Bot System: Difference between revisions
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Vintage Story comes with some rudimentary interface to control creatures and humanoids through commands, which is mostly aimed for recordings. Here's how to use it: | Vintage Story comes with some rudimentary interface to control creatures and humanoids through commands, which is mostly aimed for recordings. Here's how to use it: | ||
== Spawn in a bot == | |||
Only some creatures are supported, here's a list | |||
* /entity spawn playerbot | * /entity spawn playerbot | ||
* /entity spawn animalbot-wolf-male | * /entity spawn animalbot-wolf-male | ||
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* /entity spawn animalbot-drifter-nightmare | * /entity spawn animalbot-drifter-nightmare | ||
== Select a bot == | |||
Right click the creature to select it. You can now tell it to execute commands or define a list of commands to execute in a loop | |||
== Instruct the bot == | |||
Legend: ''flexiblepos'' means either x y z coordinates as defined in the coordinate hud, absolute coordinates through =x =y =z or coordinates relative to the player with ~x ~y ~z, you can also do ~ ~ ~ do use exactly the players position. | Type one of either commands to execute a command right away | ||
Legend: ''flexiblepos'' means either x y z coordinates as defined in the coordinate hud, absolute coordinates through =x =y =z or coordinates relative to the player with ~x ~y ~z, you can also do ~ ~ ~ do use exactly the players position.<br> | |||
* <code>/npc exec tp ''flexiblepos''</code> teleport to given position | * <code>/npc exec tp ''flexiblepos''</code> teleport to given position |
Revision as of 19:41, 16 July 2020
Vintage Story comes with some rudimentary interface to control creatures and humanoids through commands, which is mostly aimed for recordings. Here's how to use it:
Spawn in a bot
Only some creatures are supported, here's a list
- /entity spawn playerbot
- /entity spawn animalbot-wolf-male
- /entity spawn animalbot-hyena-male
- /entity spawn animalbot-hyena-female
- /entity spawn animalbot-hyena-pup
- /entity spawn animalbot-chicken-hen
- /entity spawn animalbot-chicken-rooster
- /entity spawn animalbot-chicken-baby
- /entity spawn animalbot-sheep-bighorn-male
- /entity spawn animalbot-sheep-bighorn-female
- /entity spawn animalbot-sheep-bighorn-lamb
- /entity spawn animalbot-locust-corrupt
- /entity spawn animalbot-hare-female-lightgrey
- /entity spawn animalbot-piglet
- /entity spawn animalbot-drifter-normal
- /entity spawn animalbot-drifter-corrupt
- /entity spawn animalbot-drifter-nightmare
Select a bot
Right click the creature to select it. You can now tell it to execute commands or define a list of commands to execute in a loop
Instruct the bot
Type one of either commands to execute a command right away
Legend: flexiblepos means either x y z coordinates as defined in the coordinate hud, absolute coordinates through =x =y =z or coordinates relative to the player with ~x ~y ~z, you can also do ~ ~ ~ do use exactly the players position.
/npc exec tp flexiblepos
teleport to given position/npc exec lookat rad
look in given direction in radians (0..2PI)/npc exec goto flexiblepos animcode speed [animspeed]
walk to given position with given animation, given speed (normal walking speed is about 0.02) and given animation speed (default 1)/npc exec playanim animcode
players given animation. Valid ones for animals, if supported by the respective animal: hurt, die, eat, walk, cry, shamble, lowshamble, sleep, sit, listen, hide, idletwitch, drill
4. If you want to bot to run or remember a list of commands replace "exec" with "enq" to enqueue commands:
/npc enq [tp|lookat|goto|playanim] (see args above)
/npc start
to start command list/npc stop
to stop/npc loop
to make the bot endlessly loop through his list of commands/npc clear
will clear the command list/npc list
show list of queued commands/npc remove [index]
remove command of given index as shown in /npc list/npc upd
allows you do modify some commands