Translations:List of server commands/12/en

From Vintage Story Wiki

Server control/configuration

  • /stats Show current server statistics (tickrate, memory usage, etc.)
  • /announce Announce a server wide message in all chat groups
  • /welcome Sets the servers welcome message
  • /stop Shuts down the server
  • /list [clients|banned|role|privileges] 
    Show various lists of infos
    • /list clients Show current connected clients
    • /list banned Show current list of banned blayers
    • /list role Show list of all configured privilege roles
    • /list privileges Show list of all configured privileges
  • /serverconfig
    Modify the server config
    • /serverconfig maxchunkradius (integer)
      Displays the max chunk radius. If an integer value is passed it will set the max chunk radius, which is the highest view distance a player may have. Higher values require more RAM
    • /serverconfig maxclients (integer)
      Displays the maxclients. If an integer value is passed it will set the maxclients, which is the max concurrent players the server may have. Higher values requires more RAM and CPU
    • /serverconfig password (password without spaces)
      Sets the server password that is required to connect to the server
    • /serverconfig nopassword
      Removes the password protection
    • /serverconfig antiabuse (Off|Basic|Pedantic)
      Sets antiabuse level, this protects against a range of malicious player operations, but is currently pretty glitchy in the current state (v1.7)
    • /serverconfig onlywhitelist (bool)
      Wether or not to only allow whitelisted players to connect to the server
    • /serverconfig entityspawning (bool)
      Toggle on/off global entity spawning. Disabling it will cause no creatures to spawn (default: on)
    • /serverconfig tickrate [10-100]
      Shows or sets the server tickrate. A higher tickrate makes the server more responsive, but also costs more CPU. A lower tickrate has the opposite effect. (default: 30)
    • /serverconfig blockTickSamplesPerChunk
      Shows or sets many random ticks per chunk should be executed. Simply said, a higher value makes grass grow back faster. (default: 16)
    • /serverconfig defaultSpawn [x y? z]
      Shows or sets the default spawn point. y can be omitted to automatically use the surface position at given x/z location. Can supply a non numeric position to clear the default spawn point.
    • /serverconfig setspawnhere
      Sets the default spawn point to where the player is currently standing