Setting up a Multiplayer Server: Difference between revisions

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# Navigate to the location where you will store the server's data, such as a new VintagestoryServer folder created in <code>C:\Users\YourUsername\AppData\Roaming</code>
# Navigate to the location where you will store the server's data, such as a new VintagestoryServer folder created in <code>C:\Users\YourUsername\AppData\Roaming</code>
# Create a folder for the server's data and give it a clear name, such as VSserverData
# Create a folder for the server's data and give it a clear name, such as VSserverData
# Open that folder and select the entire path from the address bar of File Explorer.  (example: <code>C:\Users\YourUsername\AppData\Roaming\VintagestoryServer\VSserverData</code>)
# Open that folder and copy the entire path from the address bar of File Explorer.  (example: <code>C:\Users\YourUsername\AppData\Roaming\VintagestoryServer\VSserverData</code>)
# Open the game's application folder, it is <code>%appdata%/VintageStory</code> by default.
# Open the game's application folder, it is <code>%appdata%/VintageStory</code> by default.
# Create a shortcut of <code>VintagestoryServer.exe</code>.  This can usually be accomplished through the right-click menu; google instructions specific to your operating system version if needed.
# Create a shortcut of <code>VintagestoryServer.exe</code>.  This can usually be accomplished through the right-click menu; google instructions specific to your operating system version if needed.
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