Prospecting Pick/en: Difference between revisions

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Prospecting picks have two modes, Density Search and Node Search. Density Search mode allows players to sample three rock blocks within 4 blocks of each other to return the probability of ores in that chunk of the world. The probability is returned in ‰, parts-per-thousand, for each ore type. Density Search mode is useful in telling players what ores to expect to find within a given chunk, but does not tell players exactly where the ore may be, nor its potential size or quality.
Prospecting picks have two modes, Density Search and Node Search. Density Search mode allows players to sample three rock blocks within 4 blocks of each other to return the probability of ores in that chunk of the world. The probability is returned in ‰, parts-per-thousand, for each ore type. Density Search mode is useful in telling players what ores to expect to find within a given chunk, but does not tell players exactly where the ore may be, nor its potential size or quality.


Node Search mode is a much more precise way of identifying ores. By default, it is disabled in world generation, but can be changed via {{pll|World_Configuration#Survival_challenges|2=worldgen command}} after a world has been created. After breaking a single block in Node Search Mode, the game scans all blocks in the specified radius, and tells the player if detectable ores are nearby. This mode tells players the direction and size of the ore deposit relative to the broken block.
Node Search mode is a much more precise way of identifying ores. By default, it is enabled in world generation with a radius of 6, but can be changed via {{pll|World_Configuration#Survival_challenges|2=worldgen command}} after a world has been created. After breaking a single block in Node Search Mode, the game scans all blocks in the specified radius, and tells the player if detectable ores are nearby. This mode tells players the direction and size of the ore deposit relative to the broken block.


Blocks broken by the prospecting pick do not drop any materials.
Blocks broken by the prospecting pick do not drop any materials.
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== History ==
* Prior to version 1.18.0, node search mode was disabled in world generation by default.


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