Template:AnimalTabs/doc: Difference between revisions

From Vintage Story Wiki
no edit summary
(Removed page from translation)
No edit summary
Line 1: Line 1:
''psst! if you want to translate the documentation, view this subpage THEN try to translate it!''
{{AnimalTabs
|Name=<translate>Chicken</translate>


Template for displaying an '''animal''''s male, female, and baby form in one chart.
|Title= <translate>Rooster</translate>
 
|Title2= <translate>Hen</translate>
== Usage ==
|Title3= <translate>Chick</translate>
{| class="wikitable" style="width: 50%;"
|-
! width="1%" |  Section
! width="3%" |  Parameter
! width="10%" |  Description
|-
!  Image
| style="text-align:center;"| <nowiki>File:Chicken(Male).png</nowiki>
| Image filename with "File:" prefix and ".png" suffix
|-
! rowspan="4" |  Health
| style="text-align:center;"|  Health Male
| rowspan="2" |  When the health of the male and female entity are different values, they must be presented in separate rows.
|-
| style="text-align:center;"| Health Female
|-
| style="text-align:center;"| Health Male/Female
| When the health of both the male and female entity are the same, they must be presented in one single row.
|-
| style="text-align:center;"| Health Baby
| The health of the baby entity.
|-
! rowspan="5" | Attack
| style="text-align:center;"| Attack Male
| Damage produced by the base attack of the male entity.
|-
| style="text-align:center;"| Attack Female
| Damage produced by the base attack of the female entity.
|-
| style="text-align:center;"| Attack Male/Female
| When the damage of both the male and female entity are the same, they must be presenten in one single row.
|-
| style="text-align:center;"| Attack Female/Baby
|  When the damage of both the female and baby entity are the same, they must be presenten in one single row.
|-
| style="text-align:center;"| Attack Baby
| Damage produced by the base attack of the baby entity.
|-
! rowspan="7" | Characteristics
| style="text-align:center;"| Alert range
| Their range of vigilance for seeking a prey or for fleeing a predator.
|-
| style="text-align:center;"| Run speed
| Their running speed.
|-
| style="text-align:center;"| Swim speed
| Their swimming speed.
|-
| style="text-align:center;"| Satiety to Mate
| Portions needed to be eaten from a trough before the entity is ready to mate.
|-
| style="text-align:center;"| Gestation Time
| Time before the pregnant entity gives birth.
|-
| style="text-align:center;"| Incubation Time
| Time before the eggs hatch.
|-
| style="text-align:center;"| Growth Time
| Time before the baby entity becomes a full adult.
|-
! Drops
| style="text-align:center;"| Drops
| Items the entity drops when looted.
|}
 
<!-- === Parameters ===
 
{| class="wikitable"
|-
! Parameters !! Description !! Type !! Required
|-
| parameter1 || Description of what parameter1 is || string/boolean/file/number/any || yes/no/suggested
|} -->
=== Examples ===
 
{| class="wikitable
|-
| <pre>{{AnimalTabs
|Name=Chicken
 
|Title= Rooster
|Title2= Hen
|Title3= Chick


|image= File:Chicken(Male).png
|image= File:Chicken(Male).png
Line 95: Line 13:
|HealthB= 1.5
|HealthB= 1.5


|BaseAttackMF=0.25
|BaseAttackB=0.25
|BaseAttackB=0.25
|BaseAttackMF=0.25


|SeekRangeMF=20
|SeekRangeMF=20
|SeekRangeB=6
|SeekRangeB=6
|RunSpeed=200
|SwimSpeed=100
|SwimSpeed=100
|RunSpeed=200
|GrowthTime= 168


|DropCode1=[[Poultry]]
|GrowthTime= 7
 
|DropCode1={{ll|Poultry|<translate>Poultry</translate>}}
|DropAvg1=1.25
|DropAvg1=1.25
|DropVar1=0.25
|DropVar1=0.25
|DropCode2=[[Feathers]]
|DropCode2={{ll|Feathers|<translate>Feathers</translate>}}
|DropAvg2=12
|DropAvg2=12
|DropVar2=4
|DropVar2=4
|DropCode3=[[Bone]]
|DropCode3={{ll|Bone|<translate>Bone</translate>}}
|DropAvg3=0.5
|DropAvg3=0.5
|FloatRight=yes
|FloatRight=yes
|NoBreak=yes
|NoBreak=yes
}}</pre> || {{AnimalTabs
}}
|Name=Chicken


|Title= Rooster
<translate>Template for displaying an '''animal''''s male, female, and baby attributes in one chart.</translate>
|Title2= Hen
|Title3= Chick
 
|image= File:Chicken(Male).png
|image2 = File:Chicken(Female).png
|image3 = File:Chicken(Baby).png
 
|HealthMF= 3
|HealthB= 1.5
 
|BaseAttackB=0.25
|BaseAttackMF=0.25
 
|SeekRangeMF=20
|SeekRangeB=6
|SwimSpeed=100
|RunSpeed=200
|GrowthTime= 168
 
|DropCode1=[[Poultry]]
|DropAvg1=1.25
|DropVar1=0.25
|DropCode2=[[Feathers]]
|DropAvg2=12
|DropVar2=4
|DropCode3=[[Bone]]
|DropAvg3=0.5
|FloatRight=yes
|NoBreak=yes
}} |}


:{| class="wikitable" style="width: 70%;"
|-
! width="10%" | <translate>Section</translate>
! width="20%" | <translate>Parameter</translate>
! width="70%" | <translate>Description</translate>
|-
! <translate>Image</translate>
| style="text-align:center;"| <nowiki>File:chicken-male.png</nowiki>
| <translate>Image filename with "File:" prefix and ".png" suffix</translate>
|-
! rowspan="4" | <translate>Health</translate>
| style="text-align:center;"| <translate>Health Male</translate>
| rowspan="2" | <translate>When the health of the male and female entity are different values, they must be presented in separate rows.</translate>
|-
| style="text-align:center;"| <translate>Health Female</translate>
|-
| style="text-align:center;"| <translate>Health Male/Female</translate>
| <translate>When the health of both the male and female entity are the same, they must be presented in one single row.</translate>
|-
| style="text-align:center;"| <translate>Health Baby</translate>
| <translate>The health of the baby entity.</translate>
|-
! rowspan="5" | <translate>Attack</translate>
| style="text-align:center;"| <translate>Attack Male</translate>
| <translate>Damage produced by the base attack of the male entity.</translate>
|-
| style="text-align:center;"| <translate>Attack Female</translate>
| <translate>Damage produced by the base attack of the female entity.</translate>
|-
| style="text-align:center;"| <translate>Attack Male/Female</translate>
| <translate>When the damage of both the male and female entity are the same, they must be presented in one single row.</translate>
|-
| style="text-align:center;"| <translate>Attack Female/Baby</translate>
| <translate>When the damage of both the female and baby entity are the same, they must be presented in one single row.</translate>
|-
| style="text-align:center;"| <translate>Attack Baby</translate>
| <translate>Damage produced by the base attack of the baby entity.</translate>
|-
! rowspan="4" | <translate>Behavior</translate>
| style="text-align:center;"| <translate>Alert range</translate>
| <translate>Their range of vigilance for fleeing a predator.  It might also apply to waking from sleep, interrupting eating, or seeking prey. </translate>
|-
| style="text-align:center;"| <translate>Jump height</translate>
| <translate>The number of blocks they can ascend.</translate>
|-
| style="text-align:center;"| <translate>Run speed</translate>
| <translate>Their running speed.</translate>
|-
| style="text-align:center;"| <translate>Swim speed</translate>
| <translate>Their swimming speed.</translate>
|-
! rowspan="4" | <translate>Reproduction</translate>
| style="text-align:center;"| <translate>Satiety to Mate</translate>
| <translate>Portions needed to be eaten from a trough before a ready-to-mate entity can become pregnant.</translate>
|-
| style="text-align:center;"| <translate>Gestation Time</translate>
| <translate>Time before a pregnant entity gives birth.</translate>
|-
| style="text-align:center;"| <translate>Incubation Time</translate>
| <translate>Time before fertile eggs hatch, if sat on by a broody hen.</translate>
|-
| style="text-align:center;"| <translate>Growth Time</translate>
| <translate>Time before a baby entity becomes a full adult.</translate>
|-
! <translate>Drops</translate>
| style="text-align:center;"| <translate>Drops</translate>
| <translate>Items the entity drops when looted, ± bonus loot.  Template configured for up to 15 different items.</translate>
|}


<!-- Template categories/interwikis here -->
<!-- Template categories/interwikis here -->
Confirmedusers
1,783

edits