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From Vintage Story Wiki
  • [[File:MalefactorClass.png|130px|thumb|left|The Malefactor as depicted in-game]] ===Malefactor===
    14 KB (1,838 words) - 08:21, 21 November 2023
  • ....png|130px|thumb|left|<span lang="en" dir="ltr" class="mw-content-ltr">The Malefactor as depicted in-game</span>]] ===Malefactor===
    23 KB (3,186 words) - 08:21, 21 November 2023
  • ....png|130px|thumb|left|<span lang="en" dir="ltr" class="mw-content-ltr">The Malefactor as depicted in-game</span>]] ===Malefactor===
    23 KB (3,186 words) - 08:21, 21 November 2023
  • ....png|130px|thumb|left|<span lang="en" dir="ltr" class="mw-content-ltr">The Malefactor as depicted in-game</span>]] ...an avoid unwanted attention and find loot that others might have missed. A heavy conscience leads to weakness in combat, however.</span>"''</span>
    25 KB (3,142 words) - 08:21, 21 November 2023
  • [[File:MalefactorClass.png|130px|thumb|left|<translate><!--T:66--> The Malefactor as depicted in-game</translate>]]<translate> ===Malefactor=== <!--T:10--></translate>
    20 KB (2,538 words) - 08:21, 21 November 2023
  • ...face-malefactor-mask.png|64px]] || '''Malefactor whitewood mask''' || No (Malefactor class only) ...efactor-cloak.png|64px]] || '''Malefactor heavy cloak''' || 0.5 |||||| No (Malefactor class only)
    41 KB (5,282 words) - 14:24, 8 December 2023
  • ...face-malefactor-mask.png|64px]] || '''Malefactor whitewood mask''' || No (Malefactor class only) ...efactor-cloak.png|64px]] || '''Malefactor heavy cloak''' || 0.5 |||||| No (Malefactor class only)
    43 KB (5,586 words) - 14:23, 8 December 2023
  • ....png|130px|thumb|left|<span lang="en" dir="ltr" class="mw-content-ltr">The Malefactor as depicted in-game</span>]] ===Malefactor===
    24 KB (3,410 words) - 08:21, 21 November 2023
  • ...ace-malefactor-mask.png|64px]] || {{ll|Malefactor whitewood mask}} || No (Malefactor class only) || ...factor-cloak.png|64px]] || {{ll|Malefactor heavy cloak}} || 0.5 |||||| No (Malefactor class only)
    46 KB (6,166 words) - 23:54, 1 February 2024
  • ....png|130px|thumb|left|<span lang="en" dir="ltr" class="mw-content-ltr">The Malefactor as depicted in-game</span>]] ...an avoid unwanted attention and find loot that others might have missed. A heavy conscience leads to weakness in combat, however.</span>"''</span>
    27 KB (3,617 words) - 08:21, 21 November 2023
  • | || clothes-emblem-malefactor-pendant || || 2289 | || clothes-face-malefactor-mask || || 2313
    311 KB (16,298 words) - 11:52, 16 January 2024