Worldmap/ru: Difference between revisions

From Vintage Story Wiki
Updating to match new version of source page
(Updating to match new version of source page)
(Updating to match new version of source page)
Line 1: Line 1:
<languages/>
[[File:Map.PNG|right]]
[[File:Map.PNG|right]]
The World map does not yet support all the features one would be used to from other in-game mapping tools. However, it is still very handy
The World map does not yet support all the features one would be used to from other in-game mapping tools. However, it is still very handy
Line 4: Line 5:
* Use the F6 key to toggle the HUD Version - minimap small version on the top right corner of the player's screen.
* Use the F6 key to toggle the HUD Version - minimap small version on the top right corner of the player's screen.
* Use the M key to toggle large version - while enabled, prevents players from interacting with the world.
* Use the M key to toggle large version - while enabled, prevents players from interacting with the world.
== Coordinates ==
== Coordinates ==
You can enable an overlay that shows you your current position (relative to the center of the world, for more info see [[coordinates]]).
 
You can enable an overlay that shows you your current position (relative to the center of the world, for more info see [[Special:MyLanguage/coordinates|coordinates]]).


This option is under Settings -> Interface -> Show coordinate overlay
This option is under Settings -> Interface -> Show coordinate overlay
== Waypoints ==
== Waypoints ==
Use the mouse button on the map, type the name of the waypoint and choose an icon.  
Use the mouse button on the map, type the name of the waypoint and choose an icon.  


These [[List of server commands|command]]s add, list, or edit the players waypoints:
These [[Special:MyLanguage/List of server commands|command]]s add, list, or edit the players waypoints:


* <code>/waypoint list</code> Shows a list of all player waypoints
* <code>/waypoint list</code> Shows a list of all player waypoints
Line 17: Line 22:
* <code>/waypoint add</code> can be combined with different information, depending on how you want to add your waypoint.
* <code>/waypoint add</code> can be combined with different information, depending on how you want to add your waypoint.
** <code>/waypoint add [color] [title]</code><br />Adds a waypoint with given color and text at your current position.
** <code>/waypoint add [color] [title]</code><br />Adds a waypoint with given color and text at your current position.
** <code>/waypoint addat [coords] [pinned] [color] [title]</code><br />Add a waypoint at the given [[coordinates]].
** <code>/waypoint addat [coords] [pinned] [color] [title]</code><br />Add a waypoint at the given [[Special:MyLanguage/coordinates|coordinates]].
** <code>/waypoint addati [icon] ~0 ~0 ~0 [pinned] [colour] [title]</code><br />Add a waypoint at your current location, including colour and [[VTML|icon]] info.
** <code>/waypoint addati [icon] ~0 ~0 ~0 [pinned] [colour] [title]</code><br />Add a waypoint at your current location, including colour and [[Special:MyLanguage/VTML|icon]] info.


The color may be any named [http://www.99colors.net/dot-net-colors .NET Color or a Hex Code].<br>
The color may be any named [http://www.99colors.net/dot-net-colors .NET Color or a Hex Code].<br>
Possible Waypoints icons are: circle, bee, cave, home, ladder, pick, rocks, ruins, spiral, star1, star2, trader, vessel.<br>
Possible Waypoints icons are: circle, bee, cave, home, ladder, pick, rocks, ruins, spiral, star1, star2, trader, vessel.<br>
The [pinned] field requires a "true" or false", and it decides if the waypoint will appear even if it's outside of your currently viewed map, or not.
The [pinned] field requires a "true" or false", and it decides if the waypoint will appear even if it's outside of your currently viewed map, or not.


== Video Tutorials ==
== Video Tutorials ==
{| class="wikitable"
{| class="wikitable"
|-  
|-  
43,092

edits