wood items and in leather working.


<!--T:2-->
</translate>
<div style="float:right;">
__TOC__
{{Grid/Crafting
<translate>
|B2=Copper knife blade|B3=Stick
|Output=Copper knife|nobreak=y|float=right}}
</div>


__TOC__
== Creation == <!--T:3-->
== Creation == <!--T:3-->
<!--T:13-->
The raw material used to create the tool head determines the crafting process required:
The raw material used to create the tool head determines the crafting process required:
* [[Knapping]]: Any tool-making stones ''(produces 2 blades)'' 
 
* [[Smithing]] (one ingot): crafted from the metals shown in the table (below).
<!--T:14-->
* {{ll|Knapping|Knapping}}: Any tool-making stones.
* {{ll|Smithing|Smithing}} (1 ingot): crafted from any tool-appropriate metal.
* Assembly, with either {{ll|Stick|Stick}} (for every blade) or {{ll|Bone|Bone}} (for flint and stone blades only):
 
</translate>
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right:10px">
{{Grid/Crafting
|B2=Copper knife blade|B2-link=Special:MyLanguage/Smithing|B2_name=<translate><!--T:53--> Knife Blade</translate>
|B3=Stick|B3-link=Special:MyLanguage/Stick|B3_name=<translate><!--T:54--> Stick</translate>
|Output=Copper knife|Output_name=<translate><!--T:55--> Knife</translate>}}
</div>
<div style="margin-right:10px">
{{Grid/Crafting
|B2=Knifeblade-flint|B2-link=Special:MyLanguage/Knapping|B2_name=<translate><!--T:56--> Knife Blade</translate>
|B3=Bone|B3-link=Special:MyLanguage/Bone|B3_name=<translate><!--T:57--> Bone</translate>
|Output=Knife-generic-boneflint|Output_name=<translate><!--T:58--> Knife</translate>}}
</div>
</div>
<translate>


===Tool Tier Table=== <!--T:4-->
===Tool Tier Table=== <!--T:4-->


</translate>
<!--T:5-->
<!--T:5-->
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Material
! <translate><!--T:15--> Material</translate>
! Durability
! <translate><!--T:16--> Durability</translate>
! Material Tier
! <translate><!--T:17--> Tool Tier</translate>
! Mining Speed (Plant)
! <translate><!--T:18--> Mining Speed (Plant)</translate>
! Attack Power (HP)
! <translate><!--T:19--> Attack Power (HP)</translate>
! Attack Tier  
! <translate><!--T:20--> Attack Tier</translate>
|-
|-
| Other Stone
! <translate><!--T:21--> Other Stone</translate>
| 45
| 90
| 1
| 1
| N/A
| 1x - 1.1x
| 0.8
| 0.75
| 1
| 1
|-
|-
| Flint
! <translate> <!--T:48--> Other Stone with Bone</translate>
| 65
| 110
| 1
| 1x - 1.1x
| 0.75
| 1
|-
! <translate><!--T:22--> Flint</translate>
| 130
| 1
| 1
| 1.2x
| 1.2x
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| 1
| 1
|-
|-
| Obsidian
! <translate> <!--T:49--> Flint with Bone</translate>
| 80
| 150
| 1
| 1.3x
| 1.0
| 1
|-
! <translate><!--T:23--> Obsidian</translate>
| 160
| 1
| 1.4x
| 1.5
| 1
|-
! <translate> <!--T:50--> Obsidian with Bone</translate>
| 180
| 1
| 1
| 1.2x
| 1.5x
| 1.5
| 1.5
| 1
| 1
|-
|-
| Copper
! <translate><!--T:29--> Gold</translate>
| 150
| 2
| 1.6x
| 2.5
| 2
|-
! <translate><!--T:30--> Silver</translate>
| 175
| 2
| 1.6x
| 2.5
| 2
|-
! <translate><!--T:24--> Copper</translate>
| 300
| 300
| 2
| 2
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| 2
| 2
|-
|-
| Tin Bronze
! <translate><!--T:25--> Tin bronze</translate>
| 450
| 450
| 3
| 3
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| 3
| 3
|-
|-
| Bismuth Bronze
! <translate><!--T:26--> Bismuth bronze</translate>
| 500
| 500
| 3
| 3
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| 3
| 3
|-
|-
| Black Bronze
! <translate><!--T:27--> Black bronze</translate>
| 550
| 550
| 3
| 3
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| 3
| 3
|-
|-
| Iron
! <translate><!--T:28--> Iron</translate>
| 900
| 900
| 4
| 4
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| 4
| 4
|-
|-
| Gold
! <translate> <!--T:51--> Meteoric Iron</translate>
| 150
| 1200
| 2
| 4
| 1.6x
| 2.2x
| 2.5
| 3.75
| 2
| 4
|-
|-
| Silver
! <translate> <!--T:52--> Steel</translate>
| 150
| 2250
| 2
| 5
| 1.6x
| 2.4x
| 2.5
| 4
| 2
| 4
|-
|-
|}
|}
<translate>


== Usage == <!--T:6-->
== Usage == <!--T:6-->
The knife is the most efficient way to harvest [[Wild Foods|wild foods]] and plant resources, including [[grass]] and [[Cooper's Reed (Cattail)|Cooper's Reed]] in early stages of the game.


=== Harvesting === <!--T:7-->
=== Harvesting === <!--T:7-->
*To butcher animals: place the tool in an active hotbar slot and Sneak + hold right mouse button until the butchering interface opens, which indicates that butchering is complete. The small pop-up window contains animal products and resources including meat, [[bone|bones]], [[fat]] and raw hides. Products can be removed from this window and transferred to player inventory.
*To harvest plants: place the tool in an active hotbar slot and press or hold left mouse button until the block breaks and the block or resource drops.
** Special: Grass on [[soil]] blocks does not regenerate after harvesting with a knife. Grass on farmland blocks will regenerate.


=== Combat === <!--T:8-->
<!--T:32-->
Attacking a mob (melee combat): place the tool in an active hotbar slot and press or hold left mouse button to strike the target.
Knives can butcher dead animals and certain mobs, such as {{ll|drifter|drifters}}. Players need to place the knife in an active hotbar slot and {{SneakClick|harvest}} the corpse until the butchering interface opens, displaying harvested items. Once all items are removed from the butchering menu, the corpse and the butchering menu can both be removed with the Esc key.
 
<!--T:33-->
Knives can also be used to harvest plants, by placing the knife in an active hotbar slot and left-clicking on the target block. Plant resources that must be harvested with a knife are {{ll|dry grass|dry grass}}, {{ll|Reed|reeds and papyrus}}. Some plants can be harvested faster by using a knife, such as {{ll|mushrooms|mushrooms}}.
 
=== Combat === <!--T:8-->
 
<!--T:34-->
Knives can be used to attack mobs in melee combat, by equipping it in the hotbar and {{Breaking|striking}} mobs with the knife. Knives have the shortest melee range of any weapon.
 
=== Crafting === <!--T:9-->
 
<!--T:35-->
Knives are sometimes used in grid-based crafting in order to create certain items, especially those that need to be scraped, sliced or cut. The knife is not consumed in the process but looses some durability, and can be removed from the grid after crafting. If the player does not remove the knife from the crafting grid when closing the crafting menu, the knife will go to the first available empty hotbar or inventory slot, in that order.


=== Crafting ===  <!--T:9-->
Place the knife in the grid crafting slot above or beside the item to be cut, carved, or scraped. Removing the (product) from the output slot of the grid uses the tool(s). When complete, remove the tool from the grid, or close the interface by pressing 'E' to replace the tool into an available space in the inventory or hotbar. (If a slot is not available, pressing 'E' will discard the item(s) on the ground.)


<!--T:10-->
<!--T:10-->
* The knife is used to craft
The knife is used to craft the following items:
** Wooden pan used in [[panning]].
 
** "Scraped hides" from prepared hides in [[Leather Working|leather working]].
 
** "Improvised" [[armor]]
</translate>
** Pumpkin slices in [[cooking]]
*{{Icon link|Armor-body-improvised-wood.png|Special:MyLanguage/Improvised_body_armor|<translate><!--T:70--> Improvised body armor (Wood)</translate>}}
** The [[club|wooden club]]
*{{Icon link|Bamboo cone hat.png|Special:MyLanguage/Bamboo cone hat|<translate><!--T:71--> Bamboo cone hat</translate>}}
** [[Cattails_(Reeds)|Cattails]], by recycling [[hand basket]] or [[basket]].
*{{Icon link|Bamboo_cone_hat_large.png|Special:MyLanguage/Bamboo cone hat|<translate><!--T:72--> Bamboo cone hat (large)</translate>}}
*{{Icon link|Clothes-upperbodyover-raw-hide-mantle.png|Special:MyLanguage/Rawhide mantle|<translate><!--T:73--> Rawhide mantle</translate>}}
*{{Icon link|Clothes-lowerbody-raw-hide-trousers.png|Special:MyLanguage/Rawhide trousers|<translate><!--T:74--> Rawhide trousers</translate>}}
*{{Icon link|Clothes-upperbodyover-fur-coat.png|Special:MyLanguage/Fur coat|<translate><!--T:75--> Fur coat</translate>}}
*{{Icon link|Clothes-foot-knee-high-fur-boots.png|Special:MyLanguage/Knee-high fur boots|<translate><!--T:76--> Knee-high fur boots</translate>}}
*{{Icon link|Clothes-hand-fur-gloves.png|Special:MyLanguage/Fur gloves|<translate><!--T:77--> Fur gloves</translate>}}
*{{Icon link|Woodenclub-normal.png|Special:MyLanguage/Wooden club|<translate><!--T:78--> Wooden club</translate>}}
*{{Icon link|Pan-wooden.png|Special:MyLanguage/Wooden pan|<translate><!--T:79--> Wooden pan</translate>}} <translate><!--T:80--> for {{ll|panning|panning}}</translate>
*{{Icon link|Rushmat.png|Special:MyLanguage/Rush matting|<translate><!--T:81--> Rush matting</translate>}}
 
 
<translate><!--T:82--> The knife is also used for:</translate>
 
 
* <translate><!--T:83--> Scraping:</translate>
**{{Icon link|Hide scraped.png|Special:MyLanguage/Scraped hide|<translate><!--T:84--> Scraped hide</translate>}} <translate><!--T:85--> for {{ll|Leather Working|leather working}}</translate>
**{{Icon link|Vegetable-bambooshoot.png|Special:MyLanguage/Edible bamboo shoots|<translate><!--T:86--> Edible bamboo shoots</translate>}}
**{{Icon link|Vegetable-cassava.png|Special:MyLanguage/Cassava|<translate><!--T:87--> Cassava</translate>}}
 
* <translate><!--T:88--> Slicing:</translate>
**{{Icon link|Pumpkin-fruit-4.png|Special:MyLanguage/Pumpkin|<translate><!--T:89--> Pumpkin</translate>}}
**{{Icon link|Pineapple.png|Special:MyLanguage/Pineapple|<translate><!--T:90--> Pineapple</translate>}}
**{{Icon link|Pie.png|Special:MyLanguage/Pie|<translate><!--T:91--> Pie</translate>}}
 
* <translate><!--T:92--> Cutting:</translate>
**{{Icon link|Linen-normal-down.png|Special:MyLanguage/Linen|<translate><!--T:93--> Linen</translate>}} <translate><!--T:94--> and clothing pieces to make</translate> {{Icon link|Bandage-clean.png|Special:MyLanguage/Clean bandage|<translate><!--T:95--> Clean bandage</translate>}}
 
* <translate><!--T:96--> Turning back into {{ll|reed|Cattails}}:</translate>
**{{Icon link|Basket.png|Special:MyLanguage/Hand basket|<translate><!--T:97--> Hand basket</translate>}}
**{{Icon link|Reed chest.png|Special:MyLanguage/Reed chest|<translate><!--T:98--> Reed chest</translate>}}
 
* <translate><!--T:99--> Turning back into {{ll|Dry grass|Dry grass}}:</translate>
**{{Icon link|Hay bed.png|Special:MyLanguage/Hay bed|<translate><!--T:100--> Hay bed</translate>}}
**{{Icon link|Slantedroofing-thatch.png|Special:MyLanguage/Thatch roofing|<translate><!--T:101--> Thatch roofing</translate>}} <translate><!--T:102--> (all types)</translate>
<translate>


==Storage== <!--T:11-->
==Storage== <!--T:11-->
Tools are items commonly used by players and are generally equipped in the hotbar. Up to four tools can be placed on the [[tool rack]], a specialized wall-mounted storage container. Knives do not stack in inventory or when placed in containers.


<!--T:42-->
Knives can be {{SneakClick|placed}} against a wall, stored in {{ll|Containers|containers}} and placed on {{ll|tool rack|tool racks}}.
== History == <!--T:43-->
<!--T:44-->
* Prior to version 1.18.0-pre8, knapping stone blades would produce two knife blades, not one. Stone knives also had lower durability before this version.


<!--T:12-->
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</translate>
</translate>
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