Modding:Entity Attribute guardedPlayerUid: Revision history

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3 November 2024

14 October 2024

  • curprev 03:5403:54, 14 October 2024Bluelightning32 talk contribs 1,462 bytes +1,462 Created page with "The '''guardedEntityId''' entity instance attribute is used to mark which target entity the entity should guard. If the target is a player, then the '''guardedPlayerUid''' entity instance attribute is also set. Essentially the guarded entity is the owner of the entity. Out of the vanilla entities, only the hacked locust and mech helpers set the attribute. Note that entity instance attributes are different from Modding:Entity_Json_Properties#p_attributes|entity type at..."