Tree/it: Difference between revisions

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<languages />
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In Vintage Story, you will encounter many types of '''trees'''. They will offer you several useful items from the very beginning of the game.
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:''See also'': {{ll|Fruit tree|Fruit trees}}
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__TOC__
__TOC__
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== Generazione Naturale ==
== Generazione Naturale ==
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Certain trees are native to certain climates. Bamboo, acacia, kapok, ebony, and purpleheart can be found near the equator, but not in very cold regions.
Certain trees are native to certain climates. Bamboo, acacia, kapok, ebony, and purpleheart can be found near the equator, but not in very cold regions. Larch can be found in cold regions, or high in the mountains.
[[File:Tropical trees.png||thumb|left|alt=4 trees in a row on a plain grassy background|Left-to-right: Acacia, Kapok, Ebony, and Purpleheart]]<br>
Larch can be found in cold regions, or high in the mountains.
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[[File:Tropical trees.png||thumb|left|alt=4 trees in a row on a plain grassy background|<span lang="en" dir="ltr" class="mw-content-ltr">Left-to-right: Acacia, Kapok, Ebony, and Purpleheart</span>]]
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There are many varieties of trees that spawn in the world. Some of these trees can naturally spawn in massive variants, such as big oaks. Keep in mind that these large variants cannot be replanted, as they only spawn in naturally (with the exception of redwood). Planting 2x2 saplings will ''not'' create bigger variants of the normal trees.
There are many varieties of trees that spawn in the world. Some of these trees can naturally spawn in massive variants, such as big oaks. Keep in mind that these large variants cannot be replanted, as they only spawn in naturally (with the exception of redwood). Planting 2x2 saplings will ''not'' create bigger variants of the normal trees.
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{| class="wikitable sortable" style="text-align:center;" padding=10px  
{| class="wikitable sortable" style="text-align:center;" padding=10px  
! <span lang="en" dir="ltr" class="mw-content-ltr">Tree</span>
! <span lang="en" dir="ltr" class="mw-content-ltr">Tree</span>
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<div lang="en" dir="ltr" class="mw-content-ltr">
=== Propagation ===
=== Propagation ===
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Trees and bamboo are propagated by planting seeds. When placed on any {{ll|soil|soil}, the seed will take 1 day to grow into a sapling, and anywhere between 5 and 28 days to grow into a tree or bamboo provided weather conditions are ideal. When trees/bamboo are harvested, seeds drop rarely. To acquire more seeds, break the leaves manually before cutting the tree/bamboo. Survival has a default setting of 2x growth duration for trees.
Trees and bamboo are propagated by planting seeds. When placed on any {{ll|soil|soil}}, the seed will take 1 day to grow into a sapling, and anywhere between 5 and 28 days to grow into a tree or bamboo provided weather conditions are ideal. When trees/bamboo are harvested, seeds drop rarely. To acquire more seeds, break the leaves manually before cutting the tree/bamboo. Survival has a default setting of 2x growth duration for trees.
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=== Special Cases ===
=== Special cases ===
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Some tree variants are spawned during world creation such as large oaks, large kapok, and old kapok. These larger variants of trees cannot be regrown.
Some tree variants are spawned during world creation such as large oaks, large kapok, and old kapok. These larger variants of trees cannot be regrown.
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<div lang="en" dir="ltr" class="mw-content-ltr">
=== Tree Types ===
=== Tree Types ===
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{| class="wikitable sortable" style="text-align:center;" padding=10px  
{| class="wikitable sortable" style="text-align:center;" padding=10px  
! <span lang="en" dir="ltr" class="mw-content-ltr">Tree</span>
! <span lang="en" dir="ltr" class="mw-content-ltr">Tree</span>
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! <span lang="en" dir="ltr" class="mw-content-ltr">Log</span>
! <span lang="en" dir="ltr" class="mw-content-ltr">Log</span>
! <span lang="en" dir="ltr" class="mw-content-ltr">Plank</span>
! <span lang="en" dir="ltr" class="mw-content-ltr">Plank</span>
! <span lang="en" dir="ltr" class="mw-content-ltr">Optimal Space Requirements</span>
! <span lang="en" dir="ltr" class="mw-content-ltr">Optimal space requirements</span>
! <span lang="en" dir="ltr" class="mw-content-ltr">Average Seed Yield Chance</span>
! <span lang="en" dir="ltr" class="mw-content-ltr">Average seed yield chance</span>
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| <span lang="en" dir="ltr" class="mw-content-ltr">Acacia</span>
| <span lang="en" dir="ltr" class="mw-content-ltr">Acacia</span>
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|<span lang="en" dir="ltr" class="mw-content-ltr">Branchy leaves: 5% <br> Non-branchy leaves: 2%</span>
|<span lang="en" dir="ltr" class="mw-content-ltr">Branchy leaves: 5% <br> Non-branchy leaves: 2%</span>
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|}
<span lang="en" dir="ltr" class="mw-content-ltr">''* Greenspire cypress log, when broken, only drops {{ll|firewood|firewood}}.''</span>
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''* Greenspire cypress log, when broken, only drops {{ll|firewood|firewood}}.''
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== Harvesting ==
== Harvesting ==
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When the player needs wood, trees are best harvested using an {{ll|axe|axe}}.<br>
*When the player needs ''wood'', trees are best harvested using an {{ll|axe|axe}}.
When the player needs sticks or seeds, the foliage of the tree should be broken first. Breaking leaves with {{ll|shears|shears}} harvests foliage blocks in a 3x3 area. A pair of shears does not itself raise the drop probability for saplings; however they allow faster harvesting than breaking every block by hand. Keep in mind that felling the tree with an axe without prior de-leaving will lower the drop chances of seeds for the remaining foliage.
*When the player needs ''sticks'' or ''seeds'', the foliage of the tree should be broken first. Breaking leaves with {{ll|shears|shears}} harvests foliage blocks in a 3x3 area. A pair of shears does not itself raise the drop probability for saplings; however they allow faster harvesting than breaking every block by hand. Keep in mind that felling the tree with an axe without prior de-leaving will lower the drop chances of seeds for the remaining foliage.
When the player wants saplings, wait for a seed to grow into a sapling, and break the sapling.
*When the player wants ''saplings'', wait for a seed to grow into a sapling, and break the sapling.
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== Usage ==
== Usage ==
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When harvested, trees drop '''logs, sticks, and seeds'''.
When harvested, trees drop '''logs, sticks, and seeds'''.
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====Fuel====
====Fuel====
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All wood items can be used as {{ll|fuel|fuel}} and logs will burn for different lengths of time, depending on the wood type.
All wood items can be used as {{ll|fuel|fuel}} and {{ll|log|logs}} will burn for different lengths of time, depending on the wood type.
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====Crafting====
====Crafting====
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Logs can be converted into {{ll|boards|boards}} using a {{ll|saw|saw}} or {{ll|firewood|firewood}} using an {{ll|axe|axe}} in the crafting grid.  
Logs can be converted into {{ll|boards|boards}} using a {{ll|saw|saw}} or into {{ll|firewood|firewood}} using an {{ll|axe|axe}} in the crafting grid.  
Redwood logs are obtained only from the branches of Redwood trees. Chopping the trunk of a redwood will instead yield Redwood quarter logs, with bark on only one of the surfaces.
Redwood logs are obtained only from the branches of Redwood trees. Chopping the trunk of a redwood tree will instead yield redwood quarter logs, with bark on only one of the surfaces.
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====Special Use Drops====
====Special use drops====
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Pine/Acacia: Trees generate resin that can be harvested by clicking with {{RMB}} and used as an essential component in {{ll|Armor|wood lamellar armor}} and {{ll|windmill|windmills}}. Pine and Acacia trees are currently the only trees that yield this product.
Pine and acacia trees generate {{ll|resin|resin}} that can be harvested by clicking with {{RMB}} and used as an essential component in {{ll|Armor|wood lamellar armor}} and {{ll|windmill|windmills}}. Pine and Acacia trees are currently the only trees that yield this product.
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====Special Use Logs====
====Special use logs====
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Oak and acacia can be added to water to make weak tannin and strong tannin, essential components in {{ll|leather working|leather working}}. Oak and acacia logs are currently the only logs that can be used for this process.
Oak and acacia can be added to water in a {{ll|barrel|barrel}} to make weak tannin and strong tannin, essential components in {{ll|leather working|leather working}}. Oak and acacia logs are currently the only logs that can be used for this process.
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=== Bamboo ===
=== Bamboo ===
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Bamboo is a special subclass of tree. When harvested, bamboo drops bamboo stakes and saplings. Bamboo stakes may be crafted into bamboo planks. Both stakes and blocks can be burned as fuel in a {{ll|firepit|firepit}}.
Bamboo is a special subclass of tree. When harvested, bamboo drops bamboo stakes and saplings. Bamboo stakes may be crafted into bamboo planks. Both stakes and blocks can be burned as fuel in a {{ll|firepit|firepit}}.
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=== Bees===
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Wild beehives can sometimes be found in the foliage of trees. Most of the time you will hear the {{ll|bees|bees}} before discovering their hive. If you break the hive you can get some {{ll|honeycomb|honeycombs}} but the hive will not spawn back. However, there is a way to transfer the bees safely to a {{ll|skep|skep}} for {{ll|beekeeping|beekeeping}} at home.
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==Storage==
==Storage==
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Logs stack to 16 and can be transported in the player's inventory or stored in stationary containers, but may not be stacked on solid surfaces (though log products including boards and firewood can be stacked on solid blocks). Seeds and sticks stack to 64 and can be transported in the player's inventory or stored in stationary containers. Saplings may also be stored in {{ll|Flowerpots|flower pots or planters}} for base decoration.
Logs stack to 16 and can be transported in the player's inventory or stored in stationary containers, but may not be stacked on solid surfaces (though log products including boards and firewood can be stacked on solid blocks). Seeds and sticks stack to 64 and can be transported in the player's inventory or stored in stationary containers. Saplings may also be stored in {{ll|Flowerpots|flower pots or planters}} for base decoration.
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{{Game navbox}}
{{Game navbox}}
[[Category:Plants{{#translation:}}]]
[[Category:Plants{{#translation:}}]]
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