Translations:Hostile entities/6/en: Difference between revisions

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The most commonly encountered supernatural enemy are [[drifter]]s, which have multiple subtypes. Drifters spawn at low light levels, and near [[temporal rift]]s. They also spawn continuously during [[temporal storm]]s. Drifters are capable of throwing rocks as a rudimentary ranged attack, which knock back the player. They can be harvested for [[temporal gear]]s, [[Flax|flax twine]] and [[rusty gear]]s. They are the only hostile supernatural entity that can spawn both above- and below-ground.
The most commonly encountered supernatural enemy are {{ll|drifter|drifter}}, which have multiple subtypes. Drifters spawn at low light levels, and near {{ll|temporal rift|temporal rifts}}. They also spawn continuously during {{ll|temporal storm|temporal storms}}. Drifters are capable of throwing rocks as a rudimentary ranged attack, which knock back the player. They can be harvested for {{ll|temporal gear|temporal gears}}, {{ll|Twine|flax twine}} and {{ll|rusty gear|rusty gear}}. They are the only hostile supernatural entity that can spawn both above- and below-ground.

Latest revision as of 08:49, 5 August 2023

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Message definition (Hostile entities)
The most commonly encountered supernatural enemy are {{ll|drifter|drifter}}, which have multiple subtypes. Drifters spawn at low light levels, and near {{ll|temporal rift|temporal rifts}}. They also spawn continuously during {{ll|temporal storm|temporal storms}}. Drifters are capable of throwing rocks as a rudimentary ranged attack, which knock back the player. They can be harvested for {{ll|temporal gear|temporal gears}}, {{ll|Twine|flax twine}} and {{ll|rusty gear|rusty gear}}. They are the only hostile supernatural entity that can spawn both above- and below-ground.

The most commonly encountered supernatural enemy are drifter , which have multiple subtypes. Drifters spawn at low light levels, and near temporal rifts . They also spawn continuously during temporal storms . Drifters are capable of throwing rocks as a rudimentary ranged attack, which knock back the player. They can be harvested for temporal gears , flax twine and rusty gear . They are the only hostile supernatural entity that can spawn both above- and below-ground.