Modding:Basic Modding Examples: Difference between revisions

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A large amount of game content is freely modifiable through editing text files. If you feel like tinkering around, just open your assets folder. To locate it under windows, hit Winkey+R in Windows then paste in this line %appdata%/Vintagestory/assets and hit enter.
A large amount of game content is freely modifiable through editing text files. If you feel like tinkering around, just open your assets folder. To locate it under windows, hit Winkey+R in Windows then paste in this line %appdata%/Vintagestory/assets and hit enter.


<pre>Protip
{{Protip
Starting from Version 1.6 you should enable the error reporter by running the chat command /errorreporter 1 when you modify json files. With this, if you made any mistakes while changing the asset files, the game will display a dialog showing you all the errors it found.
|Starting from Version 1.6 you should enable the error reporter by running the chat command /errorreporter 1 when you modify json files. With this, if you made any mistakes while changing the asset files, the game will display a dialog showing you all the errors it found.


In earlier versions of the game you need to manually check out the log files in %appdata%/VintageStoryData/Logs/server-main.txt and client-main.txt
In earlier versions of the game you need to manually check out the log files in %appdata%/VintageStoryData/Logs/server-main.txt and client-main.txt
</pre>
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== Keep your contents upon death ==
== Keep your contents upon death ==
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