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# Navigate to the location where you will store the server's data, such as a new VintagestoryServer folder created in <code>C:\Users\YourUsername\AppData\Roaming</code> | # Navigate to the location where you will store the server's data, such as a new VintagestoryServer folder created in <code>C:\Users\YourUsername\AppData\Roaming</code> | ||
# Create a folder for the server's data and give it a clear name, such as VSserverData | # Create a folder for the server's data and give it a clear name, such as VSserverData | ||
# Open that folder and | # Open that folder and copy the entire path from the address bar of File Explorer. (example: <code>C:\Users\YourUsername\AppData\Roaming\VintagestoryServer\VSserverData</code>) | ||
# Open the game's application folder, it is <code>%appdata%/VintageStory</code> by default. | # Open the game's application folder, it is <code>%appdata%/VintageStory</code> by default. | ||
# Create a shortcut of <code>VintagestoryServer.exe</code>. This can usually be accomplished through the right-click menu; google instructions specific to your operating system version if needed. | # Create a shortcut of <code>VintagestoryServer.exe</code>. This can usually be accomplished through the right-click menu; google instructions specific to your operating system version if needed. |