Modding:AI Task meleeattack: Revision history

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13 October 2024

  • curprev 16:4716:47, 13 October 2024Bluelightning32 talk contribs 4,792 bytes +4,792 Created page with "Deals damage to target entities within melee attack range of the entity. Execution starts when the target enters melee attack range. If the target is again in range at some point after '''damagePlayerAtMs''' and before attackDurationMs, then the task hurts the target. This delay allows the target to potentially dodge the attack by getting out of range. Whether the attack was successful or not, there is a cooldown delay before a new attack can be started. If the attacker..."