Casting: Difference between revisions

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== Required Materials ==
== Required Materials ==
To cast metal items, players need a [[crucible|crucible]], [[firepit|firepit]], fuel ([[Coal|coal]] or [[Charcoal|charcoal]]), [[molds|clay molds]] created by [[Clay Forming|clay forming]] and [[Metal|metal]] nuggets. [[File:Native copper in chert.png|300px|thumbnail|right|Copper ore can be found in small stone surface deposits.]]
To cast metal items, players need a [[crucible]], [[firepit]], fuel ([[coal]] or [[charcoal]]), [[molds|clay molds]] created by [[clay forming]] and [[metal]] nuggets. [[File:Native copper in chert.png|300px|thumbnail|right|Copper ore can be found in small stone surface deposits.]]


===Casting Tool Availability===  
=== Casting Tool Availability ===  
* Axe: (Harvesting) Damages Wood, Leaf and plant blocks including trees, logs, planks, fences, gates and wooden building components. Used to create firewood in the crafting grid
* Axe: (Harvesting) Damages Wood, Leaf and plant blocks including trees, logs, planks, fences, gates and wooden building components. Used to create firewood in the crafting grid
* Hammer: (Crafting) Used in smithing, and to crush stones/ores in the crafting grid when no quern is available.
* Hammer: (Crafting) Used in smithing, and to crush stones/ores in the crafting grid when no quern is available.
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== Obtaining and Preparing Ores ==
== Obtaining and Preparing Ores ==
Small stones containing metal ores appear on the surface of the world and are a good early game source of metal nuggets. To gather surface deposits, "break" the ore containing stones (with an empty hand or any item) to convert the stones into smeltable ore nuggets and collect in player inventory. These small surface deposits are an indicator of larger underground ore deposits. (Be sure to add a waypoint to mark the location for later mining operations.) Metal nuggets can also be obtained by [[panning]]. Nuggets obtained by collecting small stone surface deposits or panning are "ready to use" and do not require additional processing. Ores collected by [[mining]] are trapped in the parent stone. Stone and metal ore chunks must be placed in the crafting grid with a hammer to crush the stone and obtain smeltable ore nuggets. Each nugget contains 5 units of base metal.
Small stones containing metal ores appear on the surface of the world and are a good early game source of metal nuggets. To gather surface deposits, break the ore containing stones with an empty hand or any item to convert the stones into smeltable ore nuggets and collect in player inventory.
 
These small surface deposits are an indicator of larger underground ore deposits. Be sure to add a waypoint to mark the location for later mining operations. Metal nuggets can also be obtained by [[panning]].
 
Nuggets obtained by collecting small stone surface deposits or panning are "ready to use" and do not require additional processing. Ores collected by [[mining]] are trapped in the parent stone. Stone and metal ore chunks must be placed in the crafting grid with a hammer to crush the stone and obtain smeltable ore nuggets. Each nugget contains 5 units of base metal.


==Smelting Metal ==
==Smelting Metal ==
Metal ores and alloys with melting points at or below 1300°C can be smelted in a [[crucible]] and cast to form [[molds|metal ingots]] prior to [[smithing]]. When the crucible is placed in the input slot of the fire pit, the crucible GUI opens. Ore nuggets to smelt can be placed into the four input slots of the crucible GUI. Ore amounts and types can be chosen based on which metal or alloy is to be created, and how much material is required to fill the selected molds. The crucible will hold four complete stacks of 128 nuggets, but only one material type (base metal or alloy) may be smelted at a time. (Ex: A player can add the ore materials to create a bronze alloy, but cannot then add additional copper and smelt the two materials separately.) To start smelting the metal, add fuel ([[Peat]], [[Coal|coal]] or [[Charcoal|charcoal]]) to the firepit. To complete the smelting process, the fuel must raise and maintain the temperature of the metal above the melting point to liquefy the ores within the crucible. Be sure to select the fuel appropriately! ''Please note: the crucible is not a storage vessel. If a player removes the crucible from the firepit before heating, any ore nuggets inside the crucible will fall out of the container.''
Metal ores and alloys with melting points at or below 1300°C can be smelted in a [[crucible]] and cast to form [[molds|metal ingots]] prior to [[smithing]]. When the crucible is placed in the input slot of the fire pit, the crucible GUI appears. Ore nuggets to smelt can be placed into the four input slots of the crucible GUI. Ore amounts and types can be chosen based on which metal or alloy is to be created, and how much material is required to fill the selected molds.
 
The crucible will hold four complete stacks of 128 nuggets, but only one material type, base metal or alloy, may be smelted at a time. Ex: A player can add the ore materials to create a bronze alloy, but cannot then add additional copper and smelt the two materials separately. To start smelting the metal, add fuel, [[Peat]], [[coal]] or [[charcoal]], to the firepit.
 
To complete the smelting process, the fuel must raise and maintain the temperature of the metal above the melting point to liquefy the ores within the crucible. Be sure to select the fuel appropriately! ''Please note: the crucible is not a storage vessel. If a player removes the crucible from the firepit before heating, any ore nuggets inside the crucible will fall out of the container.''


== Casting Metals ==
== Casting Metals ==
Copper and Bronze Alloys may be cast into tool heads using [[molds|clay molds]]. Place the [[molds|mold]] to be filled on a solid surface (Sneak + Right mouse button). Tool molds occupy one block, but ingot molds may be placed two to a block. The [[Metal|metal]] can be poured into prepared molds when heated to a temperature above its melting point. When the metals are ready to cast, the heated crucible will appear glowing and will shift to the firepit output slot (GUI: right). Place the crucible in an active hotbar slot and and use the Right mouse button to pour materials into the [[molds|ingot or tool mold]]. When the mold is filled ('''tool heads and ingots require 100 units per item'''), no more metal can be added to the mold. The metal will begin to cool in the mold. Once the metal is cold, ingots and tool heads can be removed from the molds. ''If a player attempts to pick up a mold before the metal is cool, the liquid material will be lost.'' A partially filled mold cannot be picked up without losing the material, even after the metal cools.
Copper and Bronze Alloys may be cast into tool heads using [[molds|clay molds]]. Place the [[mold]]s to be filled on a solid surface (Sneak + Right mouse button). Tool molds occupy one block, but ingot molds may be placed two to a block. The [[metal]] can be poured into prepared molds when heated to a temperature above its melting point.
 
When the metals are ready to cast, the heated crucible will appear glowing and will shift to the firepit output slot (GUI: right). Place the crucible in an active hotbar slot and and use the Right mouse button to pour materials into the [[molds|ingot or tool mold]]. When the mold is filled, '''tool heads and ingots require 100 units per item''', no more metal can be added to the mold. The metal will begin to cool in the mold.
 
Once the metal is cold, ingots and tool heads can be removed from the molds. ''If a player attempts to pick up a mold before the metal is cool, the liquid material will be lost.'' A partially filled mold cannot be picked up without losing the material, even after the metal cools.


== Alloy Ratios ==
== Alloy Ratios ==
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