Confirmedusers
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(→Purpose: worldvariantgroups link) |
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== Purpose == | == Purpose == | ||
The behavior selects an orientation variant of a block when the block is placed. The orientation variant is selected based on the orientation of the player. The orientation type includes all 4 horizontal directions. In addition to having variants for all 4 horizontal directions with the block right side up, the orientation type includes an additional 4 horizontal directions with the blocks upside down. So the orientation type has a total of 8 states. | |||
Used for | When the block is broken, the "up" "north" variant is dropped. | ||
== Used by blocks == | |||
This behavior is not used by any of the vanilla blocks. | |||
== Usage == | |||
The second to last variant group of the block must include the "up" and "down" states. The last variant group of the block must include the 4 cardinal directions. The variant groups must be the last 2 in the block, but the codes of the variant groups do not matter for this behavior. | |||
The variant states can be specified directly via the <code>states</code> field, is cleaner to load them from the <code>abstract/verticalorientation</code> and <code>abstract/horizontalorientation</code> [[Json:block:worldvariantgroups|world properties]]: | |||
<syntaxhighlight lang="json"> | <syntaxhighlight lang="json"> | ||
variantgroups: [ | variantgroups: [ | ||
{ loadFromProperties: "abstract/verticalorientation" } | { code:"v", loadFromProperties: "abstract/verticalorientation" } | ||
{ loadFromProperties: "abstract/horizontalorientation" } | { code:"side", loadFromProperties: "abstract/horizontalorientation" } | ||
], | ], | ||
</syntaxhighlight> | </syntaxhighlight> | ||
== Properties == | |||
none | |||
{{Navbox/modding|Vintage Story}} | {{Navbox/modding|Vintage Story}} |