List of server commands: Difference between revisions

From Vintage Story Wiki
Marked this version for translation
(Improve <translate></translate> tags)
(Marked this version for translation)
Line 1: Line 1:
<languages/>
<languages/>
<translate>This is a list of commands that are executed on the server and therefor list/change things that may affect all players. Some of these commands may need [[coordinates]], so make sure you use the right notation.</translate>
<translate><!--T:48--> This is a list of commands that are executed on the server and therefor list/change things that may affect all players. Some of these commands may need [[coordinates]], so make sure you use the right notation.</translate>


<translate>See also: [[List of client commands]]</translate>
<translate><!--T:49--> See also: [[List of client commands]]</translate>


{{Protip
{{Protip
|<translate>Server commands all start with a /</translate>
|<translate><!--T:50--> Server commands all start with a /</translate>
}}
}}


Line 18: Line 18:


=== /waypoint ===   
=== /waypoint ===   
<translate>These commands affect the players [[Worldmap]] and waypoints.</translate>
<translate><!--T:51--> These commands affect the players [[Worldmap]] and waypoints.</translate>
* <code>/waypoint [add|addat|list|remove]</code><br /> <translate>Add and edit your list of waypoints.</translate>
* <code>/waypoint [add|addat|list|remove]</code><br /> <translate><!--T:52--> Add and edit your list of waypoints.</translate>
** <code>/waypoint add [color] [title]</code><br /> <translate>Adds a waypoint with given color and text at your current position. The color may be any named [http://www.99colors.net/dot-net-colors .NET Color or a Hex Code].</translate>
** <code>/waypoint add [color] [title]</code><br /> <translate><!--T:53--> Adds a waypoint with given color and text at your current position. The color may be any named [http://www.99colors.net/dot-net-colors .NET Color or a Hex Code].</translate>
** <code>/waypoint addat [coords] [pinned] [color] [title]</code><br /> <translate>Add a waypoint at the given [[coordinates]].</translate>
** <code>/waypoint addat [coords] [pinned] [color] [title]</code><br /> <translate><!--T:54--> Add a waypoint at the given [[coordinates]].</translate>
** <code>/waypoint addati [icon] ~0 ~0 ~0 [pinned] [colour] [title]</code><br /> <translate>Add a waypoint at your current location, including colour and icon info.</translate>
** <code>/waypoint addati [icon] ~0 ~0 ~0 [pinned] [colour] [title]</code><br /> <translate><!--T:55--> Add a waypoint at your current location, including colour and icon info.</translate>
** <code>/waypoint list</code><br /> <translate>Shows a list of all player waypoints by id number.</translate>
** <code>/waypoint list</code><br /> <translate><!--T:56--> Shows a list of all player waypoints by id number.</translate>
** <code>/waypoint remove [id]</code><br /> <translate>Removes the waypoint id as shown in <code>/waypoint list</code>.</translate>
** <code>/waypoint remove [id]</code><br /> <translate><!--T:57--> Removes the waypoint id as shown in <code>/waypoint list</code>.</translate>


=== /kill ===
=== /kill ===
* <code>/kill</code><br /> <translate>Kills the player.</translate>
* <code>/kill</code><br /> <translate><!--T:58--> Kills the player.</translate>


== <translate>Commands for Moderators and Admins</translate> ==
== <translate><!--T:59--> Commands for Moderators and Admins</translate> ==
=== /help ===
=== /help ===
* <code>/help</code><br /> <translate>List all server commands.</translate>
* <code>/help</code><br /> <translate><!--T:60--> List all server commands.</translate>


=== /giveblock ===
=== /giveblock ===
* <code>/giveblock [blockcode] [quantity] [toplayername]</code><br /> <translate>Creates an itemstack of given block with given stack size to given player name. If player name is not set, the own player is targeted.</translate>
* <code>/giveblock [blockcode] [quantity] [toplayername]</code><br /> <translate><!--T:61--> Creates an itemstack of given block with given stack size to given player name. If player name is not set, the own player is targeted.</translate>


=== /giveitem ===  
=== /giveitem ===  
* <code>/giveitem [itemcode] [quantity] [toplayername]</code><br /> <translate>Same as above but for items.</translate>
* <code>/giveitem [itemcode] [quantity] [toplayername]</code><br /> <translate><!--T:62--> Same as above but for items.</translate>


=== /gamemode ===
=== /gamemode ===
Line 46: Line 46:


=== /ban ===
=== /ban ===
* <code>/ban [reason]</code><br /> <translate>Ban a player.</translate>
* <code>/ban [reason]</code><br /> <translate><!--T:63--> Ban a player.</translate>


=== /unban ===
=== /unban ===
* <code>/unban [playername]</code><br /> <translate>Unban a player.</translate>
* <code>/unban [playername]</code><br /> <translate><!--T:64--> Unban a player.</translate>


=== /kick ===
=== /kick ===
* <code>/kick [reason]</code><br /> <translate>Kick a player.</translate>
* <code>/kick [reason]</code><br /> <translate><!--T:65--> Kick a player.</translate>


=== /clear ===
=== /clear ===
* <code>/clear</code><br /> <translate>Removes all items from your inventory.</translate>
* <code>/clear</code><br /> <translate><!--T:66--> Removes all items from your inventory.</translate>


== Privilege Control ==
== Privilege Control ==
=== /op ===
=== /op ===
* <code>/op [playername]</code><br /> <translate>Alias of <code>/player [playername] role admin</code>.</translate>
* <code>/op [playername]</code><br /> <translate><!--T:67--> Alias of <code>/player [playername] role admin</code>.</translate>


=== /role ===  
=== /role ===  
Line 69: Line 69:
== World Control ==
== World Control ==
=== /seed ===
=== /seed ===
* <code>/seed</code><br /> <translate>Shows the world seed</translate>
* <code>/seed</code><br /> <translate><!--T:68--> Shows the world seed</translate>


=== /worldconfig ===
=== /worldconfig ===
Line 83: Line 83:
{{:List of server commands/weather}}
{{:List of server commands/weather}}


== <translate>Server control and configuration</translate> ==
== <translate><!--T:69--> Server control and configuration</translate> ==
=== /serverconfig ===
=== /serverconfig ===
{{:List of server commands/serverconfig}}
{{:List of server commands/serverconfig}}


=== /stats ===
=== /stats ===
* <code>/stats</code><br /> <translate>Show current server statistics, tick rate, memory usage, etc..</translate>
* <code>/stats</code><br /> <translate><!--T:70--> Show current server statistics, tick rate, memory usage, etc..</translate>


=== /announce ===
=== /announce ===
* <code>/announce</code><br /> <translate>Announce a server wide message in all chat groups.</translate>
* <code>/announce</code><br /> <translate><!--T:71--> Announce a server wide message in all chat groups.</translate>


=== /welcome ===
=== /welcome ===
* <code>/welcome</code><br /> <translate>Sets the server's welcome message.</translate>
* <code>/welcome</code><br /> <translate><!--T:72--> Sets the server's welcome message.</translate>


=== /stop ===
=== /stop ===
* <code>/stop</code><br /> <translate>Stops the server.</translate>
* <code>/stop</code><br /> <translate><!--T:73--> Stops the server.</translate>


=== /list ===  
=== /list ===  
*<code>/list [clients|banned|role|privileges]</code><br /> <translate>Show various lists of information.</translate>
*<code>/list [clients|banned|role|privileges]</code><br /> <translate><!--T:74--> Show various lists of information.</translate>
**<code>/list clients</code><br /> <translate>Show current connected clients.</translate>
**<code>/list clients</code><br /> <translate><!--T:75--> Show current connected clients.</translate>
**<code>/list banned</code><br /> <translate>Show current list of banned players.</translate>
**<code>/list banned</code><br /> <translate><!--T:76--> Show current list of banned players.</translate>
**<code>/list role</code><br /> <translate>Show list of all configured privilege roles.</translate>
**<code>/list role</code><br /> <translate><!--T:77--> Show list of all configured privilege roles.</translate>
**<code>/list privileges</code><br /> <translate>Show list of all configured privileges.</translate>
**<code>/list privileges</code><br /> <translate><!--T:78--> Show list of all configured privileges.</translate>


== <translate>Utility and Debug Tools</translate> ==
== <translate><!--T:79--> Utility and Debug Tools</translate> ==
=== /fixmapping ===
=== /fixmapping ===
* <code>/fixmapping applyall</code><br /> <translate>Applies block and item remapping in order to upgrade to a new version of the game</translate>
* <code>/fixmapping applyall</code><br /> <translate><!--T:80--> Applies block and item remapping in order to upgrade to a new version of the game</translate>


=== /genbackup ===
=== /genbackup ===
* <code>/genbackup</code><br /> <translate>Creates a full copy of the current save game and stores it in the backups folder. Can be run without pausing the server.</translate>
* <code>/genbackup</code><br /> <translate><!--T:81--> Creates a full copy of the current save game and stores it in the backups folder. Can be run without pausing the server.</translate>


=== /bir ===  
=== /bir ===  
* <code>/bir [getid|getcode|remap]</code><br /> <translate>Block id remapper tools. Useful to fix broken blocks after removing/updating custom blocks.</translate>
* <code>/bir [getid|getcode|remap]</code><br /> <translate><!--T:82--> Block id remapper tools. Useful to fix broken blocks after removing/updating custom blocks.</translate>


=== /forceloadchunks ===  
=== /forceloadchunks ===  
* <code>/forceloadchunks x1 z1 x2 z2 [sendtoclient]</code><br /> <translate>Tells the server to load given area and prevents unloading. If the Boolean <code>sendtoclient</code> is added it will also forcefully send all these chunks to the client.</translate>
* <code>/forceloadchunks x1 z1 x2 z2 [sendtoclient]</code><br /> <translate><!--T:83--> Tells the server to load given area and prevents unloading. If the Boolean <code>sendtoclient</code> is added it will also forcefully send all these chunks to the client.</translate>


=== /sendchunks ===  
=== /sendchunks ===  
* <code>/sendchunks [0|1]</code><br /> <translate>Toggles whether to send any new chunks to the client. Forced chunks are still loaded.</translate>
* <code>/sendchunks [0|1]</code><br /> <translate><!--T:84--> Toggles whether to send any new chunks to the client. Forced chunks are still loaded.</translate>


=== /chunkunload ===
=== /chunkunload ===
* <code>/chunkunload [0|1]</code><br /> <translate>Toggles whether the server should automatically unload chunks that are no longer in range of any players and also send chunk unload commands to the clients.</translate>
* <code>/chunkunload [0|1]</code><br /> <translate><!--T:85--> Toggles whether the server should automatically unload chunks that are no longer in range of any players and also send chunk unload commands to the clients.</translate>


=== /reloadmods ===
=== /reloadmods ===
* <code>/reloadmods</code><br /> <translate>Reloads all server mods that support reloading.</translate>
* <code>/reloadmods</code><br /> <translate><!--T:86--> Reloads all server mods that support reloading.</translate>


=== /cit ===
=== /cit ===
* <code>/cit</code><br /> <translate>Current chunk generation info.</translate>
* <code>/cit</code><br /> <translate><!--T:87--> Current chunk generation info.</translate>


=== /debug ===
=== /debug ===
Confirmedusers, editor
749

edits