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This article introduces how world generation is handled in Vintage story, and the extent to which it can be modded. It is also intended as a general introduction for modding endeavors in regards to world generation. | This article introduces how world generation is handled in Vintage story, and the extent to which it can be modded. It is also intended as a general introduction for modding endeavors in regards to world generation. | ||
=== Terminology === | === Terminology === <!--T:1--> | ||
Important terminology to note while reading this article: | Important terminology to note while reading this article: | ||
* '''Chunk''': An data structure that holds 32x32x32 blocks. It is of note that chunks do not span the world height. | * '''Chunk''': An data structure that holds 32x32x32 blocks. It is of note that chunks do not span the world height. |