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* A greenhouse structure can have a maximum inner size of 7x7x7 blocks. Smaller sizes in all dimensions are possible, but never more than 7 blocks in any one dimension. Only the direct walls count, the corner rows can be left out without affecting the room recognition.
* A greenhouse structure can have a maximum inner size of 7x7x7 blocks. Smaller sizes in all dimensions are possible, but never more than 7 blocks in any one dimension. Only the direct walls count, the corner rows can be left out without affecting the room recognition.
* The roof needs to be at least 50% transparent material (glass, quartz glass, coloured glass or even glacier ice) with a direct open line to the sky. There cannot be any other blocks between the greenhouse roof and the sky, meaning greenhouses are impossible [[Farming|underground]], even if there are sufficient light sources. The roof can be made from slabs or full blocks, and it does not need to be flat. In version 1.18.0, lower slab blocks also qualify for roofing pieces (though curved roofs have not yet been tested).
* The roof needs to be at least 50% transparent material (glass, quartz glass, coloured glass or even glacier ice) with a direct open line to the sky. There cannot be any other blocks between the greenhouse roof and the sky, meaning greenhouses are impossible {{ll|Farming|underground}}, even if there are sufficient light sources. The roof can be made from slabs or full blocks, and it does not need to be flat. In version 1.18.0, lower slab blocks also qualify for roofing pieces (though curved roofs have not yet been tested).
** The "solid" face, the face of the slab block that lines up with a full block, '''must''' be facing inside for it to count as a roof.
** The "solid" face, the face of the slab block that lines up with a full block, '''must''' be facing inside for it to count as a roof.
* The ground must be built from full blocks, path blocks, or farmland. Ensure that there are full blocks under each farmland or path block.
* The ground must be built from full blocks, path blocks, or farmland. Ensure that there are full blocks under each farmland or path block.
* The walls can be slabs or full blocks of any kind. Several greenhouses can share the same walls. Slabs can be oriented both outward or inward. The whole greenhouse could be lowered into the ground completely to leave the roof on ground level as well, as dirt and stone are both accepted block types for the walls. However, the player should ensure to not be too far below sea level, incurring the underground [[farming]] effect.
* The walls can be slabs or full blocks of any kind. Several greenhouses can share the same walls. Slabs can be oriented both outward or inward. The whole greenhouse could be lowered into the ground completely to leave the roof on ground level as well, as dirt and stone are both accepted block types for the walls. However, the player should ensure to not be too far below sea level, incurring the underground {{ll|farming|farming}} effect.
* You can put a water source block in the greenhouse, but be sure to have a full block beneath it. To save room, it is possible to hide the water source under the outer walls.
* You can put a water source block in the greenhouse, but be sure to have a full block beneath it. To save room, it is possible to hide the water source under the outer walls.
* Chiseled blocks are fine in the walls/roof so long as they don't have big holes that lead outside.
* Chiseled blocks are fine in the walls/roof so long as they don't have big holes that lead outside.
* While normal doors or trapdoors are fine even when not closed, rough doors prevent a room from being recognized as a greenhouse and should therefore not be used.
* While normal doors or trapdoors are fine even when not closed, rough doors prevent a room from being recognized as a greenhouse and should therefore not be used.
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{{Protip|Может пройти немного времени, прежде чем на блоках сельскохозяйственных угодий внутри структуры появится эффект +5°C, и не все блоки будут обновлены одновременно. Дело в том, что каждый блок сельскохозяйственных угодий проверяет наличие теплицы максимум через 4 игровых часа - плюс минус несколько секунд - и будет проверять во всех направлениях наличие стен и крыши, останавливая поиск на допустимом расстоянии до 7 блоков.}}
{{Protip|Может пройти немного времени, прежде чем на блоках сельскохозяйственных угодий внутри структуры появится эффект +5°C, и не все блоки будут обновлены одновременно. Дело в том, что каждый блок сельскохозяйственных угодий проверяет наличие теплицы максимум через 4 игровых часа - плюс минус несколько секунд - и будет проверять во всех направлениях наличие стен и крыши, останавливая поиск на допустимом расстоянии до 7 блоков.}}
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