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Pineapple crops tolerate temperatures 6 - 48°C.<ref>Line 84 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> If the temperature drops below 6°C or exceeds 48°C, the pineapple crop will become {{ll|Temperature#Effect_on_plants|“stunted”}} and begin to accumulate damage. Stunted pineapple crops will yield 50% of normal when harvested. If they accumulate enough damage to die from excessive cold or heat, pineapple crops will yield 50% of normal when harvested<ref>Lines | Pineapple crops tolerate temperatures 6 - 48°C.<ref>Line 84 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> If the temperature drops below 6°C or exceeds 48°C, the pineapple crop will become {{ll|Temperature#Effect_on_plants|“stunted”}} and begin to accumulate damage. Stunted pineapple crops will yield 50% of normal when harvested. If they accumulate enough damage to die from excessive cold or heat, pineapple crops will yield 50% of normal when harvested<ref>Lines 43-44 of [[https://github.com/anegostudios/vsessentialsmod/blob/master/Loading/BlockCropPropertiesType.cs BlockCropPropertiesType.cs]]</ref> but the player is guaranteed 1 seed no matter the growth stage.<ref>Lines 58-66 of [[https://github.com/anegostudios/vssurvivalmod/blob/master/BlockEntity/BEDeadCrop.cs BEDeadCrop.cs]]</ref> | ||
Pineapple crops consume 15<ref>Lines 80-81 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> {{ll|Farming#Soil_nutrients|N (nitrogen)}} from the soil over 16 stages<ref>Line 82 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> of growth. | Pineapple crops consume 15<ref>Lines 80-81 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> {{ll|Farming#Soil_nutrients|N (nitrogen)}} from the soil over 16 stages<ref>Line 82 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> of growth. | ||
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A pineapple cannot be eaten whole: it must be cut into pineapple slices by placing it in the crafting grid with a {{ll|knife|knife}}. One pineapple produces 12 pineapple slices.<ref>Line 10 of %appdata%\Roaming\Vintagestory\assets\survival\recipes\grid\pineappleslice.json</ref> | A pineapple cannot be eaten whole: it must be cut into pineapple slices by placing it in the crafting grid with a {{ll|knife|knife}}. One pineapple produces 12 pineapple slices.<ref>Line 10 of %appdata%\Roaming\Vintagestory\assets\survival\recipes\grid\pineappleslice.json</ref> | ||
Pineapple slices | Pineapple slices may used as a fruit {{ll|cooking|cooking}} ingredient in stews, porridges, and pies, or cooked with honey to make {{ll|Food preservation#Jam|jam}}. In meals, each pineapple slice contributes 120 fruit {{ll|satiety|satiety}},<ref>Line 22 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\fruit.json</ref> compared to 80 satiety when eaten raw.<ref>Line 88 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\fruit.json</ref> Pineapple slices can also be juiced, producing pineapple juice that can be fermented into {{ll|Alcohol Brewing|pineapple wine}}. | ||
== Storage == | |||
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Like all food, pineapples benefit from storage in a {{ll|cellar|cellar}}, and tend to benefit from storage in containers during cool weather. | |||
Pineapples can be stored whole or as pineapple slices. | |||
Whole pineapples can be placed on the ground as 3D models, 4 pineapples per block. | Whole pineapples can be placed on the ground as 3D models, 4 pineapples per block. | ||
Jam has a long shelflife, especially in a sealed crock. | |||
== History == <!--T:24--> | == History == <!--T:24--> | ||
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* Burns for 10 seconds with the capability of 600 degrees.<ref>Lines 107-109 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> | * Burns for 10 seconds with the capability of 600 degrees.<ref>Lines 107-109 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> | ||
* It's unclear whether the ''cause'' of crop death matters for the pity mechanism of providing a seed if the crop dies, no matter how immature the crop. | * It's unclear whether the ''cause'' of crop death matters for the pity mechanism of providing a seed if the crop dies, no matter how immature the crop. | ||
* Compare perish rates and satiety for the fruit vs the juice and the wine. | |||
== Gallery == <!--T:27--> | == Gallery == <!--T:27--> |