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  • ...d continually damaging the player's health until they regain some temporal stability. ...faster the gear turns, the faster the players stability will drop. At low stability, other players and mobs will start to flicker and become transparent.
    7 KB (1,077 words) - 23:20, 16 November 2023
  • #REDIRECT [[Temporal stability]]
    32 bytes (3 words) - 17:55, 10 July 2022
  • ...d continually damaging the player's health until they regain some temporal stability. ...faster the gear turns, the faster the players stability will drop. At low stability, other players and mobs will start to flicker and become transparent.
    6 KB (995 words) - 08:25, 21 November 2023
  • ...faster the gear turns, the faster the players stability will drop. At low stability, other players and mobs will start to flicker and become transparent. Temporal Stability can be restored through the use of a {{ll|temporal gear|temporal gear}}. Th
    13 KB (1,028 words) - 08:25, 21 November 2023
  • ...d continually damaging the player's health until they regain some temporal stability. ...faster the gear turns, the faster the players stability will drop. At low stability, other players and mobs will start to flicker and become transparent.
    8 KB (1,275 words) - 08:25, 21 November 2023
  • Another way to restore temporal stability is by walking around on stable land where the gear will rotate clockwise. .... During these storms, it is treated as though the player has low temporal stability, with creatures able to spawn anywhere around the player as long as there i
    14 KB (520 words) - 08:25, 21 November 2023
  • ...d continually damaging the player's health until they regain some temporal stability. ...faster the gear turns, the faster the players stability will drop. At low stability, other players and mobs will start to flicker and become transparent.
    8 KB (1,275 words) - 08:24, 21 November 2023
  • 7 KB (1,158 words) - 20:17, 25 November 2023
  • 35 bytes (4 words) - 13:23, 8 March 2023
  • 8 KB (1,235 words) - 22:11, 8 December 2023
  • ...d continually damaging the player's health until they regain some temporal stability. ...faster the gear turns, the faster the players stability will drop. At low stability, other players and mobs will start to flicker and become transparent.
    8 KB (1,275 words) - 15:11, 29 May 2024

Page text matches

  • #REDIRECT [[Temporal stability]]
    32 bytes (3 words) - 17:55, 10 July 2022
  • #REDIRECT [[Temporal stability#Temporal storms]]
    48 bytes (5 words) - 18:02, 10 July 2022
  • ...nomenon that spawns [[drifter]]s on the surface, as part of the [[temporal stability]] mechanic. They were introduced to the game in Vintage Story [https://www. : <code>invisible</code>: Keeps temporal rifts, but disables their stability-drain effect on the player, and all visual and sound effects. This allows s
    2 KB (285 words) - 15:15, 6 August 2023
  • ...nomenon that spawns [[drifter]]s on the surface, as part of the [[temporal stability]] mechanic. They were introduced to the game in Vintage Story [https://www. : <code>invisible</code>: Keeps temporal rifts, but disables their stability-drain effect on the player, and all visual and sound effects. This allows s
    2 KB (321 words) - 15:15, 6 August 2023
  • ...d continually damaging the player's health until they regain some temporal stability. ...faster the gear turns, the faster the players stability will drop. At low stability, other players and mobs will start to flicker and become transparent.
    8 KB (1,275 words) - 08:25, 21 November 2023
  • ...d continually damaging the player's health until they regain some temporal stability. ...faster the gear turns, the faster the players stability will drop. At low stability, other players and mobs will start to flicker and become transparent.
    6 KB (995 words) - 08:25, 21 November 2023
  • ...d continually damaging the player's health until they regain some temporal stability. ...faster the gear turns, the faster the players stability will drop. At low stability, other players and mobs will start to flicker and become transparent.
    8 KB (1,275 words) - 08:24, 21 November 2023
  • ...d continually damaging the player's health until they regain some temporal stability. ...faster the gear turns, the faster the players stability will drop. At low stability, other players and mobs will start to flicker and become transparent.
    8 KB (1,275 words) - 15:11, 29 May 2024
  • ...faster the gear turns, the faster the players stability will drop. At low stability, other players and mobs will start to flicker and become transparent. Temporal Stability can be restored through the use of a {{ll|temporal gear|temporal gear}}. Th
    13 KB (1,028 words) - 08:25, 21 November 2023
  • ...d continually damaging the player's health until they regain some temporal stability. ...faster the gear turns, the faster the players stability will drop. At low stability, other players and mobs will start to flicker and become transparent.
    7 KB (1,077 words) - 23:20, 16 November 2023
  • ...t is treated as though the player has low {{ll|temporal stability|temporal stability}}, with {{ll|Hostile entities|creatures}} able to spawn anywhere around the ...es to spawn, and does not override or change underlying values of temporal stability. These enemies follow their regular spawning rules and require an unblocked
    6 KB (957 words) - 08:43, 5 August 2023
  • Wilderness Survival enables the hunger, health, and temporal stability systems. It places no special restrictions on world generation or the prese
    649 bytes (93 words) - 21:20, 8 April 2023
  • ...re of ginormous scale and it seems to get even bigger when your [[temporal stability]] begins to decline. The name Thunderlord was first found in the files of t
    753 bytes (125 words) - 14:12, 14 August 2023
  • ...tortions similar to those seen when their {{ll|temporal stability|temporal stability}} is low. Additionally, {{ll|drifters|drifters}} are able to spawn anywhere During a storm, the player's {{ll|temporal stability|temporal stability}} drops rapidly.
    7 KB (1,110 words) - 22:18, 25 September 2023
  • == [[Temporal Stability]] == ...en increasing, the gear's color returns as it turns clockwise. If temporal stability reaches zero, the player's vision will change drastically, and bad things t
    10 KB (1,739 words) - 14:47, 5 April 2021
  • == [[Temporal Stability]] == ...en increasing, the gear's color returns as it turns clockwise. If temporal stability reaches zero, the player's vision will change drastically, and bad things t
    10 KB (1,749 words) - 15:09, 5 April 2021
  • Creative mode disables the hunger, health and temporal stability mechanics. It replaces the regular player inventory with access to the Crea
    1 KB (211 words) - 21:28, 8 April 2023
  • ...x|link=https://www.vintagestory.at/blog.html/news/homesteading-balance-and-stability-patch-3-v1156-r295/]] === Balance and stability patch #3 (v1.15.6) ===
    9 KB (1,125 words) - 10:10, 2 October 2021
  • * Temporal Stability (Temporal Storms, Surface Stability and Rifts) ...It comes with the full assortment of difficulty options, meaning temporal stability, hunger, temperatures etc. are all enabled. Without customization, monsters
    22 KB (1,914 words) - 17:53, 16 November 2023
  • * Temporal Stability (Temporal Storms, Surface Stability and Rifts) ...It comes with the full assortment of difficulty options, meaning temporal stability, hunger, temperatures etc. are all enabled. Without customization, monsters
    15 KB (2,391 words) - 17:54, 16 November 2023

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