|
|
Line 380: |
Line 380: |
| </tr> | | </tr> |
| </table> | | </table> |
|
| |
| float AttackPower = 0.5f;
| |
| float AttackRange = GlobalConstants.DefaultAttackRange (1.5F);
| |
| EnumRandomizeAxes RandomizeAxes = EnumRandomizeAxes.XYZ;
| |
| bool RandomDrawOffset = false;
| |
| EnumFaceCullMode FaceCullMode
| |
| Dictionary<string, bool> SideAo;
| |
| int TintIndex;
| |
| int Replaceable;
| |
| int Fertility;
| |
| bool CullFaces = true;
| |
| byte GlowLevel = 0;
| |
| byte RenderFlags = 0;
| |
| byte[] LightHsv = null;
| |
| ushort LightAbsorption = 99;
| |
|
| |
| AdvancedParticleProperties[] ParticleProperties = null;
| |
| int HardnessLevel = 0; // What pickaxe level is needed
| |
| int MaterialDensity = 9999;
| |
| EnumMatterState MatterState = EnumMatterState.Solid;
| |
| Dictionary<EnumBlockMaterial, float> MiningSpeed;
| |
| int RequiredMiningTier;
| |
| int MiningTier;
| |
| CollisionBox
| |
| SelectionBox
| |
| CollisionBoxes
| |
| SelectionBoxes
| |
| ModelTransform GuiTransform = ModelTransform.BlockDefaultGui();
| |
| ModelTransform FpHandTransform = ModelTransform.BlockDefault();
| |
| ModelTransform TpHandTransform = ModelTransform.BlockDefault();
| |
| ModelTransform GroundTransform = ModelTransform.BlockDefault();
| |
|
| |
| bool Climbable = false;
| |
| bool RainPermeable = false;
| |
| bool? SnowCoverage = null;
| |
| bool LiquidSelectable = false;
| |
| int LiquidLevel;
| |
| float WalkspeedMultiplier = 1f;
| |
| float DragMultiplier = 1f;
| |
| BlockDropItemStack[] Drops;
| |
| Dictionary<string, JsonTreeAttribute> Attributes;
| |
| CombustibleProperties CombustibleProps = null;
| |
| FoodNutritionProperties NutritionProps = null;
| |
| BlockCropPropertiesType CropProps = null;
| |