List of server commands: Difference between revisions

From Vintage Story Wiki
fix some formatting and also add transclusion
No edit summary
(fix some formatting and also add transclusion)
Line 6: Line 6:
__TOC__
__TOC__
== Multiplayer Commands for Players == <!--T:2-->
== Multiplayer Commands for Players == <!--T:2-->
=== /land === <!--T:3-->
{{:List of server commands/land}}


=== Land claiming === <!--T:3-->
=== /groups === <!--T:4-->
[[List of server commands/land]]
{{:List of server commands/group}}


=== Groups === <!--T:4-->
=== /waypoint === <!--T:5-->
[[List of server commands/group]]
 
=== Worldmap === <!--T:5-->
These commands affect the players [[Worldmap]] and waypoints.
These commands affect the players [[Worldmap]] and waypoints.
* <code>/waypoint [add|addat|list|remove]</code><br />Add and edit your list of waypoints.
* <code>/waypoint [add|addat|list|remove]</code><br /> Add and edit your list of waypoints.
** <code>/waypoint add [color] [title]</code><br />Adds a waypoint with given color and text at your current position. The color may be any named [http://www.99colors.net/dot-net-colors .NET Color or a Hex Code].
** <code>/waypoint add [color] [title]</code><br /> Adds a waypoint with given color and text at your current position. The color may be any named [http://www.99colors.net/dot-net-colors .NET Color or a Hex Code].
** <code>/waypoint addat [coords] [pinned] [color] [title]</code><br />Add a waypoint at the given [[coordinates]].
** <code>/waypoint addat [coords] [pinned] [color] [title]</code><br /> Add a waypoint at the given [[coordinates]].
** <code>/waypoint addati [icon] ~0 ~0 ~0 [pinned] [colour] [title]</code><br />Add a waypoint at your current location, including colour and icon info.
** <code>/waypoint addati [icon] ~0 ~0 ~0 [pinned] [colour] [title]</code><br /> Add a waypoint at your current location, including colour and icon info.
** <code>/waypoint list</code><br />Shows a list of all player waypoints by id number.
** <code>/waypoint list</code><br /> Shows a list of all player waypoints by id number.
** <code>/waypoint remove [id]</code><br />Removes the waypoint id as shown in <code>/waypoint list</code>.
** <code>/waypoint remove [id]</code><br /> Removes the waypoint id as shown in <code>/waypoint list</code>.


=== Other === <!--T:6-->
=== /kill === <!--T:6-->
* <code>/kill</code><br />Kills the player.
* <code>/kill</code><br /> Kills the player.


== Commands for Moderators and Admins== <!--T:6-->
== Commands for Moderators and Admins== <!--T:6-->
* <code>/help</code><br />List all commands.
=== /help ===
* <code>/help</code><br /> List all server commands.


=== Player Control ===
=== /giveblock ===
* <code>/giveblock [blockcode] [quantity] [toplayername]</code><br />Creates an itemstack of given block with given stack size to given player name. If player name is not set, the own player is targeted.
* <code>/giveblock [blockcode] [quantity] [toplayername]</code><br /> Creates an itemstack of given block with given stack size to given player name. If player name is not set, the own player is targeted.


* <code>/giveitem [itemcode] [quantity] [toplayername]</code><br />Same as above but for items
=== /giveitem ===
* <code>/giveitem [itemcode] [quantity] [toplayername]</code><br /> Same as above but for items.


[[List of server commands/gamemode]]
=== /gamemode ===
{{:List of server commands/gamemode}}


[[List of server commands/tp]]
=== /tp ===
{{:List of server commands/tp}}


* <code>/ban [reason]</code><br />Ban a player.
=== /ban ===
* <code>/ban [reason]</code><br /> Ban a player.


* <code>/unban [playername]</code><br />Unban a player.
=== /unban ===
* <code>/unban [playername]</code><br /> Unban a player.


* <code>/kick [reason]</code><br />Kick a player.
=== /kick ===
* <code>/kick [reason]</code><br /> Kick a player.


* <code>/clear</code><br />Removes all items from your inventory.
=== /clear ===
* <code>/clear</code><br /> Removes all items from your inventory.


==Privilege Control==
== Privilege Control ==
*<code>/op [playername]</code> Alias of <code>/player [playername] role admin</code>
=== /op ===
* <code>/op [playername]</code><br /> Alias of <code>/player [playername] role admin</code>.


[[List of server commands/role]]
=== /role ===
{{:List of server commands/role}}


[[List of server commands/player]]
=== /player ===
{{:List of server commands/player}}


==World Control== <!--T:7-->
== World Control == <!--T:7-->
*<code>/seed</code><br />Shows the world seed
=== /seed ===
* <code>/seed</code><br /> Shows the world seed


=== World Config ===
=== /worldconfig ===
[[List of server commands/worldconfig]]
{{:List of server commands/worldconfig}}


=== Entities ===
=== /entity ===
<!--T:11-->
<!--T:11-->
[[List of server commands/entity]]
{{:List of server commands/entity}}
 
=== /time ===
{{:List of server commands/time}}


=== Time ===
=== /weather ===
[[List of server commands/time]]
{{:List of server commands/weather}}


=== Weather ===
== Server control and configuration == <!--T:12-->
[[List of server commands/weather]]
=== /serverconfig ====
{{:List of server commands/serverconfig}}


==Server control and configuration== <!--T:12-->
=== /stats ===
*<code>/stats</code><br /> Show current server statistics, tick rate, memory usage, etc..
* <code>/stats</code><br /> Show current server statistics, tick rate, memory usage, etc..


*<code>/announce</code><br /> Announce a server wide message in all chat groups.
=== /announce ===
* <code>/announce</code><br /> Announce a server wide message in all chat groups.


*<code>/welcome</code><br />Sets the server's welcome message.
=== /welcome ===
* <code>/welcome</code><br /> Sets the server's welcome message.


*<code>/stop</code><br />Stops the server.
=== /stop ===
* <code>/stop</code><br /> Stops the server.


*<code>/list [clients|banned|role|privileges]</code><br />Show various lists of infos.
=== /list ===
*<code>/list [clients|banned|role|privileges]</code><br />Show various lists of information.
**<code>/list clients</code><br /> Show current connected clients.
**<code>/list clients</code><br /> Show current connected clients.
**<code>/list banned</code><br /> Show current list of banned players.
**<code>/list banned</code><br /> Show current list of banned players.
Line 83: Line 102:
**<code>/list privileges</code><br /> Show list of all configured privileges.
**<code>/list privileges</code><br /> Show list of all configured privileges.


[[List of server commands/serverconfig]]
== Utility and Debug Tools == <!--T:13-->
 
=== /fixmapping ===
==Utility and Debug Tools== <!--T:13-->
* <code>/fixmapping applyall</code><br /> Applies block and item remapping in order to upgrade to a new version of the game
 
*<code>/fixmapping applyall</code><br /> Applies block and item remapping in order to upgrade to a new version of the game


*<code>/genbackup</code><br /> Creates a full copy of the current save game and stores it in the backups folder. Can be run without pausing the server.  
=== /genbackup ===
* <code>/genbackup</code><br /> Creates a full copy of the current save game and stores it in the backups folder. Can be run without pausing the server.  


*<code>/bir [getid|getcode|remap]</code><br />Block id remapper tools. Useful to fix broken blocks after removing/updating custom blocks.
=== /bir ===
* <code>/bir [getid|getcode|remap]</code><br /> Block id remapper tools. Useful to fix broken blocks after removing/updating custom blocks.


*<code>/forceloadchunks x1 z1 x2 z2 [sendtoclient]</code><br />Tells the server to load given area and prevents unloading. If the boolean <code>sendtoclient</code> is added it will also forcefully send all these chunks to the client.
=== /forceloadchunks ===
* <code>/forceloadchunks x1 z1 x2 z2 [sendtoclient]</code><br /> Tells the server to load given area and prevents unloading. If the Boolean <code>sendtoclient</code> is added it will also forcefully send all these chunks to the client.


*<code>/sendchunks [0|1]</code><br />Toggles whether to send any new chunks to the client. Forced chunks are still loaded.
=== /sendchunks ===
* <code>/sendchunks [0|1]</code><br />Toggles whether to send any new chunks to the client. Forced chunks are still loaded.


*<code>/chunkunload [0|1]</code><br /> Toggles whether the server should automatically unload chunks that are no longer in range of any players and also send chunk unload commands to the clients.
=== /chunkunload ===
* <code>/chunkunload [0|1]</code><br /> Toggles whether the server should automatically unload chunks that are no longer in range of any players and also send chunk unload commands to the clients.


*<code>/reloadmods</code><br />Reloads all server mods that support reloading.
=== /reloadmods ===
* <code>/reloadmods</code><br /> Reloads all server mods that support reloading.


*<code>/cit</code><br /> Current chunk generation info.
=== /cit ===
* <code>/cit</code><br /> Current chunk generation info.


[[List of server commands/debug]]
=== /debug ===
{{:List of server commands/debug}}


[[List of server commands/wgen]]
=== /wgen ===
{{:List of server commands/wgen}}


[[List of server commands/macro]]
=== /macro ===
{{:List of server commands/macro}}


</translate>
</translate>
Confirmedusers, Bureaucrats, editor, Administrators
1,522

edits