Hare/en: Difference between revisions

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<languages/>
<languages/>
{{AnimalTabs
{{AnimalTabs
|Name=Hares
|Name=Hares
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|GestationTime=5
|GestationTime=5
|GrowthTime= 14
|GrowthTime= 14
|DropCode1=[[Redmeat|Redmeat]]
|DropCode1={{ll|Redmeat|Redmeat}}
|DropAvg1=2
|DropAvg1=2
|DropCode2=[[Raw hide|Raw Hide (Small)]]
|DropCode2={{ll|Raw hide|Raw Hide (Small)}}
|DropAvg2=0.5
|DropAvg2=0.5
|FloatRight=yes
|FloatRight=yes
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<big>'''''Every farmer's worst nightmare'''''</big>
<big>'''''Every farmer's worst nightmare'''''</big>


'''Hares''' are one of the common animals found in the world, and are a source of [[Special:MyLanguage/Redmeat|redmeat]] and [[Special:MyLanguage/Hide|hide]].
'''Hares''' are one of the common animals found in the world, and are a source of {{ll|Redmeat|redmeat}} and {{ll|Hide|hide}}.
 
__TOC__


== Spawning ==
== Spawning ==


Hares spawn in light levels 8 and higher, at temperatures between -70 and -8°C, in areas with as little as 0.25 rainfall. They spawn in average groups of 1-4. Hares spawn specifically on medium or taller grass blocks. Therefore, hares will not spawn on tilled [[Special:MyLanguage/Soil|farm]] blocks since the grass that grows on fallow tilled blocks does not grow tall enough to count as a valid spawn. Hare spawns can also be blocked by placing [[Special:MyLanguage/rock|rocks]] on soil blocks as it prevents grass from growing. They will not spawn on lit blocks.
Hares spawn in light levels 8 and higher, at temperatures between -70 and -8°C, in areas with as little as 0.25 rainfall. They spawn in average groups of 1-4. Hares spawn specifically on medium or taller grass blocks. Therefore, hares will not spawn on tilled {{ll|Soil|farm}} blocks since the grass that grows on fallow tilled blocks does not grow tall enough to count as a valid spawn. Hare spawns can also be blocked by placing {{ll|rock|rocks}} on soil blocks as it prevents grass from growing. They will not spawn on lit blocks.


== Behavior ==
== Behavior ==


Hares seek plants to eat, either dropped vegetables and grain, or player grown [[Special:MyLanguage/Farming|crops]] growing on tilled soil (except for [[Special:MyLanguage/Pumpkin|pumpkin]] and [[Special:MyLanguage/Onion|onion]]). If a hare finds a player's farm, it will eat the growing crops whether the plants are ready to harvest or not. If the hare consumes the crop, the plant will die, leaving only a dry plant. The player will only be able to recover a seed to replant it. This does not happen with wild crops. Hares always flee from players and other mobs within about 12 blocks, even before receiving damage.  
Hares seek plants to eat, either dropped vegetables and grain, or player grown {{ll|Farming|crops}} growing on tilled soil (except for {{ll|Pumpkin|pumpkin}} and {{ll|Onion|onion}}). If a hare finds a player's farm, it will eat the growing crops whether the plants are ready to harvest or not. If the hare consumes the crop, the plant will die, leaving only a dry plant. The player will only be able to recover a seed to replant it. This does not happen with wild crops. Hares always flee from players and other mobs within about 12 blocks, even before receiving damage.  


Adult hares can jump up to one block high, meaning hares can not jump over fences or out of pits 2 blocks deep. However, hares may be able to jump over fences bordered by water blocks due to the extra boost in height from jumping out of water.
Adult hares can jump up to one block high, meaning hares can not jump over fences or out of pits 2 blocks deep. However, hares may be able to jump over fences bordered by water blocks due to the extra boost in height from jumping out of water.
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== Drops ==
== Drops ==


Butcher the animal by right-clicking while crouching with a knife in the active hand to harvest its corpse.
{{SneakClick|Butcher}} the animal by right-clicking while crouching with a {{ll|Knife|knife}} in the active hand to harvest its corpse.


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{{Entities navbox}}
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