Modding:Rendering API: Difference between revisions

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Link to the texture atlas
(Link to render stages page)
(Link to the texture atlas)
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Custom renderers are registered with a [[Modding:Render_Stages|render stage]]. A thorough tutorial is still missing, but until then you can look at the sample code on GitHub!
The [[Modding:Render_Stages|render stages]] explain how the rendering is divided at a high level.
 
Be careful about adding too many textures to the [[Modding:Texture_Atlas|texture atlas]], because the space is limited.
 
A thorough tutorial is still missing, but until then you can look at the sample code on GitHub!


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